Left curly should be on new line (only whitespace before curly) Open
public static function getUniformLocation(_, _):GLUniformLocation { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Left curly should be on new line (only whitespace before curly) Open
public static function createFramebuffer():GLFramebuffer { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Left curly should be on new line (only whitespace before curly) Open
public static function getError():Int { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Left curly should be on new line (only whitespace before curly) Open
public static function createTexture():GLTexture { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Left curly should be on new line (only whitespace before curly) Open
public static function createShader(_):GLShader { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Left curly should be on new line (only whitespace before curly) Open
public static function createProgram():GLProgram { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Left curly should be on new line (only whitespace before curly) Open
public static function createBuffer():GLBuffer { return 0; }
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- Exclude checks
Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.