Function Stroke
has a Cognitive Complexity of 76 (exceeds 5 allowed). Consider refactoring. Open
public function Stroke($img, $scale, $pos)
{
$start = $scale->GetMinVal();
$limit = $scale->GetMaxVal();
$nextMajor = 10 * $start;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method Stroke
has 113 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function Stroke($img, $scale, $pos)
{
$start = $scale->GetMinVal();
$limit = $scale->GetMaxVal();
$nextMajor = 10 * $start;
The method Stroke() has 125 lines of code. Current threshold is set to 100. Avoid really long methods. Open
public function Stroke($img, $scale, $pos)
{
$start = $scale->GetMinVal();
$limit = $scale->GetMaxVal();
$nextMajor = 10 * $start;
- Exclude checks
The method Stroke() has a Cyclomatic Complexity of 25. The configured cyclomatic complexity threshold is 10. Open
public function Stroke($img, $scale, $pos)
{
$start = $scale->GetMinVal();
$limit = $scale->GetMaxVal();
$nextMajor = 10 * $start;
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->maj_ticks_label[$i] = '10^' . round(log10($nextMajor));
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class '\Amenadiel\JpGraph\Util\JpGraphError' in method 'SetTextLabelStart'. Open
Util\JpGraphError::RaiseL(11005);
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StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if (!$this->supress_tickmarks && !$this->supress_minor_tickmarks) {
if ($this->mincolor != '') {
$img->PushColor($this->mincolor);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$a = $pos - $this->direction * $this->GetMinTickAbsSize();
$a2 = $pos - $this->direction * $this->GetMajTickAbsSize();
$count = 1;
$this->maj_ticks_pos[0] = $scale->Translate($start);
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if ($this->label_formfunc != '') {
$f = $this->label_formfunc;
$this->maj_ticks_label[0] = call_user_func($f, $start);
} elseif ($this->label_logtype == LOGLABELS_PLAIN) {
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if (!$this->supress_tickmarks && !$this->supress_minor_tickmarks) {
$img->Line($xs, $pos, $xs, $a);
}
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if ($this->label_formfunc != '') {
$f = $this->label_formfunc;
$this->maj_ticks_label[0] = call_user_func($f, $start);
} elseif ($this->label_logtype == 0) {
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->maj_ticks_label[0] = '10^' . round(log10($start));
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->maj_ticks_label[0] = '10^' . round(log10($start));
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$img->Line($pos, $ys, $a2, $ys);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method Stroke uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->maj_ticks_label[$i] = '10^' . round(log10($nextMajor));
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid unused parameters such as '$aStart'. Open
public function SetTextLabelStart($aStart)
- Read upRead up
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Avoid unused parameters such as '$dummy'. Open
public function SetXLabelOffset($dummy)
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UnusedFormalParameter
Since: 0.2
Avoid passing parameters to methods or constructors and then not using those parameters.
Example
class Foo
{
private function bar($howdy)
{
// $howdy is not used
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter
Identical blocks of code found in 2 locations. Consider refactoring. Open
if ($this->label_formfunc != '') {
$f = $this->label_formfunc;
$this->maj_ticks_label[$i] = call_user_func($f, $nextMajor);
} elseif ($this->label_logtype == 0) {
$this->maj_ticks_label[$i] = $nextMajor;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 100.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if ($this->label_formfunc != '') {
$f = $this->label_formfunc;
$this->maj_ticks_label[$i] = call_user_func($f, $nextMajor);
} elseif ($this->label_logtype == 0) {
$this->maj_ticks_label[$i] = $nextMajor;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 100.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid variables with short names like $i. Configured minimum length is 3. Open
$i = 1;
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $ys. Configured minimum length is 3. Open
$ys = $scale->Translate($y);
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- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $a. Configured minimum length is 3. Open
$a = $pos + $this->direction * $this->GetMinTickAbsSize();
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- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $a2. Configured minimum length is 3. Open
$a2 = $pos + $this->direction * $this->GetMajTickAbsSize();
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $f. Configured minimum length is 3. Open
$f = $this->label_formfunc;
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- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $xs. Configured minimum length is 3. Open
$xs = $scale->Translate($x);
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Method name "LogTicks::SetLabelLogType" is not in camel caps format Open
public function SetLabelLogType($aType)
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Method name "LogTicks::IsSpecified" is not in camel caps format Open
public function IsSpecified()
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Method name "LogTicks::GetMajor" is not in camel caps format Open
public function GetMajor()
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Method name "LogTicks::LogTicks" is not in camel caps format Open
public function LogTicks()
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Method name "LogTicks::SetXLabelOffset" is not in camel caps format Open
public function SetXLabelOffset($dummy)
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Method name "LogTicks::Stroke" is not in camel caps format Open
public function Stroke($img, $scale, $pos)
- Exclude checks
Method name "LogTicks::SetTextLabelStart" is not in camel caps format Open
public function SetTextLabelStart($aStart)
- Exclude checks
Line exceeds 120 characters; contains 168 characters Open
//('Specifying tick interval for a logarithmic scale is undefined. Remove any calls to SetTextLabelStart() or SetTextTickInterval() on the logarithmic scale.');
- Exclude checks