haxepunk/graphics/hardware/Texture.hx
package haxepunk.graphics.hardware;
import haxepunk.utils.Color;
class Texture
{
public static inline function create(width:Int, height:Int, transparent:Bool=false, color:Color=0):Texture
{
return null;
}
public var width:Int = 0;
public var height:Int = 0;
public function getPixel(x:Int, y:Int):Color
{
return 0;
}
public function setPixel(x:Int, y:Int, c:Color) {}
public function removeColor(color:Color) {}
public function clearColor(color:Color) {}
public function drawCircle(x:Float, y:Float, radius:Float) {}
public function dispose() {}
}