flixel/graphics/tile/FlxDrawBaseItem.hx
package flixel.graphics.tile;
import flixel.FlxCamera;
import flixel.graphics.frames.FlxFrame;
import flixel.math.FlxMatrix;
import openfl.display.BlendMode;
import openfl.geom.ColorTransform;
/**
* @author Zaphod
*/
class FlxDrawBaseItem<T>
{
/**
* Tracks the total number of draw calls made each frame.
*/
public static var drawCalls:Int = 0;
public static function blendToInt(blend:BlendMode):Int
{
return 0; // no blend mode support in drawQuads()
}
public var nextTyped:T;
public var next:FlxDrawBaseItem<T>;
public var graphics:FlxGraphic;
public var antialiasing:Bool = false;
public var colored:Bool = false;
public var hasColorOffsets:Bool = false;
public var blending:Int = 0;
public var blend:BlendMode;
public var type:FlxDrawItemType;
public var numVertices(get, never):Int;
public var numTriangles(get, never):Int;
public function new() {}
public function reset():Void
{
graphics = null;
antialiasing = false;
nextTyped = null;
next = null;
}
public function dispose():Void
{
graphics = null;
next = null;
type = null;
nextTyped = null;
}
public function render(camera:FlxCamera):Void
{
drawCalls++;
}
public function addQuad(frame:FlxFrame, matrix:FlxMatrix, ?transform:ColorTransform):Void {}
function get_numVertices():Int
{
return 0;
}
function get_numTriangles():Int
{
return 0;
}
}
enum FlxDrawItemType
{
TILES;
TRIANGLES;
}