examples/screenscale/src/MainScene.hx
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label.y = HXP.height/2;
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for (x in 0 ... Std.int(840/60))
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for (y in 0 ... Std.int(480/60))
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import haxepunk.HXP;
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Unused import haxepunk.Entity
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import haxepunk.Entity;
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