Showing 4,018 of 4,054 total issues
CSRF vulnerability in OmniAuth's request phase Open
omniauth (1.9.2)
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Advisory: CVE-2015-9284
Criticality: High
URL: https://github.com/omniauth/omniauth/wiki/Resolving-CVE-2015-9284
Solution: upgrade to >= 2.0.0
Server side request forgery in gibbon Open
gibbon (1.2.1)
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Advisory: CVE-2022-27311
Criticality: Critical
URL: https://github.com/amro/gibbon/pull/321
Solution: upgrade to >= 3.4.4
Class Crop
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class Crop < ApplicationRecord
extend FriendlyId
include PhotoCapable
include OpenFarmData
include GbifData
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Method show
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
def show
@member = Member.confirmed.kept.find_by!(slug: params[:slug])
@twitter_auth = @member.auth('twitter')
@flickr_auth = @member.auth('flickr')
@posts = @member.posts
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Method create
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def create
auth = request.env['omniauth.auth']
action = Growstuff::OauthSignupAction.new
@authentication = nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method planting_reminder
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def planting_reminder(member)
@member = member
@sitename = ENV.fetch('GROWSTUFF_SITE_NAME', nil)
@late = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method show
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def show
@member = Member.confirmed.kept.find_by!(slug: params[:slug])
@twitter_auth = @member.auth('twitter')
@flickr_auth = @member.auth('flickr')
@posts = @member.posts
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def create
ActiveRecord::Base.transaction do
@photo = find_or_create_photo_from_flickr_photo
@item = item_to_link_to
raise "Could not find this #{type} owned by you" unless @item
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method planting_status
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def planting_status(planting)
if planting.crop.perennial
t 'planting.status.perennial'
elsif planting.finished?
t 'planting.status.finished'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
@member.plantings.active.annual.each do |planting|
if planting.finish_is_predicatable?
if planting.super_late?
@super_late << planting
elsif planting.late?
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
@member.plantings.active.annual.each do |planting|
if planting.finish_is_predicatable?
if planting.super_late?
@super_late << planting
elsif planting.late?
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 31.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method thumbnail_url
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def thumbnail_url
df = default_photo
return unless df
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method display_garden_plantings
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def display_garden_plantings(plantings)
if plantings.blank?
"None"
else
output = '<ul class="plantings">'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method display_human_quantity
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def display_human_quantity(harvest)
return unless harvest.quantity.present? && harvest.quantity > 0
if harvest.unit == 'individual' # just the number
number_to_human(harvest.quantity, strip_insignificant_zeros: true)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Selector should have depth of applicability no greater than 2, but was 3 Open
.badge-super-late {
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Selector should have depth of applicability no greater than 2, but was 3 Open
.badge {
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Selector should have depth of applicability no greater than 2, but was 3 Open
dt {
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Selector should have depth of applicability no greater than 2, but was 3 Open
.navbar .nav > li {
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Rule declaration should be followed by an empty line Open
}
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Selector should have depth of applicability no greater than 2, but was 3 Open
.stats a {
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