docs/sections/respawn-time.rst
.. _respawn-time-section:
RespawnTime section
===================
.. note::
`Russian version <https://github.com/IL2HorusTeam/il2fb-mission-parser/wiki/%D0%A1%D0%B5%D0%BA%D1%86%D0%B8%D1%8F-RespawnTime>`_
:class:`~il2fb.parsers.mission.sections.respawn_time.RespawnTimeSectionParser`
is responsible for parsing ``RespawnTime`` section. This section defines
respawn time for different types of stationary objects.
Section example::
[RespawnTime]
Bigship 1000000
Ship 1000000
Aeroanchored 1000000
Artillery 1000000
Searchlight 1000000
Output example:
.. code-block:: python
{
'respawn_time': {
'ships': {
'big': 1000000,
'small': 1000000,
},
'balloons': 1000000,
'artillery': 1000000,
'searchlights': 1000000,
},
}
Output contains a :class:`dict` with ``respawn_time`` element.
**Description**:
Respawn time is measured by seconds.
``Bigship``
Respawn time for big ships [1]_.
:Output path: ``respawn_time.ships.big``
:Output type: :class:`int`
:Output value: original value converted to integer number
``Ship``
Respawn time for small ships [1]_.
:Output path: ``respawn_time.ships.small``
:Output type: :class:`int`
:Output value: original value converted to integer number
``Aeroanchored``
Respawn time for balloons.
:Output path: ``respawn_time.balloons``
:Output type: :class:`int`
:Output value: original value converted to integer number
``Artillery``
Respawn time for artillery.
:Output path: ``respawn_time.artillery``
:Output type: :class:`int`
:Output value: original value converted to integer number
``Searchlight``
Respawn time for searchlights.
:Output path: ``respawn_time.searchlights``
:Output type: :class:`int`
:Output value: original value converted to integer number
----------
Footnotes:
.. [#] See what big and small ships are: :ref:`ships categories <ships-categories>`.