HaxePunk/HaxePunk

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haxepunk/assets/AssetLoader.hx

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package haxepunk.assets;

import haxepunk.graphics.hardware.Texture;

/**
 * AssetLoader is used to load a new copy of an asset, bypassing the cache.
 */
class AssetLoader
{
    public static function getText(id:String):String
    {
        throw "Unimplemented";
    }

    public static function getSound(id:String):Dynamic
    {
        throw "Unimplemented";
    }

    public static function getTexture(id:String):Texture
    {
        throw "Unimplemented";
    }
}