File TestStaticFileServer.swift
has 588 lines of code (exceeds 250 allowed). Consider refactoring. Open
import XCTest
import Foundation
@testable import Kitura
@testable import KituraNet
TestStaticFileServer
has 39 methods (exceeds 20 allowed). Consider refactoring. Open
final class TestStaticFileServer: KituraTest, KituraTestSuite {
static var allTests: [(String, (TestStaticFileServer) -> () throws -> Void)] {
return [
("testFileServer", testFileServer),
Function testFileServer
has 97 lines of code (exceeds 25 allowed). Consider refactoring. Open
func testFileServer() {
performServerTest(router, asyncTasks: { expectation in
self.performRequest("get", path:"/qwer", callback: {response in
XCTAssertNotNil(response, "ERROR!!! ClientRequest response object was nil")
XCTAssertEqual(response?.statusCode, HTTPStatusCode.OK, "HTTP Status code was \(String(describing: response?.statusCode))")
Function testFileServer
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
func testFileServer() {
performServerTest(router, asyncTasks: { expectation in
self.performRequest("get", path:"/qwer", callback: {response in
XCTAssertNotNil(response, "ERROR!!! ClientRequest response object was nil")
XCTAssertEqual(response?.statusCode, HTTPStatusCode.OK, "HTTP Status code was \(String(describing: response?.statusCode))")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function testRangeRequestsWithMultipleRanges
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
func testRangeRequestsWithMultipleRanges() {
performServerTest(router) { expectation in
self.performRequest("get", path: "/qwer/index.html", callback: { response in
defer {
expectation.fulfill()
Function runGetResponseTest
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private func runGetResponseTest(path: String, expectedResponseText: String? = nil,
expectedStatusCode: HTTPStatusCode = HTTPStatusCode.OK,
bodyChecker: BodyChecker? = nil,
withRouter: Router? = nil) {
performServerTest(withRouter ?? router) { expectation in
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function testDataIsNotCorrupted
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
func testDataIsNotCorrupted() {
// Corrupted files will have more bytes or less bytes than required
// So we check the file is intact after reconstructing it (after various range requests)
performServerTest(router) { expectation in
self.performRequest("get", path: "/qwer/index.html", callback: { response in
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function testDataIsNotCorrupted
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
func testDataIsNotCorrupted() {
// Corrupted files will have more bytes or less bytes than required
// So we check the file is intact after reconstructing it (after various range requests)
performServerTest(router) { expectation in
self.performRequest("get", path: "/qwer/index.html", callback: { response in
Function assertMatch
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
func assertMatch(_ target: String?, _ pattern: String, matchedGroups: inout [String], file: StaticString = #file, line: UInt = #line) {
guard let regex = try? NSRegularExpression(pattern: pattern, options: [])else {
return XCTFail("invalid pattern: \(pattern)", file: file, line: line)
}
guard let target = target else {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function testRangeRequestsWithMultipleRanges
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
func testRangeRequestsWithMultipleRanges() {
performServerTest(router) { expectation in
self.performRequest("get", path: "/qwer/index.html", callback: { response in
defer {
expectation.fulfill()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function assertMatch
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
func assertMatch(_ target: String?, _ pattern: String, matchedGroups: inout [String], file: StaticString = #file, line: UInt = #line) {
Function runGetResponseTest
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
private func runGetResponseTest(path: String, expectedResponseText: String? = nil,
expectedStatusCode: HTTPStatusCode = HTTPStatusCode.OK,
bodyChecker: BodyChecker? = nil,
withRouter: Router? = nil) {
Function testStaticFileServerRedirectPreservingQueryParams
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
func testStaticFileServerRedirectPreservingQueryParams() {
performServerTest(router) { expectation in
self.performRequest("get", path: "/queryparams?a=b&c=d", followRedirects: false, callback: { response in
defer {
expectation.fulfill()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
/**
* Copyright IBM Corporation 2016,2017
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
self.performRequest("get", path: "/qwer/index.html", callback: { response in
XCTAssertNotNil(response)
XCTAssertEqual(response?.statusCode, HTTPStatusCode.partialContent)
XCTAssertEqual(response?.headers["Content-Range"]?.first, "bytes 0-10/\(self.indexHtmlCount)")
var data = Data()
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 116.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
self.performRequest("get", path: "/qwer/index.html", callback: { response in
XCTAssertNotNil(response)
XCTAssertEqual(response?.statusCode, HTTPStatusCode.partialContent)
XCTAssertEqual(response?.headers["Content-Range"]?.first, "bytes 0-10/\(self.indexHtmlCount)")
var data = Data()
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 116.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
performServerTest(router, asyncTasks: { expectation in
self.performRequest("get", path:"/help/contact", callback: { response in
XCTAssertNotNil(response, "ERROR!!! ClientRequest response object was nil")
XCTAssertEqual(response?.statusCode, HTTPStatusCode.OK, "HTTP Status code was \(String(describing: response?.statusCode))")
do {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 106.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
performServerTest(router, asyncTasks: { expectation in
self.performRequest("get", path:"/help/contact/details", callback: { response in
XCTAssertNotNil(response, "ERROR!!! ClientRequest response object was nil")
XCTAssertEqual(response?.statusCode, HTTPStatusCode.OK, "HTTP Status code was \(String(describing: response?.statusCode))")
do {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 106.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func testRangeRequestWithIfRangeHeaderWithOldETag() {
performServerTest(router) { expectation in
// if ETag is NOT the same then the entire file (200) should be served
self.performRequest("get", path: "/qwer/index.html", callback: { response in
XCTAssertNotNil(response)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 99.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func testRangeRequestWithIfRangeHeaderAsOldLastModified() {
// Range request with If-Range with etag
performServerTest(router) { expectation in
// if Last-Modified is NOT the same then the entire file (200) should be served
self.performRequest("get", path: "/qwer/index.html", callback: { response in
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 99.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76