src/app/engine/verbs/win-handler.ts
import {VerbHandler} from './verb-handler';
import {CommandContext} from '../command-context';
import {Command} from '../parser/command';
import {VerbType} from './verb-type.enum';
import {CommandResult} from '../command-result';
import {environment} from '../../../environments/environment';
export class WinHandler extends VerbHandler {
get isHidden(): boolean {
return true;
}
get verbType(): VerbType {
return VerbType.system;
}
handleCommand(command: Command, context: CommandContext): CommandResult {
// Win is not a valid verb in production
if (!environment.showDebugAids) {
context.outputService.displaySystem('Cheaters never prosper.');
return CommandResult.BuildActionSuccessResult();
}
// But in dev it is!
context.ifService.endGame(true, 'Well, that was easy.');
return CommandResult.BuildActionSuccessResult();
}
}