Function reframe
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
func reframe() {
// ReRect the name & artist
let rect = nameLayer.calculateRect(string: nameLayer.string as! String,
font: nameLayer.font as! NSFont,
maxWidth: Double(layerManager.frame!.size.width))
Force casts should be avoided Open
font: artistLayer.font as! NSFont,
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
let rect2 = artistLayer.calculateRect(string: artistLayer.string as! String,
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
font: albumLayer.font as! NSFont,
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
let rect = nameLayer.calculateRect(string: nameLayer.string as! String,
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
font: nameLayer.font as! NSFont,
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
let rect3 = albumLayer.calculateRect(string: albumLayer.string as! String,
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
if (nameLayer.string as! String == "") && (artistLayer.string as! String == "") {
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Force casts should be avoided Open
if (nameLayer.string as! String == "") && (artistLayer.string as! String == "") {
- Read upRead up
- Exclude checks
forced-type-cast
Avoid using the forced form of the type cast operator (as!
) because Swift is not able to determine at compile time if the type conversion will succeed. In the event of an unsuccessful conversion, a runtime error will be triggered. The conditional form of the type cast operator (as?
) is safer and should be used when possible.
Preferred
if let movie = item as? Movie {
print("Movie: '\(movie.name)', dir. \(movie.director)")
}
Not Preferred
let movie = item as! Movie
print("Movie: '\(movie.name)', dir. \(movie.director)")
Similar blocks of code found in 8 locations. Consider refactoring. Open
override init(withLayer: CALayer, isPreview: Bool, offsets: LayerOffsets, manager: LayerManager) {
super.init(withLayer: withLayer, isPreview: isPreview, offsets: offsets, manager: manager)
self.opacity = 0
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 55.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
let rect = nameLayer.calculateRect(string: nameLayer.string as! String,
font: nameLayer.font as! NSFont,
maxWidth: Double(layerManager.frame!.size.width))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
let rect3 = albumLayer.calculateRect(string: albumLayer.string as! String,
font: albumLayer.font as! NSFont,
maxWidth: Double(layerManager.frame!.size.width))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
let rect2 = artistLayer.calculateRect(string: artistLayer.string as! String,
font: artistLayer.font as! NSFont,
maxWidth: Double(layerManager.frame!.size.width))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
albumLayer.string = ""
(albumLayer.font, albumLayer.fontSize) = albumLayer.makeFont(name: PrefsInfo.music.fontName, size: PrefsInfo.music.fontSize)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
nameLayer.string = ""
(nameLayer.font, nameLayer.fontSize) = nameLayer.makeFont(name: PrefsInfo.music.fontName, size: PrefsInfo.music.fontSize)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
artistLayer.string = ""
(artistLayer.font, artistLayer.fontSize) = artistLayer.makeFont(name: PrefsInfo.music.fontName, size: PrefsInfo.music.fontSize)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Multiline comment should end with whitespace Open
add(fadeAnimation, forKey: "textfade")*/
- Read upRead up
- Exclude checks
comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Line should not have any trailing whitespace Open
- Read upRead up
- Exclude checks
trailing-whitespace
Flag whitespace after the last non-whitespace character on each line until the newline.
Preferred
let number = 42¬
Not Preferred
let number = 42••¬
Line should not have any trailing whitespace Open
- Read upRead up
- Exclude checks
trailing-whitespace
Flag whitespace after the last non-whitespace character on each line until the newline.
Preferred
let number = 42¬
Not Preferred
let number = 42••¬
Function should have at least one blank line after it Open
}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Multiline comment should start with whitespace Open
/*(self.font, self.fontSize) = getFont(name: config.fontName,
- Read upRead up
- Exclude checks
comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Multiline comment should end with whitespace Open
size: config.fontSize)*/
- Read upRead up
- Exclude checks
comment-whitespace
Prefer at least one whitespace character after a comment opening symbol (//
, ///
, /*
, or /**
) and at least one whitespace character before a comment closing symbol (*/
).
Preferred
// This is a comment
/// This is a documentation comment
/* This is a
multi-line comment */
/* This is a
multi-line comment
*/
/** This is a
documentation multi-line
comment
*/
Not Preferred
//This is a comment
///This is a documentation comment
/*This is a
multi-line comment*/
/**This is a multi-line
documentation comment */
Line should not have any trailing whitespace Open
- Read upRead up
- Exclude checks
trailing-whitespace
Flag whitespace after the last non-whitespace character on each line until the newline.
Preferred
let number = 42¬
Not Preferred
let number = 42••¬