Function calculate
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
fileprivate func calculate(_ sunriseSunset: SunriseSunset, for date: Date, and zenith: Zenith) -> Date? {
guard let utcTimezone = TimeZone(identifier: "UTC") else { return nil }
// Get the day of the year
var calendar = Calendar(identifier: .gregorian)
Function getTimeSlice
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
public func getTimeSlice() -> String {
guard
let _ = sunrise,
let _ = sunset
else {
Function getTimeSlice
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public func getTimeSlice() -> String {
guard
let _ = sunrise,
let _ = sunset
else {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function isDaytime
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
public func isDaytime(zenith: Zenith) -> Bool {
guard
let _ = sunrise,
let _ = sunset
else {
Function calculate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public mutating func calculate() {
strictSunrise = calculate(.sunrise, for: date, and: .strict)
strictSunset = calculate(.sunset, for: date, and: .strict)
sunrise = calculate(.sunrise, for: date, and: .official)
sunset = calculate(.sunset, for: date, and: .official)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function calculate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
fileprivate func calculate(_ sunriseSunset: SunriseSunset, for date: Date, and zenith: Zenith) -> Date? {
guard let utcTimezone = TimeZone(identifier: "UTC") else { return nil }
// Get the day of the year
var calendar = Calendar(identifier: .gregorian)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return "day"
Avoid too many return
statements within this function. Open
return calendar.date(from: components)
Constant should be lowerCamelCase Open
let T = H + RA - (0.06571 * t) - 6.622
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- Exclude checks
constant-naming
Global constants should follow either UpperCamelCase or lowerCamelCase naming conventions. Local constants should follow lowerCamelCase naming conventions.
Preferred
let MaxHeight = 42
let maxHeight = 42
Not Preferred
let max_height = 42
Constant should be lowerCamelCase Open
let M = (0.9856 * t) - 3.289
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- Exclude checks
constant-naming
Global constants should follow either UpperCamelCase or lowerCamelCase naming conventions. Local constants should follow lowerCamelCase naming conventions.
Preferred
let MaxHeight = 42
let maxHeight = 42
Not Preferred
let max_height = 42
Constant should be lowerCamelCase Open
let Lquadrant = floor(L / 90) * 90
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- Exclude checks
constant-naming
Global constants should follow either UpperCamelCase or lowerCamelCase naming conventions. Local constants should follow lowerCamelCase naming conventions.
Preferred
let MaxHeight = 42
let maxHeight = 42
Not Preferred
let max_height = 42
Variable names should be lowerCamelCase Open
var L = M + subexpression1 + subexpression2 + 282.634
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- Exclude checks
lower-camel-case
method
and var
names should follow lowerCamelCase naming convention: first letter of the entire word is lowercase, but subsequent first letters are uppercase.
Method and selector names
Preferred
func someMethod() {
// method definition goes here
}
Not Preferred
func some-method() {
// method definition goes here
}
Variable names
Preferred
var someVariable = someValue
Not Preferred
var Some_Var1able = someValue
Constant should be lowerCamelCase Open
let H = tempH / 15.0
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- Exclude checks
constant-naming
Global constants should follow either UpperCamelCase or lowerCamelCase naming conventions. Local constants should follow lowerCamelCase naming conventions.
Preferred
let MaxHeight = 42
let maxHeight = 42
Not Preferred
let max_height = 42
Function should have at least one blank line after it Open
}
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function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}