examples/HXPBunnies/src/Main.hx
import haxepunk.Engine;
import haxepunk.HXP;
import openfl.display.FPS;
import flash.Lib;
class Main extends Engine
{
override public function init()
{
HXP.scene = new scenes.GameScene();
var fps:FPS = new FPS(10, 10, 0);
var format = fps.defaultTextFormat;
format.size = 20;
fps.defaultTextFormat = format;
Lib.current.stage.addChild(fps);
}
public static function main() { new Main(); }
}