Godley/MuseParse

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Showing 691 of 691 total issues

Function handleClef has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring.
Open

def handleClef(tag, attrib, content, piece, data):
    data["staff_id"] = IdAsInt(helpers.GetID(attrib, "clef", "number"))
    if data["staff_id"] is None:
        data["staff_id"] = 1
    measure_id = IdAsInt(helpers.GetID(attrib, "measure", "number"))
Severity: Minor
Found in MuseParse/classes/Input/MxmlParser.py - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function __str__ has a Cognitive Complexity of 42 (exceeds 5 allowed). Consider refactoring.
Open

    def __str__(self):
        st = str(type(self))
        values = vars(self)
        for key in values.keys():
            if key == "indent":
Severity: Minor
Found in MuseParse/classes/ObjectHierarchy/ItemClasses/BaseClass.py - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity is too high in method addNote. (33)
Open

    def addNote(self, item, voice=1, increment=1, chord=False):
        shift = 0
        # get the appropriate voice
        if self.getVoice(voice) is None:
            self.addVoice(VoiceNode(), voice)

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Cyclomatic complexity is too high in function handleBarline. (31)
Open

def handleBarline(tag, attrib, content, piece, data):
    part_id = helpers.GetID(attrib, "part", "id")
    measure_id = IdAsInt(helpers.GetID(attrib, "measure", "number"))
    measure = None
    times = 2
Severity: Minor
Found in MuseParse/classes/Input/MxmlParser.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Cyclomatic complexity is too high in function CreateNote. (31)
Open

def CreateNote(tag, attrs, content, piece, data):
    ret_value = None

    if len(tag) > 0 and "note" in tag:

Severity: Minor
Found in MuseParse/classes/Input/MxmlParser.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if node_type == OtherNodes.ExpressionNode:
            child = self.GetChild(len(self.children) - 2)
            while child is not None and not isinstance(
                    child.GetItem(),
                    item_type):
Severity: Major
Found in MuseParse/classes/ObjectHierarchy/TreeClasses/NoteNode.py and 1 other location - About 5 hrs to fix
MuseParse/classes/ObjectHierarchy/TreeClasses/NoteNode.py on lines 56..63

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 97.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        if node_type == OtherNodes.DirectionNode:
            child = self.GetChild(len(self.children) - 1)
            while child is not None and not isinstance(
                    child.GetItem(),
                    item_type):
Severity: Major
Found in MuseParse/classes/ObjectHierarchy/TreeClasses/NoteNode.py and 1 other location - About 5 hrs to fix
MuseParse/classes/ObjectHierarchy/TreeClasses/NoteNode.py on lines 64..71

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 97.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function getLilyDuration has a Cognitive Complexity of 35 (exceeds 5 allowed). Consider refactoring.
Open

    def getLilyDuration(self):
        """
        method to calculate duration of note in lilypond duration style
        :return:
        """
Severity: Minor
Found in MuseParse/classes/ObjectHierarchy/ItemClasses/Note.py - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity is too high in method EndTag. (26)
Open

    def EndTag(self, name):
        '''
        Method called by the SAX parser when a tag is ended

        :param name: the name of the tag
Severity: Minor
Found in MuseParse/classes/Input/MxmlParser.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Function Search has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

def Search(cls_type, node, index, depth=0, start_index=0):
    '''
    recursive method that goes through finding the "index"th object of cls_type. outside of piecetree
    so that it can be used by any node
    :param cls_type: class type of the object we are in search of
Severity: Minor
Found in MuseParse/classes/ObjectHierarchy/TreeClasses/BaseTree.py - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function BackwardSearch has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

def BackwardSearch(cls_type, node, index, depth=0, start_index=0):
    '''
    Helper method which backwards-recursively searches for objects
    :param cls_type: class type of the object we are in search of
    :param node: object instance to start at
Severity: Minor
Found in MuseParse/classes/ObjectHierarchy/TreeClasses/BaseTree.py - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function handleOrnaments has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

def handleOrnaments(tags, attrs, content, piece, data):
    if "ornaments" in tags:
        if tags[-1] == "inverted-mordent":
            data["note"].addNotation(Ornaments.InvertedMordent())
        if tags[-1] == "mordent":
Severity: Minor
Found in MuseParse/classes/Input/MxmlParser.py - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity is too high in method RunNoteChecks. (24)
Open

    def RunNoteChecks(self):
        children = self.GetChildrenIndexes()
        previous = None
        for child in range(len(children)):
            note = self.GetChild(children[child])

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Similar blocks of code found in 4 locations. Consider refactoring.
Open

class Staccato(Notation):

    def __init__(self, **kwargs):
        placement = None
        if "placement" in kwargs:
Severity: Major
Found in MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py and 3 other locations - About 4 hrs to fix
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 89..102
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 105..118
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 121..134

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 84.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

class Staccatissimo(Notation):

    def __init__(self, **kwargs):
        placement = None
        if "placement" in kwargs:
Severity: Major
Found in MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py and 3 other locations - About 4 hrs to fix
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 73..86
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 105..118
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 121..134

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 84.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

class Tenuto(Notation):

    def __init__(self, **kwargs):
        placement = None
        if "placement" in kwargs:
Severity: Major
Found in MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py and 3 other locations - About 4 hrs to fix
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 73..86
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 89..102
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 121..134

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 84.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

class DetachedLegato(Notation):

    def __init__(self, **kwargs):
        placement = None
        if "placement" in kwargs:
Severity: Major
Found in MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py and 3 other locations - About 4 hrs to fix
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 73..86
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 89..102
MuseParse/classes/ObjectHierarchy/ItemClasses/Mark.py on lines 105..118

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 84.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

def setup_lilypond_osx(path="default"):
    '''
    Optional helper method which sets up the environment on osx.

    * parameter: path is the path to the file you are using as an lyscript. Please refer to the lilypond.org documentation for what this should contain
Severity: Major
Found in MuseParse/classes/Output/helpers.py and 1 other location - About 4 hrs to fix
MuseParse/classes/Output/helpers.py on lines 29..46

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 83.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

def setup_lilypond_windows(path="default"):
    '''
    Optional helper method which does the environment setup for lilypond in windows. If you've ran this method, you do not need and should not provide
    a lyscript when you instantiate this class. As this method is static, you can run this method before you set up the LilypondRenderer
    instance.
Severity: Major
Found in MuseParse/classes/Output/helpers.py and 1 other location - About 4 hrs to fix
MuseParse/classes/Output/helpers.py on lines 58..73

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 83.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function UpdateArpeggiates has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
Open

    def UpdateArpeggiates(self, type="start"):
        '''
        method which searches for all arpeggiates and updates the top one of each chord to be a start,
        and the bottom one to be a stop ready for lilypond output
        :param type:
Severity: Minor
Found in MuseParse/classes/ObjectHierarchy/TreeClasses/NoteNode.py - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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