Line 28 exceeds the maximum line length of 100. Open
constructor(components, routes = new RoutableComponentRoutes(NamedKernelManagerRoutings), controllerClasses = NamedKernelManagerControllers) {
- Read upRead up
- Exclude checks
enforce a maximum line length (max-len)
Very long lines of code in any language can be difficult to read. In order to aid in readability and maintainability many coders have developed a convention to limit lines of code to X number of characters (traditionally 80 characters).
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" }; // very long
Rule Details
This rule enforces a maximum line length to increase code readability and maintainability. The length of a line is defined as the number of Unicode characters in the line.
Options
This rule has a number or object option:
-
"code"
(default80
) enforces a maximum line length -
"tabWidth"
(default4
) specifies the character width for tab characters -
"comments"
enforces a maximum line length for comments; defaults to value ofcode
-
"ignorePattern"
ignores lines matching a regular expression; can only match a single line and need to be double escaped when written in YAML or JSON -
"ignoreComments": true
ignores all trailing comments and comments on their own line -
"ignoreTrailingComments": true
ignores only trailing comments -
"ignoreUrls": true
ignores lines that contain a URL -
"ignoreStrings": true
ignores lines that contain a double-quoted or single-quoted string -
"ignoreTemplateLiterals": true
ignores lines that contain a template literal -
"ignoreRegExpLiterals": true
ignores lines that contain a RegExp literal
code
Examples of incorrect code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" }, "difficult": "to read" };
Examples of correct code for this rule with the default { "code": 80 }
option:
/*eslint max-len: ["error", 80]*/
var foo = {
"bar": "This is a bar.",
"baz": { "qux": "This is a qux" },
"easier": "to read"
};
tabWidth
Examples of incorrect code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = { "bar": "This is a bar.", "baz": { "qux": "This is a qux" } };
Examples of correct code for this rule with the default { "tabWidth": 4 }
option:
/*eslint max-len: ["error", 80, 4]*/
\t \t var foo = {
\t \t \t \t "bar": "This is a bar.",
\t \t \t \t "baz": { "qux": "This is a qux" }
\t \t };
comments
Examples of incorrect code for this rule with the { "comments": 65 }
option:
/*eslint max-len: ["error", { "comments": 65 }]*/
/**
* This is a comment that violates the maximum line length we have specified
**/
ignoreComments
Examples of correct code for this rule with the { "ignoreComments": true }
option:
/*eslint max-len: ["error", { "ignoreComments": true }]*/
/**
* This is a really really really really really really really really really long comment
**/
ignoreTrailingComments
Examples of correct code for this rule with the { "ignoreTrailingComments": true }
option:
/*eslint max-len: ["error", { "ignoreTrailingComments": true }]*/
var foo = 'bar'; // This is a really really really really really really really long comment
ignoreUrls
Examples of correct code for this rule with the { "ignoreUrls": true }
option:
/*eslint max-len: ["error", { "ignoreUrls": true }]*/
var url = 'https://www.example.com/really/really/really/really/really/really/really/long';
ignoreStrings
Examples of correct code for this rule with the { "ignoreStrings": true }
option:
/*eslint max-len: ["error", { "ignoreStrings": true }]*/
var longString = 'this is a really really really really really long string!';
ignoreTemplateLiterals
Examples of correct code for this rule with the { "ignoreTemplateLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreTemplateLiterals": true }]*/
var longTemplateLiteral = `this is a really really really really really long template literal!`;
ignoreRegExpLiterals
Examples of correct code for this rule with the { "ignoreRegExpLiterals": true }
option:
/*eslint max-len: ["error", { "ignoreRegExpLiterals": true }]*/
var longRegExpLiteral = /this is a really really really really really long regular expression!/;
ignorePattern
Examples of correct code for this rule with the { "ignorePattern": true }
option:
/*eslint max-len: ["error", { "ignorePattern": "^\\s*var\\s.+=\\s*require\\s*\\(/" }]*/
var dep = require('really/really/really/really/really/really/really/really/long/module');
Related Rules
- [complexity](complexity.md)
- [max-depth](max-depth.md)
- [max-nested-callbacks](max-nested-callbacks.md)
- [max-params](max-params.md)
- [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/
Missing JSDoc return description. Open
/**
- Read upRead up
- Exclude checks
enforce valid JSDoc comments (valid-jsdoc)
JSDoc generates application programming interface (API) documentation from specially-formatted comments in JavaScript code. For example, this is a JSDoc comment for a function:
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns {number} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
If comments are invalid because of typing mistakes, then documentation will be incomplete.
If comments are inconsistent because they are not updated when function definitions are modified, then readers might become confused.
Rule Details
This rule enforces valid and consistent JSDoc comments. It reports any of the following problems:
- missing parameter tag:
@arg
,@argument
, or@param
- inconsistent order of parameter names in a comment compared to the function or method
- missing return tag:
@return
or@returns
- missing parameter or return type
- missing parameter or return description
- syntax error
This rule does not report missing JSDoc comments for classes, functions, or methods.
Note: This rule does not support all of the Google Closure documentation tool's use cases. As such, some code such as (/**number*/ n => n * 2);
will be flagged as missing appropriate function JSDoc comments even though /**number*/
is intended to be a type hint and not a documentation block for the function. We don't recommend using this rule if you use type hints in this way.
Examples of incorrect code for this rule:
/*eslint valid-jsdoc: "error"*/
// expected @param tag for parameter num1 but found num instead
// missing @param tag for parameter num2
// missing return type
/**
* Add two numbers.
* @param {number} num The first number.
* @returns The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
// missing brace
// missing @returns tag
/**
* @param {string name Whom to greet.
*/
function greet(name) {
console.log("Hello " + name);
}
// missing parameter type for num1
// missing parameter description for num2
/**
* Represents a sum.
* @constructor
* @param num1 The first number.
* @param {number} num2
*/
function sum(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
Examples of correct code for this rule:
/*eslint valid-jsdoc: "error"*/
/*eslint-env es6*/
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns {number} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
// default options allow missing function description
// return type `void` means the function has no `return` statement
/**
* @param {string} name Whom to greet.
* @returns {void}
*/
function greet(name) {
console.log("Hello " + name);
}
// @constructor tag allows missing @returns tag
/**
* Represents a sum.
* @constructor
* @param {number} num1 The first number.
* @param {number} num2 The second number.
*/
function sum(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
// class constructor allows missing @returns tag
/**
* Represents a sum.
*/
class Sum {
/**
* @param {number} num1 The first number.
* @param {number} num2 The second number.
*/
constructor(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
}
// @abstract tag allows @returns tag without `return` statement
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @abstract
* @param {Object} state The new state of the widget.
* @returns {boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
// @override tag allows missing @param and @returns tags
class WonderfulWidget extends Widget {
/**
* @override
*/
mustRender (state) {
return state !== this.state; // shallow comparison
}
}
Options
This rule has an object option:
-
"prefer"
enforces consistent documentation tags specified by an object whose properties mean instead of key use value (for example,"return": "returns"
means instead of@return
use@returns
) -
"preferType"
enforces consistent type strings specified by an object whose properties mean instead of key use value (for example,"object": "Object"
means instead ofobject
useObject
) -
"requireReturn"
requires a return tag:-
true
(default) even if the function or method does not have areturn
statement (this option value does not apply to constructors) -
false
if and only if the function or method has areturn
statement (this option value does apply to constructors)
-
-
"requireReturnType": false
allows missing type in return tags -
"matchDescription"
specifies (as a string) a regular expression to match the description in each JSDoc comment (for example,".+"
requires a description; this option does not apply to descriptions in parameter or return tags) -
"requireParamDescription": false
allows missing description in parameter tags -
"requireReturnDescription": false
allows missing description in return tags
prefer
Examples of additional incorrect code for this rule with sample "prefer": { "arg": "param", "argument": "param", "class": "constructor", "return": "returns", "virtual": "abstract" }
options:
/*eslint valid-jsdoc: ["error", { "prefer": { "arg": "param", "argument": "param", "class": "constructor", "return": "returns", "virtual": "abstract" } }]*/
/*eslint-env es6*/
/**
* Add two numbers.
* @arg {int} num1 The first number.
* @arg {int} num2 The second number.
* @return {int} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
/**
* Represents a sum.
* @class
* @argument {number} num1 The first number.
* @argument {number} num2 The second number.
*/
function sum(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @virtual
* @argument {Object} state The new state of the widget.
* @return {boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
preferType
Examples of additional incorrect code for this rule with sample "preferType": { "Boolean": "boolean", "Number": "number", "object": "Object", "String": "string" }
options:
/*eslint valid-jsdoc: ["error", { "preferType": { "Boolean": "boolean", "Number": "number", "object": "Object", "String": "string" } }]*/
/*eslint-env es6*/
/**
* Add two numbers.
* @param {Number} num1 The first number.
* @param {Number} num2 The second number.
* @returns {Number} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
/**
* Output a greeting as a side effect.
* @param {String} name Whom to greet.
* @returns {void}
*/
function greet(name) {
console.log("Hello " + name);
}
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @abstract
* @param {object} state The new state of the widget.
* @returns {Boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
requireReturn
Examples of additional incorrect code for this rule with the "requireReturn": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturn": false }]*/
// unexpected @returns tag because function has no `return` statement
/**
* @param {string} name Whom to greet.
* @returns {string} The greeting.
*/
function greet(name) {
console.log("Hello " + name);
}
// add @abstract tag to allow @returns tag without `return` statement
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @param {Object} state The new state of the widget.
* @returns {boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
Example of additional correct code for this rule with the "requireReturn": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturn": false }]*/
/**
* @param {string} name Whom to greet.
*/
function greet(name) {
console.log("Hello " + name);
}
requireReturnType
Example of additional correct code for this rule with the "requireReturnType": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturnType": false }]*/
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
matchDescription
Example of additional incorrect code for this rule with a sample "matchDescription": ".+"
option:
/*eslint valid-jsdoc: ["error", { "matchDescription": ".+" }]*/
// missing function description
/**
* @param {string} name Whom to greet.
* @returns {void}
*/
function greet(name) {
console.log("Hello " + name);
}
requireParamDescription
Example of additional correct code for this rule with the "requireParamDescription": false
option:
/*eslint valid-jsdoc: ["error", { "requireParamDescription": false }]*/
/**
* Add two numbers.
* @param {int} num1
* @param {int} num2
* @returns {int} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
requireReturnDescription
Example of additional correct code for this rule with the "requireReturnDescription": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturnDescription": false }]*/
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns {number}
*/
function add(num1, num2) {
return num1 + num2;
}
When Not To Use It
If you aren't using JSDoc, then you can safely turn this rule off.
Further Reading
Related Rules
- [require-jsdoc](require-jsdoc.md) Source: http://eslint.org/docs/rules/
Expected JSDoc for 'controllerClasses' but found 'controllers_classes'. Open
/**
- Read upRead up
- Exclude checks
enforce valid JSDoc comments (valid-jsdoc)
JSDoc generates application programming interface (API) documentation from specially-formatted comments in JavaScript code. For example, this is a JSDoc comment for a function:
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns {number} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
If comments are invalid because of typing mistakes, then documentation will be incomplete.
If comments are inconsistent because they are not updated when function definitions are modified, then readers might become confused.
Rule Details
This rule enforces valid and consistent JSDoc comments. It reports any of the following problems:
- missing parameter tag:
@arg
,@argument
, or@param
- inconsistent order of parameter names in a comment compared to the function or method
- missing return tag:
@return
or@returns
- missing parameter or return type
- missing parameter or return description
- syntax error
This rule does not report missing JSDoc comments for classes, functions, or methods.
Note: This rule does not support all of the Google Closure documentation tool's use cases. As such, some code such as (/**number*/ n => n * 2);
will be flagged as missing appropriate function JSDoc comments even though /**number*/
is intended to be a type hint and not a documentation block for the function. We don't recommend using this rule if you use type hints in this way.
Examples of incorrect code for this rule:
/*eslint valid-jsdoc: "error"*/
// expected @param tag for parameter num1 but found num instead
// missing @param tag for parameter num2
// missing return type
/**
* Add two numbers.
* @param {number} num The first number.
* @returns The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
// missing brace
// missing @returns tag
/**
* @param {string name Whom to greet.
*/
function greet(name) {
console.log("Hello " + name);
}
// missing parameter type for num1
// missing parameter description for num2
/**
* Represents a sum.
* @constructor
* @param num1 The first number.
* @param {number} num2
*/
function sum(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
Examples of correct code for this rule:
/*eslint valid-jsdoc: "error"*/
/*eslint-env es6*/
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns {number} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
// default options allow missing function description
// return type `void` means the function has no `return` statement
/**
* @param {string} name Whom to greet.
* @returns {void}
*/
function greet(name) {
console.log("Hello " + name);
}
// @constructor tag allows missing @returns tag
/**
* Represents a sum.
* @constructor
* @param {number} num1 The first number.
* @param {number} num2 The second number.
*/
function sum(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
// class constructor allows missing @returns tag
/**
* Represents a sum.
*/
class Sum {
/**
* @param {number} num1 The first number.
* @param {number} num2 The second number.
*/
constructor(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
}
// @abstract tag allows @returns tag without `return` statement
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @abstract
* @param {Object} state The new state of the widget.
* @returns {boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
// @override tag allows missing @param and @returns tags
class WonderfulWidget extends Widget {
/**
* @override
*/
mustRender (state) {
return state !== this.state; // shallow comparison
}
}
Options
This rule has an object option:
-
"prefer"
enforces consistent documentation tags specified by an object whose properties mean instead of key use value (for example,"return": "returns"
means instead of@return
use@returns
) -
"preferType"
enforces consistent type strings specified by an object whose properties mean instead of key use value (for example,"object": "Object"
means instead ofobject
useObject
) -
"requireReturn"
requires a return tag:-
true
(default) even if the function or method does not have areturn
statement (this option value does not apply to constructors) -
false
if and only if the function or method has areturn
statement (this option value does apply to constructors)
-
-
"requireReturnType": false
allows missing type in return tags -
"matchDescription"
specifies (as a string) a regular expression to match the description in each JSDoc comment (for example,".+"
requires a description; this option does not apply to descriptions in parameter or return tags) -
"requireParamDescription": false
allows missing description in parameter tags -
"requireReturnDescription": false
allows missing description in return tags
prefer
Examples of additional incorrect code for this rule with sample "prefer": { "arg": "param", "argument": "param", "class": "constructor", "return": "returns", "virtual": "abstract" }
options:
/*eslint valid-jsdoc: ["error", { "prefer": { "arg": "param", "argument": "param", "class": "constructor", "return": "returns", "virtual": "abstract" } }]*/
/*eslint-env es6*/
/**
* Add two numbers.
* @arg {int} num1 The first number.
* @arg {int} num2 The second number.
* @return {int} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
/**
* Represents a sum.
* @class
* @argument {number} num1 The first number.
* @argument {number} num2 The second number.
*/
function sum(num1, num2) {
this.num1 = num1;
this.num2 = num2;
}
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @virtual
* @argument {Object} state The new state of the widget.
* @return {boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
preferType
Examples of additional incorrect code for this rule with sample "preferType": { "Boolean": "boolean", "Number": "number", "object": "Object", "String": "string" }
options:
/*eslint valid-jsdoc: ["error", { "preferType": { "Boolean": "boolean", "Number": "number", "object": "Object", "String": "string" } }]*/
/*eslint-env es6*/
/**
* Add two numbers.
* @param {Number} num1 The first number.
* @param {Number} num2 The second number.
* @returns {Number} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
/**
* Output a greeting as a side effect.
* @param {String} name Whom to greet.
* @returns {void}
*/
function greet(name) {
console.log("Hello " + name);
}
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @abstract
* @param {object} state The new state of the widget.
* @returns {Boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
requireReturn
Examples of additional incorrect code for this rule with the "requireReturn": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturn": false }]*/
// unexpected @returns tag because function has no `return` statement
/**
* @param {string} name Whom to greet.
* @returns {string} The greeting.
*/
function greet(name) {
console.log("Hello " + name);
}
// add @abstract tag to allow @returns tag without `return` statement
class Widget {
/**
* When the state changes, does it affect the rendered appearance?
* @param {Object} state The new state of the widget.
* @returns {boolean} Is current appearance inconsistent with new state?
*/
mustRender (state) {
throw new Error("Widget subclass did not implement mustRender");
}
}
Example of additional correct code for this rule with the "requireReturn": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturn": false }]*/
/**
* @param {string} name Whom to greet.
*/
function greet(name) {
console.log("Hello " + name);
}
requireReturnType
Example of additional correct code for this rule with the "requireReturnType": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturnType": false }]*/
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
matchDescription
Example of additional incorrect code for this rule with a sample "matchDescription": ".+"
option:
/*eslint valid-jsdoc: ["error", { "matchDescription": ".+" }]*/
// missing function description
/**
* @param {string} name Whom to greet.
* @returns {void}
*/
function greet(name) {
console.log("Hello " + name);
}
requireParamDescription
Example of additional correct code for this rule with the "requireParamDescription": false
option:
/*eslint valid-jsdoc: ["error", { "requireParamDescription": false }]*/
/**
* Add two numbers.
* @param {int} num1
* @param {int} num2
* @returns {int} The sum of the two numbers.
*/
function add(num1, num2) {
return num1 + num2;
}
requireReturnDescription
Example of additional correct code for this rule with the "requireReturnDescription": false
option:
/*eslint valid-jsdoc: ["error", { "requireReturnDescription": false }]*/
/**
* Add two numbers.
* @param {number} num1 The first number.
* @param {number} num2 The second number.
* @returns {number}
*/
function add(num1, num2) {
return num1 + num2;
}
When Not To Use It
If you aren't using JSDoc, then you can safely turn this rule off.
Further Reading
Related Rules
- [require-jsdoc](require-jsdoc.md) Source: http://eslint.org/docs/rules/
'content' is defined but never used. Open
sendCommunication(fromId, toId, content) {
- Read upRead up
- Exclude checks
Disallow Unused Variables (no-unused-vars)
Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.
Rule Details
This rule is aimed at eliminating unused variables, functions, and parameters of functions.
A variable is considered to be used if any of the following are true:
- It represents a function that is called (
doSomething()
) - It is read (
var y = x
) - It is passed into a function as an argument (
doSomething(x)
) - It is read inside of a function that is passed to another function (
doSomething(function() { foo(); })
)
A variable is not considered to be used if it is only ever assigned to (var x = 5
) or declared.
Examples of incorrect code for this rule:
/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/
// It checks variables you have defined as global
some_unused_var = 42;
var x;
// Write-only variables are not considered as used.
var y = 10;
y = 5;
// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;
// By default, unused arguments cause warnings.
(function(foo) {
return 5;
})();
// Unused recursive functions also cause warnings.
function fact(n) {
if (n < 2) return 1;
return n * fact(n - 1);
}
// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
return y;
}
Examples of correct code for this rule:
/*eslint no-unused-vars: "error"*/
var x = 10;
alert(x);
// foo is considered used here
myFunc(function foo() {
// ...
}.bind(this));
(function(foo) {
return foo;
})();
var myFunc;
myFunc = setTimeout(function() {
// myFunc is considered used
myFunc();
}, 50);
// Only the second argument from the descructured array is used.
function getY([, y]) {
return y;
}
exported
In environments outside of CommonJS or ECMAScript modules, you may use var
to create a global variable that may be used by other scripts. You can use the /* exported variableName */
comment block to indicate that this variable is being exported and therefore should not be considered unused.
Note that /* exported */
has no effect for any of the following:
- when the environment is
node
orcommonjs
- when
parserOptions.sourceType
ismodule
- when
ecmaFeatures.globalReturn
istrue
The line comment // exported variableName
will not work as exported
is not line-specific.
Examples of correct code for /* exported variableName */
operation:
/* exported global_var */
var global_var = 42;
Options
This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars
property (explained below).
By default this rule is enabled with all
option for variables and after-used
for arguments.
{
"rules": {
"no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
}
}
vars
The vars
option has two settings:
-
all
checks all variables for usage, including those in the global scope. This is the default setting. -
local
checks only that locally-declared variables are used but will allow global variables to be unused.
vars: local
Examples of correct code for the { "vars": "local" }
option:
/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */
some_unused_var = 42;
varsIgnorePattern
The varsIgnorePattern
option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored
or Ignored
.
Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" }
option:
/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);
args
The args
option has three settings:
-
after-used
- only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting. -
all
- all named arguments must be used. -
none
- do not check arguments.
args: after-used
Examples of incorrect code for the default { "args": "after-used" }
option:
/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
// 1 error
// "baz" is defined but never used
(function(foo, bar, baz) {
return bar;
})();
Examples of correct code for the default { "args": "after-used" }
option:
/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
(function(foo, bar, baz) {
return baz;
})();
args: all
Examples of incorrect code for the { "args": "all" }
option:
/*eslint no-unused-vars: ["error", { "args": "all" }]*/
// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
return bar;
})();
args: none
Examples of correct code for the { "args": "none" }
option:
/*eslint no-unused-vars: ["error", { "args": "none" }]*/
(function(foo, bar, baz) {
return bar;
})();
ignoreRestSiblings
The ignoreRestSiblings
option is a boolean (default: false
). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.
Examples of correct code for the { "ignoreRestSiblings": true }
option:
/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;
argsIgnorePattern
The argsIgnorePattern
option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.
Examples of correct code for the { "argsIgnorePattern": "^_" }
option:
/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
function foo(x, _y) {
return x + 1;
}
foo();
caughtErrors
The caughtErrors
option is used for catch
block arguments validation.
It has two settings:
-
none
- do not check error objects. This is the default setting. -
all
- all named arguments must be used.
caughtErrors: none
Not specifying this rule is equivalent of assigning it to none
.
Examples of correct code for the { "caughtErrors": "none" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
try {
//...
} catch (err) {
console.error("errors");
}
caughtErrors: all
Examples of incorrect code for the { "caughtErrors": "all" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
// 1 error
// "err" is defined but never used
try {
//...
} catch (err) {
console.error("errors");
}
caughtErrorsIgnorePattern
The caughtErrorsIgnorePattern
option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.
Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
try {
//...
} catch (ignoreErr) {
console.error("errors");
}
When Not To Use It
If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/
Unexpected empty method 'sendCommunication'. Open
sendCommunication(fromId, toId, content) {
- Read upRead up
- Exclude checks
Disallow empty functions (no-empty-function)
Empty functions can reduce readability because readers need to guess whether it's intentional or not. So writing a clear comment for empty functions is a good practice.
function foo() {
// do nothing.
}
Especially, the empty block of arrow functions might be confusing developers. It's very similar to an empty object literal.
list.map(() => {}); // This is a block, would return undefined.
list.map(() => ({})); // This is an empty object.
Rule Details
This rule is aimed at eliminating empty functions. A function will not be considered a problem if it contains a comment.
Examples of incorrect code for this rule:
/*eslint no-empty-function: "error"*/
/*eslint-env es6*/
function foo() {}
var foo = function() {};
var foo = () => {};
function* foo() {}
var foo = function*() {};
var obj = {
foo: function() {},
foo: function*() {},
foo() {},
*foo() {},
get foo() {},
set foo(value) {}
};
class A {
constructor() {}
foo() {}
*foo() {}
get foo() {}
set foo(value) {}
static foo() {}
static *foo() {}
static get foo() {}
static set foo(value) {}
}
Examples of correct code for this rule:
/*eslint no-empty-function: "error"*/
/*eslint-env es6*/
function foo() {
// do nothing.
}
var foo = function() {
// any clear comments.
};
var foo = () => {
bar();
};
function* foo() {
// do nothing.
}
var foo = function*() {
// do nothing.
};
var obj = {
foo: function() {
// do nothing.
},
foo: function*() {
// do nothing.
},
foo() {
// do nothing.
},
*foo() {
// do nothing.
},
get foo() {
// do nothing.
},
set foo(value) {
// do nothing.
}
};
class A {
constructor() {
// do nothing.
}
foo() {
// do nothing.
}
*foo() {
// do nothing.
}
get foo() {
// do nothing.
}
set foo(value) {
// do nothing.
}
static foo() {
// do nothing.
}
static *foo() {
// do nothing.
}
static get foo() {
// do nothing.
}
static set foo(value) {
// do nothing.
}
}
Options
This rule has an option to allow specific kinds of functions to be empty.
-
allow
(string[]
) - A list of kind to allow empty functions. List items are some of the following strings. An empty array ([]
) by default.-
"functions"
- Normal functions. -
"arrowFunctions"
- Arrow functions. -
"generatorFunctions"
- Generator functions. -
"methods"
- Class methods and method shorthands of object literals. -
"generatorMethods"
- Class methods and method shorthands of object literals with generator. -
"getters"
- Getters. -
"setters"
- Setters. -
"constructors"
- Class constructors.
-
allow: functions
Examples of correct code for the { "allow": ["functions"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["functions"] }]*/
function foo() {}
var foo = function() {};
var obj = {
foo: function() {}
};
allow: arrowFunctions
Examples of correct code for the { "allow": ["arrowFunctions"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["arrowFunctions"] }]*/
/*eslint-env es6*/
var foo = () => {};
allow: generatorFunctions
Examples of correct code for the { "allow": ["generatorFunctions"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["generatorFunctions"] }]*/
/*eslint-env es6*/
function* foo() {}
var foo = function*() {};
var obj = {
foo: function*() {}
};
allow: methods
Examples of correct code for the { "allow": ["methods"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["methods"] }]*/
/*eslint-env es6*/
var obj = {
foo() {}
};
class A {
foo() {}
static foo() {}
}
allow: generatorMethods
Examples of correct code for the { "allow": ["generatorMethods"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["generatorMethods"] }]*/
/*eslint-env es6*/
var obj = {
*foo() {}
};
class A {
*foo() {}
static *foo() {}
}
allow: getters
Examples of correct code for the { "allow": ["getters"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["getters"] }]*/
/*eslint-env es6*/
var obj = {
get foo() {}
};
class A {
get foo() {}
static get foo() {}
}
allow: setters
Examples of correct code for the { "allow": ["setters"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["setters"] }]*/
/*eslint-env es6*/
var obj = {
set foo(value) {}
};
class A {
set foo(value) {}
static set foo(value) {}
}
allow: constructors
Examples of correct code for the { "allow": ["constructors"] }
option:
/*eslint no-empty-function: ["error", { "allow": ["constructors"] }]*/
/*eslint-env es6*/
class A {
constructor() {}
}
When Not To Use It
If you don't want to be notified about empty functions, then it's safe to disable this rule.
Related Rules
- [no-empty](./no-empty.md) Source: http://eslint.org/docs/rules/
'content' is defined but never used. Open
sendNotice(fromId, toId, content) {
- Read upRead up
- Exclude checks
Disallow Unused Variables (no-unused-vars)
Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.
Rule Details
This rule is aimed at eliminating unused variables, functions, and parameters of functions.
A variable is considered to be used if any of the following are true:
- It represents a function that is called (
doSomething()
) - It is read (
var y = x
) - It is passed into a function as an argument (
doSomething(x)
) - It is read inside of a function that is passed to another function (
doSomething(function() { foo(); })
)
A variable is not considered to be used if it is only ever assigned to (var x = 5
) or declared.
Examples of incorrect code for this rule:
/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/
// It checks variables you have defined as global
some_unused_var = 42;
var x;
// Write-only variables are not considered as used.
var y = 10;
y = 5;
// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;
// By default, unused arguments cause warnings.
(function(foo) {
return 5;
})();
// Unused recursive functions also cause warnings.
function fact(n) {
if (n < 2) return 1;
return n * fact(n - 1);
}
// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
return y;
}
Examples of correct code for this rule:
/*eslint no-unused-vars: "error"*/
var x = 10;
alert(x);
// foo is considered used here
myFunc(function foo() {
// ...
}.bind(this));
(function(foo) {
return foo;
})();
var myFunc;
myFunc = setTimeout(function() {
// myFunc is considered used
myFunc();
}, 50);
// Only the second argument from the descructured array is used.
function getY([, y]) {
return y;
}
exported
In environments outside of CommonJS or ECMAScript modules, you may use var
to create a global variable that may be used by other scripts. You can use the /* exported variableName */
comment block to indicate that this variable is being exported and therefore should not be considered unused.
Note that /* exported */
has no effect for any of the following:
- when the environment is
node
orcommonjs
- when
parserOptions.sourceType
ismodule
- when
ecmaFeatures.globalReturn
istrue
The line comment // exported variableName
will not work as exported
is not line-specific.
Examples of correct code for /* exported variableName */
operation:
/* exported global_var */
var global_var = 42;
Options
This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars
property (explained below).
By default this rule is enabled with all
option for variables and after-used
for arguments.
{
"rules": {
"no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
}
}
vars
The vars
option has two settings:
-
all
checks all variables for usage, including those in the global scope. This is the default setting. -
local
checks only that locally-declared variables are used but will allow global variables to be unused.
vars: local
Examples of correct code for the { "vars": "local" }
option:
/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */
some_unused_var = 42;
varsIgnorePattern
The varsIgnorePattern
option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored
or Ignored
.
Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" }
option:
/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);
args
The args
option has three settings:
-
after-used
- only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting. -
all
- all named arguments must be used. -
none
- do not check arguments.
args: after-used
Examples of incorrect code for the default { "args": "after-used" }
option:
/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
// 1 error
// "baz" is defined but never used
(function(foo, bar, baz) {
return bar;
})();
Examples of correct code for the default { "args": "after-used" }
option:
/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
(function(foo, bar, baz) {
return baz;
})();
args: all
Examples of incorrect code for the { "args": "all" }
option:
/*eslint no-unused-vars: ["error", { "args": "all" }]*/
// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
return bar;
})();
args: none
Examples of correct code for the { "args": "none" }
option:
/*eslint no-unused-vars: ["error", { "args": "none" }]*/
(function(foo, bar, baz) {
return bar;
})();
ignoreRestSiblings
The ignoreRestSiblings
option is a boolean (default: false
). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.
Examples of correct code for the { "ignoreRestSiblings": true }
option:
/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;
argsIgnorePattern
The argsIgnorePattern
option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.
Examples of correct code for the { "argsIgnorePattern": "^_" }
option:
/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
function foo(x, _y) {
return x + 1;
}
foo();
caughtErrors
The caughtErrors
option is used for catch
block arguments validation.
It has two settings:
-
none
- do not check error objects. This is the default setting. -
all
- all named arguments must be used.
caughtErrors: none
Not specifying this rule is equivalent of assigning it to none
.
Examples of correct code for the { "caughtErrors": "none" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
try {
//...
} catch (err) {
console.error("errors");
}
caughtErrors: all
Examples of incorrect code for the { "caughtErrors": "all" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
// 1 error
// "err" is defined but never used
try {
//...
} catch (err) {
console.error("errors");
}
caughtErrorsIgnorePattern
The caughtErrorsIgnorePattern
option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.
Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
try {
//...
} catch (ignoreErr) {
console.error("errors");
}
When Not To Use It
If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/
'fromNamedId' is defined but never used. Open
async closeNamed(namedId, fromNamedId) {
- Read upRead up
- Exclude checks
Disallow Unused Variables (no-unused-vars)
Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.
Rule Details
This rule is aimed at eliminating unused variables, functions, and parameters of functions.
A variable is considered to be used if any of the following are true:
- It represents a function that is called (
doSomething()
) - It is read (
var y = x
) - It is passed into a function as an argument (
doSomething(x)
) - It is read inside of a function that is passed to another function (
doSomething(function() { foo(); })
)
A variable is not considered to be used if it is only ever assigned to (var x = 5
) or declared.
Examples of incorrect code for this rule:
/*eslint no-unused-vars: "error"*/
/*global some_unused_var*/
// It checks variables you have defined as global
some_unused_var = 42;
var x;
// Write-only variables are not considered as used.
var y = 10;
y = 5;
// A read for a modification of itself is not considered as used.
var z = 0;
z = z + 1;
// By default, unused arguments cause warnings.
(function(foo) {
return 5;
})();
// Unused recursive functions also cause warnings.
function fact(n) {
if (n < 2) return 1;
return n * fact(n - 1);
}
// When a function definition destructures an array, unused entries from the array also cause warnings.
function getY([x, y]) {
return y;
}
Examples of correct code for this rule:
/*eslint no-unused-vars: "error"*/
var x = 10;
alert(x);
// foo is considered used here
myFunc(function foo() {
// ...
}.bind(this));
(function(foo) {
return foo;
})();
var myFunc;
myFunc = setTimeout(function() {
// myFunc is considered used
myFunc();
}, 50);
// Only the second argument from the descructured array is used.
function getY([, y]) {
return y;
}
exported
In environments outside of CommonJS or ECMAScript modules, you may use var
to create a global variable that may be used by other scripts. You can use the /* exported variableName */
comment block to indicate that this variable is being exported and therefore should not be considered unused.
Note that /* exported */
has no effect for any of the following:
- when the environment is
node
orcommonjs
- when
parserOptions.sourceType
ismodule
- when
ecmaFeatures.globalReturn
istrue
The line comment // exported variableName
will not work as exported
is not line-specific.
Examples of correct code for /* exported variableName */
operation:
/* exported global_var */
var global_var = 42;
Options
This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars
property (explained below).
By default this rule is enabled with all
option for variables and after-used
for arguments.
{
"rules": {
"no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
}
}
vars
The vars
option has two settings:
-
all
checks all variables for usage, including those in the global scope. This is the default setting. -
local
checks only that locally-declared variables are used but will allow global variables to be unused.
vars: local
Examples of correct code for the { "vars": "local" }
option:
/*eslint no-unused-vars: ["error", { "vars": "local" }]*/
/*global some_unused_var */
some_unused_var = 42;
varsIgnorePattern
The varsIgnorePattern
option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored
or Ignored
.
Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" }
option:
/*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
var firstVarIgnored = 1;
var secondVar = 2;
console.log(secondVar);
args
The args
option has three settings:
-
after-used
- only the last argument must be used. This allows you, for instance, to have two named parameters to a function and as long as you use the second argument, ESLint will not warn you about the first. This is the default setting. -
all
- all named arguments must be used. -
none
- do not check arguments.
args: after-used
Examples of incorrect code for the default { "args": "after-used" }
option:
/*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
// 1 error
// "baz" is defined but never used
(function(foo, bar, baz) {
return bar;
})();
Examples of correct code for the default { "args": "after-used" }
option:
/*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
(function(foo, bar, baz) {
return baz;
})();
args: all
Examples of incorrect code for the { "args": "all" }
option:
/*eslint no-unused-vars: ["error", { "args": "all" }]*/
// 2 errors
// "foo" is defined but never used
// "baz" is defined but never used
(function(foo, bar, baz) {
return bar;
})();
args: none
Examples of correct code for the { "args": "none" }
option:
/*eslint no-unused-vars: ["error", { "args": "none" }]*/
(function(foo, bar, baz) {
return bar;
})();
ignoreRestSiblings
The ignoreRestSiblings
option is a boolean (default: false
). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.
Examples of correct code for the { "ignoreRestSiblings": true }
option:
/*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
// 'type' is ignored because it has a rest property sibling.
var { type, ...coords } = data;
argsIgnorePattern
The argsIgnorePattern
option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.
Examples of correct code for the { "argsIgnorePattern": "^_" }
option:
/*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
function foo(x, _y) {
return x + 1;
}
foo();
caughtErrors
The caughtErrors
option is used for catch
block arguments validation.
It has two settings:
-
none
- do not check error objects. This is the default setting. -
all
- all named arguments must be used.
caughtErrors: none
Not specifying this rule is equivalent of assigning it to none
.
Examples of correct code for the { "caughtErrors": "none" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
try {
//...
} catch (err) {
console.error("errors");
}
caughtErrors: all
Examples of incorrect code for the { "caughtErrors": "all" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
// 1 error
// "err" is defined but never used
try {
//...
} catch (err) {
console.error("errors");
}
caughtErrorsIgnorePattern
The caughtErrorsIgnorePattern
option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.
Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" }
option:
/*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
try {
//...
} catch (ignoreErr) {
console.error("errors");
}
When Not To Use It
If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/
Unexpected 'todo' comment. Open
// TODO: 他形式対応
- Read upRead up
- Exclude checks
Disallow Warning Comments (no-warning-comments)
Developers often add comments to code which is not complete or needs review. Most likely you want to fix or review the code, and then remove the comment, before you consider the code to be production ready.
// TODO: do something
// FIXME: this is not a good idea
Rule Details
This rule reports comments that include any of the predefined terms specified in its configuration.
Options
This rule has an options object literal:
-
"terms"
: optional array of terms to match. Defaults to["todo", "fixme", "xxx"]
. Terms are matched case-insensitive and as whole words:fix
would matchFIX
but notfixing
. Terms can consist of multiple words:really bad idea
. -
"location"
: optional string that configures where in your comments to check for matches. Defaults to"start"
. The other value is matchanywhere
in comments.
Example of incorrect code for the default { "terms": ["todo", "fixme", "xxx"], "location": "start" }
options:
/*eslint no-warning-comments: "error"*/
function callback(err, results) {
if (err) {
console.error(err);
return;
}
// TODO
}
Example of correct code for the default { "terms": ["todo", "fixme", "xxx"], "location": "start" }
options:
/*eslint no-warning-comments: "error"*/
function callback(err, results) {
if (err) {
console.error(err);
return;
}
// NOT READY FOR PRIME TIME
// but too bad, it is not a predefined warning term
}
terms and location
Examples of incorrect code for the { "terms": ["todo", "fixme", "any other term"], "location": "anywhere" }
options:
/*eslint no-warning-comments: ["error", { "terms": ["todo", "fixme", "any other term"], "location": "anywhere" }]*/
// TODO: this
// todo: this too
// Even this: TODO
/* /*
* The same goes for this TODO comment
* Or a fixme
* as well as any other term
*/
Examples of correct code for the { "terms": ["todo", "fixme", "any other term"], "location": "anywhere" }
options:
/*eslint no-warning-comments: ["error", { "terms": ["todo", "fixme", "any other term"], "location": "anywhere" }]*/
// This is to do
// even not any other term
// any other terminal
/*
* The same goes for block comments
* with any other interesting term
* or fix me this
*/
When Not To Use It
- If you have a large code base that was not developed with a policy to not use such warning terms, you might get hundreds of warnings / errors which might be counter-productive if you can't fix all of them (e.g. if you don't get the time to do it) as you might overlook other warnings / errors or get used to many of them and don't pay attention on it anymore.
- Same reason as the point above: You shouldn't configure terms that are used very often (e.g. central parts of the native language used in your comments). Source: http://eslint.org/docs/rules/