flixel/input/IFlxInputManager.hx
package flixel.input;
import flixel.util.FlxDestroyUtil.IFlxDestroyable;
@:allow(flixel.system.frontEnds.InputFrontEnd)
interface IFlxInputManager extends IFlxDestroyable
{
function reset():Void;
private function update():Void;
private function onFocus():Void;
private function onFocusLost():Void;
}