Showing 17 of 30 total issues
File TextFieldBoxes.java
has 890 lines of code (exceeds 250 allowed). Consider refactoring. Open
package studio.carbonylgroup.textfieldboxes;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
TextFieldBoxes
has 89 methods (exceeds 20 allowed). Consider refactoring. Open
@SuppressWarnings("unused")
public class TextFieldBoxes extends FrameLayout {
/**
* all the default colors to be used on light or dark themes.
Method updateCounterText
has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring. Open
protected void updateCounterText(boolean performValidation) {
/* Show clear button if there is anything */
if (hasClearButton) {
if (this.editText.getText().toString().length() == 0) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method updateClearAndEndIconLayout
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
private void updateClearAndEndIconLayout() {
if ((endIconImageButton != null && endIconImageButton.getDrawable() != null) || hasClearButton) {
int clearButtonW = hasClearButton ? clearButton.getMeasuredWidth() : 0;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method updateDimens
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected void updateDimens(boolean useDenseSpacing) {
final Resources res = getContext().getResources();
/* Floating Label */
Method initOnClick
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void initOnClick() {
final FrameLayout mainBody = this;
this.panel.setOnClickListener(new OnClickListener() {
Method updateCounterText
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected void updateCounterText(boolean performValidation) {
/* Show clear button if there is anything */
if (hasClearButton) {
if (this.editText.getText().toString().length() == 0) {
Method onMeasure
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
Method initViews
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void initViews() {
this.editText = findEditTextChild();
if (editText == null) return;
this.addView(LayoutInflater.from(getContext()).inflate(rtl ?
Method handleAttributes
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected void handleAttributes(Context context, AttributeSet attrs) {
try {
TypedArray styledAttrs = context.obtainStyledAttributes(attrs, R.styleable.TextFieldBoxes);
Method setEnabled
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void setEnabled(boolean enabled) {
this.enabled = enabled;
if (this.enabled) {
this.editText.setEnabled(true);
Method updateClearAndEndIconLayout
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void updateClearAndEndIconLayout() {
if ((endIconImageButton != null && endIconImageButton.getDrawable() != null) || hasClearButton) {
int clearButtonW = hasClearButton ? clearButton.getMeasuredWidth() : 0;
Method activate
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected void activate(boolean animated) {
this.editText.setAlpha(1);
if (this.editText.getText().toString().isEmpty() && !isActivated()) {
Method setEnabled
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public void setEnabled(boolean enabled) {
this.enabled = enabled;
if (this.enabled) {
this.editText.setEnabled(true);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setHasFocus
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public void setHasFocus(boolean hasFocus) {
this.hasFocus = hasFocus;
if (this.hasFocus) {
activate(true);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method deactivate
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
protected void deactivate() {
if (this.editText.getText().toString().isEmpty()) {
if (this.alwaysShowHint && !this.editText.getHint().toString().isEmpty()) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method activate
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
protected void activate(boolean animated) {
this.editText.setAlpha(1);
if (this.editText.getText().toString().isEmpty() && !isActivated()) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"