Halyul/hexo-theme-mdui

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source/js/_files/smooth-scroll.js

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/*!
 * smooth-scroll v15.2.0
 * Animate scrolling to anchor links
 * (c) 2019 Chris Ferdinandi
 * MIT License
 * http://github.com/cferdinandi/smooth-scroll
 */

/**
 * closest() polyfill
 * @link https://developer.mozilla.org/en-US/docs/Web/API/Element/closest#Polyfill
 */
if (window.Element && !Element.prototype.closest) {
    Element.prototype.closest = function(s) {
        var matches = (this.document || this.ownerDocument).querySelectorAll(s),
            i,
            el = this;
        do {
            i = matches.length;
            while (--i >= 0 && matches.item(i) !== el) {}
        } while ((i < 0) && (el = el.parentElement));
        return el;
    };
}

/**
 * CustomEvent() polyfill
 * https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent/CustomEvent#Polyfill
 */
(function () {

    if (typeof window.CustomEvent === "function") return false;

    function CustomEvent(event, params) {
        params = params || { bubbles: false, cancelable: false, detail: undefined };
        var evt = document.createEvent('CustomEvent');
        evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail);
        return evt;
    }

    CustomEvent.prototype = window.Event.prototype;

    window.CustomEvent = CustomEvent;
})();
/**
 * requestAnimationFrame() polyfill
 * By Erik Möller. Fixes from Paul Irish and Tino Zijdel.
 * @link http://paulirish.com/2011/requestanimationframe-for-smart-animating/
 * @link http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
 * @license MIT
 */
(function() {
    var lastTime = 0;
    var vendors = ['ms', 'moz', 'webkit', 'o'];
    for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
        window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
        window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] ||
                                      window[vendors[x]+'CancelRequestAnimationFrame'];
    }

    if (!window.requestAnimationFrame) {
        window.requestAnimationFrame = function(callback, element) {
            var currTime = new Date().getTime();
            var timeToCall = Math.max(0, 16 - (currTime - lastTime));
            var id = window.setTimeout((function() { callback(currTime + timeToCall); }),
                timeToCall);
            lastTime = currTime + timeToCall;
            return id;
        };
    }

    if (!window.cancelAnimationFrame) {
        window.cancelAnimationFrame = function(id) {
            clearTimeout(id);
        };
    }
}());

(function (root, factory) {
    if (typeof define === 'function' && define.amd) {
        define([], (function () {
            return factory(root);
        }));
    } else if (typeof exports === 'object') {
        module.exports = factory(root);
    } else {
        root.SmoothScroll = factory(root);
    }
})(typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : this, (function (window) {

    'use strict';

    //
    // Default settings
    //

    var defaults = {

        // Selectors
        ignore: '[data-scroll-ignore]',
        header: null,
        topOnEmptyHash: true,

        // Speed & Duration
        speed: 500,
        speedAsDuration: false,
        durationMax: null,
        durationMin: null,
        clip: true,
        offset: 0,

        // Easing
        easing: 'easeInOutCubic',
        customEasing: null,

        // History
        updateURL: true,
        popstate: true,

        // Custom Events
        emitEvents: true

    };


    //
    // Utility Methods
    //

    /**
     * Check if browser supports required methods
     * @return {Boolean} Returns true if all required methods are supported
     */
    var supports = function () {
        return (
            'querySelector' in document &&
            'addEventListener' in window &&
            'requestAnimationFrame' in window &&
            'closest' in window.Element.prototype
        );
    };

    /**
     * Merge two or more objects together.
     * @param   {Object}   objects  The objects to merge together
     * @returns {Object}            Merged values of defaults and options
     */
    var extend = function () {
        var merged = {};
        Array.prototype.forEach.call(arguments, (function (obj) {
            for (var key in obj) {
                if (!obj.hasOwnProperty(key)) return;
                merged[key] = obj[key];
            }
        }));
        return merged;
    };

    /**
     * Check to see if user prefers reduced motion
     * @param  {Object} settings Script settings
     */
    var reduceMotion = function (settings) {
        if ('matchMedia' in window && window.matchMedia('(prefers-reduced-motion)').matches) {
            return true;
        }
        return false;
    };

    /**
     * Get the height of an element.
     * @param  {Node} elem The element to get the height of
     * @return {Number}    The element's height in pixels
     */
    var getHeight = function (elem) {
        return parseInt(window.getComputedStyle(elem).height, 10);
    };

    /**
     * Escape special characters for use with querySelector
     * @author Mathias Bynens
     * @link https://github.com/mathiasbynens/CSS.escape
     * @param {String} id The anchor ID to escape
     */
    var escapeCharacters = function (id) {

        // Remove leading hash
        if (id.charAt(0) === '#') {
            id = id.substr(1);
        }

        var string = String(id);
        var length = string.length;
        var index = -1;
        var codeUnit;
        var result = '';
        var firstCodeUnit = string.charCodeAt(0);
        while (++index < length) {
            codeUnit = string.charCodeAt(index);
            // Note: there’s no need to special-case astral symbols, surrogate
            // pairs, or lone surrogates.

            // If the character is NULL (U+0000), then throw an
            // `InvalidCharacterError` exception and terminate these steps.
            if (codeUnit === 0x0000) {
                throw new InvalidCharacterError(
                    'Invalid character: the input contains U+0000.'
                );
            }

            if (
                // If the character is in the range [\1-\1F] (U+0001 to U+001F) or is
                // U+007F, […]
                (codeUnit >= 0x0001 && codeUnit <= 0x001F) || codeUnit == 0x007F ||
                // If the character is the first character and is in the range [0-9]
                // (U+0030 to U+0039), […]
                (index === 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039) ||
                // If the character is the second character and is in the range [0-9]
                // (U+0030 to U+0039) and the first character is a `-` (U+002D), […]
                (
                    index === 1 &&
                    codeUnit >= 0x0030 && codeUnit <= 0x0039 &&
                    firstCodeUnit === 0x002D
                )
            ) {
                // http://dev.w3.org/csswg/cssom/#escape-a-character-as-code-point
                result += '\\' + codeUnit.toString(16) + ' ';
                continue;
            }

            // If the character is not handled by one of the above rules and is
            // greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or
            // is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to
            // U+005A), or [a-z] (U+0061 to U+007A), […]
            if (
                codeUnit >= 0x0080 ||
                codeUnit === 0x002D ||
                codeUnit === 0x005F ||
                codeUnit >= 0x0030 && codeUnit <= 0x0039 ||
                codeUnit >= 0x0041 && codeUnit <= 0x005A ||
                codeUnit >= 0x0061 && codeUnit <= 0x007A
            ) {
                // the character itself
                result += string.charAt(index);
                continue;
            }

            // Otherwise, the escaped character.
            // http://dev.w3.org/csswg/cssom/#escape-a-character
            result += '\\' + string.charAt(index);

        }

        // Return sanitized hash
        return '#' + result;

    };

    /**
     * Calculate the easing pattern
     * @link https://gist.github.com/gre/1650294
     * @param {String} type Easing pattern
     * @param {Number} time Time animation should take to complete
     * @returns {Number}
     */
    var easingPattern = function (settings, time) {
        var pattern;

        // Default Easing Patterns
        if (settings.easing === 'easeInQuad') pattern = time * time; // accelerating from zero velocity
        if (settings.easing === 'easeOutQuad') pattern = time * (2 - time); // decelerating to zero velocity
        if (settings.easing === 'easeInOutQuad') pattern = time < 0.5 ? 2 * time * time : -1 + (4 - 2 * time) * time; // acceleration until halfway, then deceleration
        if (settings.easing === 'easeInCubic') pattern = time * time * time; // accelerating from zero velocity
        if (settings.easing === 'easeOutCubic') pattern = (--time) * time * time + 1; // decelerating to zero velocity
        if (settings.easing === 'easeInOutCubic') pattern = time < 0.5 ? 4 * time * time * time : (time - 1) * (2 * time - 2) * (2 * time - 2) + 1; // acceleration until halfway, then deceleration
        if (settings.easing === 'easeInQuart') pattern = time * time * time * time; // accelerating from zero velocity
        if (settings.easing === 'easeOutQuart') pattern = 1 - (--time) * time * time * time; // decelerating to zero velocity
        if (settings.easing === 'easeInOutQuart') pattern = time < 0.5 ? 8 * time * time * time * time : 1 - 8 * (--time) * time * time * time; // acceleration until halfway, then deceleration
        if (settings.easing === 'easeInQuint') pattern = time * time * time * time * time; // accelerating from zero velocity
        if (settings.easing === 'easeOutQuint') pattern = 1 + (--time) * time * time * time * time; // decelerating to zero velocity
        if (settings.easing === 'easeInOutQuint') pattern = time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * (--time) * time * time * time * time; // acceleration until halfway, then deceleration

        // Custom Easing Patterns
        if (!!settings.customEasing) pattern = settings.customEasing(time);

        return pattern || time; // no easing, no acceleration
    };

    /**
     * Determine the document's height
     * @returns {Number}
     */
    var getDocumentHeight = function () {
        return Math.max(
            document.body.scrollHeight, document.documentElement.scrollHeight,
            document.body.offsetHeight, document.documentElement.offsetHeight,
            document.body.clientHeight, document.documentElement.clientHeight
        );
    };

    /**
     * Calculate how far to scroll
     * Clip support added by robjtede - https://github.com/cferdinandi/smooth-scroll/issues/405
     * @param {Element} anchor       The anchor element to scroll to
     * @param {Number}  headerHeight Height of a fixed header, if any
     * @param {Number}  offset       Number of pixels by which to offset scroll
     * @param {Boolean} clip         If true, adjust scroll distance to prevent abrupt stops near the bottom of the page
     * @returns {Number}
     */
    var getEndLocation = function (anchor, headerHeight, offset, clip) {
        var location = 0;
        if (anchor.offsetParent) {
            do {
                location += anchor.offsetTop;
                anchor = anchor.offsetParent;
            } while (anchor);
        }
        location = Math.max(location - headerHeight - offset, 0);
        if (clip) {
            location = Math.min(location, getDocumentHeight() - window.innerHeight);
        }
         return location;
    };

    /**
     * Get the height of the fixed header
     * @param  {Node}   header The header
     * @return {Number}        The height of the header
     */
    var getHeaderHeight = function (header) {
        return !header ? 0 : (getHeight(header) + header.offsetTop);
    };

    /**
     * Calculate the speed to use for the animation
     * @param  {Number} distance The distance to travel
     * @param  {Object} settings The plugin settings
     * @return {Number}          How fast to animate
     */
    var getSpeed = function (distance, settings) {
        var speed = settings.speedAsDuration ? settings.speed : Math.abs(distance / 1000 * settings.speed);
        if (settings.durationMax && speed > settings.durationMax) return settings.durationMax;
        if (settings.durationMin && speed < settings.durationMin) return settings.durationMin;
        return parseInt(speed, 10);
    };

    var setHistory = function (options) {

        // Make sure this should run
        if (!history.replaceState || !options.updateURL || history.state) return;

        // Get the hash to use
        var hash = window.location.hash;
        hash = hash ? hash : window.pageYOffset;

        // Set a default history
        history.replaceState(
            {
                smoothScroll: JSON.stringify(options),
                anchor: hash ? hash : window.pageYOffset
            },
            document.title,
            hash ? hash : window.location.href
        );

    };

    /**
     * Update the URL
     * @param  {Node}    anchor  The anchor that was scrolled to
     * @param  {Boolean} isNum   If true, anchor is a number
     * @param  {Object}  options Settings for Smooth Scroll
     */
    var updateURL = function (anchor, isNum, options) {

        // Bail if the anchor is a number
        if (isNum) return;

        // Verify that pushState is supported and the updateURL option is enabled
        if (!history.pushState || !options.updateURL) return;

        // Update URL
        history.pushState(
            {
                smoothScroll: JSON.stringify(options),
                anchor: anchor.id
            },
            document.title,
            anchor === document.documentElement ? '#top' : '#' + anchor.id
        );

    };

    /**
     * Bring the anchored element into focus
     * @param {Node}     anchor      The anchor element
     * @param {Number}   endLocation The end location to scroll to
     * @param {Boolean}  isNum       If true, scroll is to a position rather than an element
     */
    var adjustFocus = function (anchor, endLocation, isNum) {

        // Is scrolling to top of page, blur
        if (anchor === 0) {
            document.body.focus();
        }

        // Don't run if scrolling to a number on the page
        if (isNum) return;

        // Otherwise, bring anchor element into focus
        anchor.focus();
        if (document.activeElement !== anchor) {
            anchor.setAttribute('tabindex', '-1');
            anchor.focus();
            anchor.style.outline = 'none';
        }
        window.scrollTo(0 , endLocation);

    };

    /**
     * Emit a custom event
     * @param  {String} type    The event type
     * @param  {Object} options The settings object
     * @param  {Node}   anchor  The anchor element
     * @param  {Node}   toggle  The toggle element
     */
    var emitEvent = function (type, options, anchor, toggle) {
        if (!options.emitEvents || typeof window.CustomEvent !== 'function') return;
        var event = new CustomEvent(type, {
            bubbles: true,
            detail: {
                anchor: anchor,
                toggle: toggle
            }
        });
        document.dispatchEvent(event);
    };


    //
    // SmoothScroll Constructor
    //

    var SmoothScroll = function (selector, options) {

        //
        // Variables
        //

        var smoothScroll = {}; // Object for public APIs
        var settings, anchor, toggle, fixedHeader, eventTimeout, animationInterval;


        //
        // Methods
        //

        /**
         * Cancel a scroll-in-progress
         */
        smoothScroll.cancelScroll = function (noEvent) {
            cancelAnimationFrame(animationInterval);
            animationInterval = null;
            if (noEvent) return;
            emitEvent('scrollCancel', settings);
        };

        /**
         * Start/stop the scrolling animation
         * @param {Node|Number} anchor  The element or position to scroll to
         * @param {Element}     toggle  The element that toggled the scroll event
         * @param {Object}      options
         */
        smoothScroll.animateScroll = function (anchor, toggle, options) {

            // Cancel any in progress scrolls
            smoothScroll.cancelScroll();

            // Local settings
            var _settings = extend(settings || defaults, options || {}); // Merge user options with defaults

            // Selectors and variables
            var isNum = Object.prototype.toString.call(anchor) === '[object Number]' ? true : false;
            var anchorElem = isNum || !anchor.tagName ? null : anchor;
            if (!isNum && !anchorElem) return;
            var startLocation = window.pageYOffset; // Current location on the page
            if (_settings.header && !fixedHeader) {
                // Get the fixed header if not already set
                fixedHeader = document.querySelector(_settings.header);
            }
            var headerHeight = getHeaderHeight(fixedHeader);
            var endLocation = isNum ? anchor : getEndLocation(anchorElem, headerHeight, parseInt((typeof _settings.offset === 'function' ? _settings.offset(anchor, toggle) : _settings.offset), 10), _settings.clip); // Location to scroll to
            var distance = endLocation - startLocation; // distance to travel
            var documentHeight = getDocumentHeight();
            var timeLapsed = 0;
            var speed = getSpeed(distance, _settings);
            var start, percentage, position;

            /**
             * Stop the scroll animation when it reaches its target (or the bottom/top of page)
             * @param {Number} position Current position on the page
             * @param {Number} endLocation Scroll to location
             * @param {Number} animationInterval How much to scroll on this loop
             */
            var stopAnimateScroll = function (position, endLocation) {

                // Get the current location
                var currentLocation = window.pageYOffset;

                // Check if the end location has been reached yet (or we've hit the end of the document)
                if (position == endLocation || currentLocation == endLocation || ((startLocation < endLocation && window.innerHeight + currentLocation) >= documentHeight)) {

                    // Clear the animation timer
                    smoothScroll.cancelScroll(true);

                    // Bring the anchored element into focus
                    adjustFocus(anchor, endLocation, isNum);

                    // Emit a custom event
                    emitEvent('scrollStop', _settings, anchor, toggle);

                    // Reset start
                    start = null;
                    animationInterval = null;

                    return true;

                }
            };

            /**
             * Loop scrolling animation
             */
            var loopAnimateScroll = function (timestamp) {
                if (!start) { start = timestamp; }
                timeLapsed += timestamp - start;
                percentage = speed === 0 ? 0 : (timeLapsed / speed);
                percentage = (percentage > 1) ? 1 : percentage;
                position = startLocation + (distance * easingPattern(_settings, percentage));
                window.scrollTo(0, Math.floor(position));
                if (!stopAnimateScroll(position, endLocation)) {
                    animationInterval = window.requestAnimationFrame(loopAnimateScroll);
                    start = timestamp;
                }
            };

            /**
             * Reset position to fix weird iOS bug
             * @link https://github.com/cferdinandi/smooth-scroll/issues/45
             */
            if (window.pageYOffset === 0) {
                window.scrollTo(0, 0);
            }

            // Update the URL
            updateURL(anchor, isNum, _settings);

            // Emit a custom event
            emitEvent('scrollStart', _settings, anchor, toggle);

            // Start scrolling animation
            smoothScroll.cancelScroll(true);
            window.requestAnimationFrame(loopAnimateScroll);

        };

        /**
         * If smooth scroll element clicked, animate scroll
         */
        var clickHandler = function (event) {

            // Don't run if the user prefers reduced motion
            if (reduceMotion(settings)) return;

            // Don't run if right-click or command/control + click
            if (event.button !== 0 || event.metaKey || event.ctrlKey) return;

            // Check if event.target has closest() method
            // By @totegi - https://github.com/cferdinandi/smooth-scroll/pull/401/
            if(!('closest' in event.target))return;

            // Check if a smooth scroll link was clicked
            toggle = event.target.closest(selector);
            if (!toggle || toggle.tagName.toLowerCase() !== 'a' || event.target.closest(settings.ignore)) return;

            // Only run if link is an anchor and points to the current page
            if (toggle.hostname !== window.location.hostname || toggle.pathname !== window.location.pathname || !/#/.test(toggle.href)) return;

            // Get an escaped version of the hash
            var hash = escapeCharacters(toggle.hash);

            // Get the anchored element
            var anchor = settings.topOnEmptyHash && hash === '#' ? document.documentElement : document.querySelector(hash);
            anchor = !anchor && hash === '#top' ? document.documentElement : anchor;

            // If anchored element exists, scroll to it
            if (!anchor) return;
            event.preventDefault();
            setHistory(settings);
            smoothScroll.animateScroll(anchor, toggle);

        };

        /**
         * Animate scroll on popstate events
         */
        var popstateHandler = function (event) {

            // Stop if history.state doesn't exist (ex. if clicking on a broken anchor link).
            // fixes `Cannot read property 'smoothScroll' of null` error getting thrown.
            if (history.state === null) return;

            // Only run if state is a popstate record for this instantiation
            if (!history.state.smoothScroll || history.state.smoothScroll !== JSON.stringify(settings)) return;

            // Only run if state includes an anchor

            // if (!history.state.anchor && history.state.anchor !== 0) return;

            // Get the anchor
            var anchor = history.state.anchor;
            if (anchor && anchor !== 0) {
                anchor = document.querySelector(escapeCharacters(history.state.anchor));
                if (!anchor) return;
            }

            // Animate scroll to anchor link
            smoothScroll.animateScroll(anchor, null, {updateURL: false});

        };

        /**
         * Destroy the current initialization.
         */
        smoothScroll.destroy = function () {

            // If plugin isn't already initialized, stop
            if (!settings) return;

            // Remove event listeners
            document.removeEventListener('click', clickHandler, false);
            window.removeEventListener('popstate', popstateHandler, false);

            // Cancel any scrolls-in-progress
            smoothScroll.cancelScroll();

            // Reset variables
            settings = null;
            anchor = null;
            toggle = null;
            fixedHeader = null;
            eventTimeout = null;
            animationInterval = null;

        };

        /**
         * Initialize Smooth Scroll
         * @param {Object} options User settings
         */
        smoothScroll.init = function (options) {

            // feature test
            if (!supports()) throw 'Smooth Scroll: This browser does not support the required JavaScript methods and browser APIs.';

            // Destroy any existing initializations
            smoothScroll.destroy();

            // Selectors and variables
            settings = extend(defaults, options || {}); // Merge user options with defaults
            fixedHeader = settings.header ? document.querySelector(settings.header) : null; // Get the fixed header

            // When a toggle is clicked, run the click handler
            document.addEventListener('click', clickHandler, false);

            // If updateURL and popState are enabled, listen for pop events
            if (settings.updateURL && settings.popstate) {
                window.addEventListener('popstate', popstateHandler, false);
            }

        };


        //
        // Initialize plugin
        //

        smoothScroll.init(options);


        //
        // Public APIs
        //

        return smoothScroll;

    };

    return SmoothScroll;

}));