Inlife/nexrender

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File commandLineRenderer-2022.jsx has 778 lines of code (exceeds 250 allowed). Consider refactoring.
Open

module.exports = /*syntax:js*/ `// Command line renderer for After Effects. (nexrender-patch-v1.0.4)

// This function constructs an AECommandLineRenderer object.
// One and only one of these will be created to perform rendering tasks
// at the end of this file.
Severity: Major
Found in packages/nexrender-core/src/assets/commandLineRenderer-2022.jsx - About 1 day to fix

    File commandLineRenderer-default.jsx has 697 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    module.exports = /*syntax:js*/ `// Command line renderer for After Effects. (nexrender-patch-v1.0.3)
    
    // This function constructs an AECommandLineRenderer object.
    // One and only one of these will be created to perform rendering tasks
    // at the end of this file.
    Severity: Major
    Found in packages/nexrender-core/src/assets/commandLineRenderer-default.jsx - About 1 day to fix

      Function createWorker has a Cognitive Complexity of 77 (exceeds 5 allowed). Consider refactoring.
      Open

      const createWorker = () => {
          let emptyReturns = 0;
          let active = false;
          let settingsRef = null;
      
      
      Severity: Minor
      Found in packages/nexrender-worker/src/instance.js - About 1 day to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function exports has 237 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      module.exports = (job, settings) => {
          settings.logger.log(`[${job.uid}] rendering job...`);
      
          // create container for our parameters
          let params = [];
      Severity: Major
      Found in packages/nexrender-core/src/tasks/render.js - About 1 day to fix

        Function exports has a Cognitive Complexity of 48 (exceeds 5 allowed). Consider refactoring.
        Open

        module.exports = (job, settings) => {
            settings.logger.log(`[${job.uid}] rendering job...`);
        
            // create container for our parameters
            let params = [];
        Severity: Minor
        Found in packages/nexrender-core/src/tasks/render.js - About 7 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    try {
                        settings.track('Init Patch Update Succeeded')
                        writeTo(patched, originalFile)
                    } catch (err) {
                        settings.trackSync('Init Patch Update Failed')
        Severity: Major
        Found in packages/nexrender-core/src/helpers/patch.js and 1 other location - About 6 hrs to fix
        packages/nexrender-core/src/helpers/patch.js on lines 81..109

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 161.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    try {
                        mkdirp.sync(path.join(afterEffects, 'Backup.Scripts', 'Startup'))
                        copyTo(originalFile, backupFile)
        
                        settings.logger.log('patching the command line script')
        Severity: Major
        Found in packages/nexrender-core/src/helpers/patch.js and 1 other location - About 6 hrs to fix
        packages/nexrender-core/src/helpers/patch.js on lines 115..137

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 161.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Function createWorker has 142 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        const createWorker = () => {
            let emptyReturns = 0;
            let active = false;
            let settingsRef = null;
        
        
        Severity: Major
        Found in packages/nexrender-worker/src/instance.js - About 5 hrs to fix

          Function track has a Cognitive Complexity of 35 (exceeds 5 allowed). Consider refactoring.
          Open

          const track = async (settings, event, properties = {}) => {
              // if (isRemote) console.log('tracking', event, properties, settings)
          
              if (settings.noAnalytics === true) return;
          
          
          Severity: Minor
          Found in packages/nexrender-core/src/helpers/analytics.js - About 5 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function download has 105 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          const download = (job, settings, asset) => {
              if (asset.type == 'data') return Promise.resolve();
          
              // eslint-disable-next-line
              const uri = global.URL ? new URL(asset.src) : url.parse(asset.src)
          Severity: Major
          Found in packages/nexrender-core/src/tasks/download.js - About 4 hrs to fix

            Function download has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring.
            Open

            const download = (job, settings, asset) => {
                if (asset.type == 'data') return Promise.resolve();
            
                // eslint-disable-next-line
                const uri = global.URL ? new URL(asset.src) : url.parse(asset.src)
            Severity: Minor
            Found in packages/nexrender-core/src/tasks/download.js - About 4 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function createClient has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
            Open

            const createClient = ({ host, secret, polling, headers, name }) => {
                if (localFetch.default) {
                    localFetch = localFetch.default
                }
            
            
            Severity: Minor
            Found in packages/nexrender-api/src/index.js - About 3 hrs to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function start has 97 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                const start = async (host, secret, settings, headers) => {
                    settings = init(Object.assign({
                        process: 'nexrender-worker',
                        stopOnError: false,
                        logger: console,
            Severity: Major
            Found in packages/nexrender-worker/src/instance.js - About 3 hrs to fix

              Function exports has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
              Open

              module.exports = (settings) => {
                  const targetScript  = 'commandLineRenderer.jsx';
              
                  const patched      = getContentForPatch(settings.binary)
                  const afterEffects = path.dirname(settings.binary)
              Severity: Minor
              Found in packages/nexrender-core/src/helpers/patch.js - About 3 hrs to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                              if (settings.stopOnError) {
                                  throw err;
                              } else {
                                  console.log(`[${job.uid}] error occurred: ${err.stack}`)
                                  console.log(`[${job.uid}] render proccess stopped with error...`)
              Severity: Major
              Found in packages/nexrender-worker/src/instance.js and 1 other location - About 3 hrs to fix
              packages/nexrender-worker/src/instance.js on lines 123..129

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 98.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                                      if (settings.stopOnError) {
                                          throw err;
                                      } else {
                                          console.log(`[${job.uid}] error occurred: ${err.stack}`)
                                          console.log(`[${job.uid}] render proccess stopped with error...`)
              Severity: Major
              Found in packages/nexrender-worker/src/instance.js and 1 other location - About 3 hrs to fix
              packages/nexrender-worker/src/instance.js on lines 171..177

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 98.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Function track has 78 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              const track = async (settings, event, properties = {}) => {
                  // if (isRemote) console.log('tracking', event, properties, settings)
              
                  if (settings.noAnalytics === true) return;
              
              
              Severity: Major
              Found in packages/nexrender-core/src/helpers/analytics.js - About 3 hrs to fix

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                const s3instanceWithEndpoint = (endpoint, credentials) => {
                    const key = endpoint || 0
                
                    if (!endpoints.hasOwnProperty(key)) {
                        const options = { endpoint: endpoint }
                Severity: Major
                Found in packages/nexrender-provider-s3/src/index.js and 1 other location - About 2 hrs to fix
                packages/nexrender-provider-s3/src/index.js on lines 28..40

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 91.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                const s3instanceWithRegion = (region, credentials) => {
                    const key = region || 0
                
                    if (!regions.hasOwnProperty(key)) {
                        const options = { region: region }
                Severity: Major
                Found in packages/nexrender-provider-s3/src/index.js and 1 other location - About 2 hrs to fix
                packages/nexrender-provider-s3/src/index.js on lines 42..54

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 91.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Function init has 69 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                const init = (settings) => {
                    settings = Object.assign({}, settings);
                    settings.logger = settings.logger || console;
                    settings.track = (...args) => track(settings, ...args);
                    settings.trackCombined = (event, params) => track(settings, event, { combined: true, ...params });
                Severity: Major
                Found in packages/nexrender-core/src/index.js - About 2 hrs to fix
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