GuilhermeStracini/TCC-SENAC

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Showing 605 of 605 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            if (ds.getLoadDataRequestIsPending())
                allDataSetsReady = false;
            else if (!ds.getDataWasLoaded())
            {
                // Kick off the loading of the data if it hasn't happened yet.
Severity: Minor
Found in Src/scripts/sprydata.js and 1 other location - About 55 mins to fix
Src/scripts/sprydata.js on lines 2250..2257

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 54.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            this.event_handlers.push([this.selectElement, "keypress", function(e) { if (self.isDisabled()) return true; return self.onChange(e); }]);
Severity: Minor
Found in Src/scripts/spryvalidationselect.js and 1 other location - About 55 mins to fix
Src/scripts/spryvalidationselect.js on lines 175..175

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 54.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function setOpacity has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  Element.Methods.setOpacity = function(element, value) {
    element = $(element);
    element.style.opacity = (value == 1) ? 0.999999 :
      (value === '') ? '' : (value < 0.00001) ? 0 : value;
    return element;
Severity: Minor
Found in Src/scripts/prototype.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function validate has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

Spry.Widget.ValidationTextField.prototype.validate = function() {

    this.resetClasses();
    //possible states: required, format, rangeMin, rangeMax, charsMin, charsMax
    if (this.validateOn & Spry.Widget.ValidationTextField.ONSUBMIT) {
Severity: Minor
Found in Src/scripts/spryvalidationtextfield.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function Hash has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

var Hash = Class.create(Enumerable, (function() {
  function initialize(object) {
    this._object = Object.isHash(object) ? object.toObject() : Object.clone(object);
  }

Severity: Minor
Found in Src/scripts/prototype.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function Selector has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

Prototype.Selector = (function() {

  function select() {
    throw new Error('Method "Prototype.Selector.select" must be defined.');
  }
Severity: Minor
Found in Src/scripts/prototype.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function writeAttribute has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  writeAttribute: function(element, name, value) {
    element = $(element);
    var attributes = { }, t = Element._attributeTranslations.write;

    if (typeof name == 'object') attributes = name;
Severity: Minor
Found in Src/scripts/prototype.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getStyle has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  getStyle: function(element, style) {
    element = $(element);
    style = style == 'float' ? 'cssFloat' : style.camelize();
    var value = element.style[style];
    if (!value || value == 'auto') {
Severity: Minor
Found in Src/scripts/prototype.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function xpathSort has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

function xpathSort(input, sort) {
  if (sort.length == 0) {
    return;
  }

Severity: Minor
Found in Src/scripts/xpath.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function removeAttribute has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

Spry.Utils.removeAttribute = function(ele, name)
{
    ele = Spry.$(ele);
    if (!ele || !name)
        return;
Severity: Minor
Found in Src/scripts/sprydata.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getSortFunc has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

Spry.Data.DataSet.prototype.sort.getSortFunc = function(prop, type, order)
{
    var sortfunc = null;
    if (type == "number")
    {
Severity: Minor
Found in Src/scripts/sprydata.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function loadURL has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

Spry.Utils.loadURL = function(method, url, async, callback, opts)
{
    var req = new Spry.Utils.loadURL.Request();
    req.method = method;
    req.url = url;
Severity: Minor
Found in Src/scripts/sprydata.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getDataSetContext has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

Spry.Data.Region.ProcessingContext.prototype.getDataSetContext = function(dataSet)
{
    if (!dataSet)
    {
        // We were called without a specified data set or
Severity: Minor
Found in Src/scripts/sprydata.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if(!mustRevert && this.maxChars !== null && continueValidations) {
        if (testValue.length > this.maxChars) {
            errors = errors | Spry.Widget.ValidationTextField.ERROR_CHARS_MAX;
            continueValidations = false;
        }
Severity: Minor
Found in Src/scripts/spryvalidationtextfield.js and 1 other location - About 55 mins to fix
Src/scripts/spryvalidationtextfield.js on lines 996..1001

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

        transform.unit=='color' ? '#'+
          (Math.round(transform.originalValue[0]+
            (transform.targetValue[0]-transform.originalValue[0])*position)).toColorPart() +
Severity: Major
Found in Src/scripts/effects.js and 2 other locations - About 55 mins to fix
Src/scripts/effects.js on lines 991..995
Src/scripts/effects.js on lines 991..997

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if(!mustRevert && this.minChars !== null  && continueValidations) {
        if (testValue.length < this.minChars) {
            errors = errors | Spry.Widget.ValidationTextField.ERROR_CHARS_MIN;
            continueValidations = false;
        }
Severity: Minor
Found in Src/scripts/spryvalidationtextfield.js and 1 other location - About 55 mins to fix
Src/scripts/spryvalidationtextfield.js on lines 1003..1008

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 53.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                if (secondIndex != -1) {
                    var theSecond = parseInt(valueGroups[secondIndex], 10);
                    if (isNaN(theSecond) || theSecond > 59) {
                        return false;
                    }
Severity: Minor
Found in Src/scripts/spryvalidationtextfield.js and 1 other location - About 50 mins to fix
Src/scripts/spryvalidationtextfield.js on lines 333..338

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

    this.validateOn = this.validateOn | (validateOn.indexOf('submit') != -1 ? Spry.Widget.ValidationTextField.ONSUBMIT : 0);
Severity: Major
Found in Src/scripts/spryvalidationtextfield.js and 4 other locations - About 50 mins to fix
Src/scripts/spryvalidationselect.js on lines 44..44
Src/scripts/spryvalidationselect.js on lines 45..45
Src/scripts/spryvalidationtextfield.js on lines 103..103
Src/scripts/spryvalidationtextfield.js on lines 104..104

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    for (var i = 0; i < qlen; i++) {
        if (q[i] == this) {
            q.splice(i, 1);
            break;
        }
Severity: Minor
Found in Src/scripts/spryvalidationselect.js and 1 other location - About 50 mins to fix
Src/scripts/spryvalidationtextfield.js on lines 747..752

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

    this.validateOn = this.validateOn | (validateOn.indexOf('change') != -1 ? Spry.Widget.ValidationTextField.ONCHANGE : 0);
Severity: Major
Found in Src/scripts/spryvalidationtextfield.js and 4 other locations - About 50 mins to fix
Src/scripts/spryvalidationselect.js on lines 44..44
Src/scripts/spryvalidationselect.js on lines 45..45
Src/scripts/spryvalidationtextfield.js on lines 102..102
Src/scripts/spryvalidationtextfield.js on lines 103..103

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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