Showing 5 of 5 total issues
Class Login
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
class Login
attr_reader :code, :ao_token, :ao_key, :base_url, :successful_login, :message
# The API has a very standard request format for get requests - Use this one to stay DRY
Method get_feeds
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def get_feeds(attributes)
attributes[:sports_type].nil? ? sports_type = 1 : sports_type = attributes[:sports_type]
attributes[:market_type].nil? ? market_type = 1 : market_type = attributes[:market_type]
attributes[:bookies].nil? ? bookies = 'ALL' : bookies = attributes[:bookies]
attributes[:leagues].nil? ? leagues = 'ALL' : leagues = attributes[:leagues]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_matches
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def get_matches(attributes)
attributes[:sports_type].nil? ? sports_type = 1 : sports_type = attributes[:sports_type]
attributes[:market_type].nil? ? market_type = 1 : market_type = attributes[:market_type]
attributes[:bookies].nil? ? bookies = 'ALL' : bookies = attributes[:bookies]
attributes[:leagues].nil? ? leagues = 'ALL' : leagues = attributes[:leagues]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_leagues
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def get_leagues(attributes)
attributes[:sports_type].nil? ? sports_type = 1 : sports_type = attributes[:sports_type]
attributes[:market_type].nil? ? market_type = 1 : market_type = attributes[:market_type]
attributes[:bookies].nil? ? bookies = 'ALL' : bookies = attributes[:bookies]
attributes[:since].nil? ? since = '0' : since = attributes[:since]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_history_statement
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def get_history_statement(attributes)
attributes[:from_date].nil? ? from_date = (Date.today - 7).strftime('%m/%d/%Y') : from_date = attributes[:from_date]
attributes[:to_date].nil? ? to_date = Date.today.strftime('%m/%d/%Y') : to_date = attributes[:to_date]
attributes[:bookies].nil? ? bookies = 'ALL' : bookies = attributes[:bookies]
if loggedin?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"