JohnCoates/Aerial

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Resources/MainUI/Settings panels/NowPlayingViewController.swift

Summary

Maintainability
C
1 day
Test Coverage

Function collectionView has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    func collectionView(_ itemForRepresentedObjectAtcollectionView: NSCollectionView,
                        itemForRepresentedObjectAt indexPath: IndexPath) -> NSCollectionViewItem {

        let item = playingCollectionView.makeItem(withIdentifier:
                        NSUserInterfaceItemIdentifier(rawValue: "PlayingCollectionViewItem"), for: indexPath)
Severity: Minor
Found in Resources/MainUI/Settings panels/NowPlayingViewController.swift - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function updateStatusBar has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    func updateStatusBar() {
        if PrefsCache.enableManagement {
            // We are in managed mode
            if PrefsCache.cacheLimit >= 101 {
                statusDriveImageView.image = Aerial.helper.getAccentedSymbol("externaldrive.badge.checkmark")
Severity: Minor
Found in Resources/MainUI/Settings panels/NowPlayingViewController.swift - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function collectionView has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    func collectionView(_ itemForRepresentedObjectAtcollectionView: NSCollectionView,
                        itemForRepresentedObjectAt indexPath: IndexPath) -> NSCollectionViewItem {

        let item = playingCollectionView.makeItem(withIdentifier:
                        NSUserInterfaceItemIdentifier(rawValue: "PlayingCollectionViewItem"), for: indexPath)
Severity: Minor
Found in Resources/MainUI/Settings panels/NowPlayingViewController.swift - About 1 hr to fix

    Function updateStatusBar has 31 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        func updateStatusBar() {
            if PrefsCache.enableManagement {
                // We are in managed mode
                if PrefsCache.cacheLimit >= 101 {
                    statusDriveImageView.image = Aerial.helper.getAccentedSymbol("externaldrive.badge.checkmark")
    Severity: Minor
    Found in Resources/MainUI/Settings panels/NowPlayingViewController.swift - About 1 hr to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              if (PrefsVideos.favorites.isEmpty) {
                  statusFavoriteButton.title = "No favorites"
              } else if PrefsVideos.favorites.count == 1 {
                  statusFavoriteButton.title = String(PrefsVideos.favorites.count) + " favorite"
              } else {
      Resources/MainUI/Settings panels/NowPlayingViewController.swift on lines 179..185

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 70.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              if PrefsVideos.hidden.isEmpty {
                  statusHiddenVideoButton.title = "No hidden videos"
              } else if PrefsVideos.hidden.count == 1 {
                  statusHiddenVideoButton.title = String(PrefsVideos.hidden.count) + " hidden video"
              } else {
      Resources/MainUI/Settings panels/NowPlayingViewController.swift on lines 187..193

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 70.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 3 locations. Consider refactoring.
      Open

                  if PrefsVideos.newShouldPlayString.contains(path) {
                      PrefsVideos.newShouldPlayString.remove(at: PrefsVideos.newShouldPlayString.firstIndex(of: path)!)
                  }
      Resources/MainUI/Settings panels/Collection View/PlayingCollectionViewItem.swift on lines 48..50
      Resources/MainUI/Settings panels/Collection View/PlayingCollectionViewItem.swift on lines 72..74

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 41.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Line should not have any trailing whitespace
      Open

          

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

              

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

          

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

              

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

              

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

              

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

              

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

                  

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

          

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

              

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

          

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

         

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Line should not have any trailing whitespace
      Open

              

      trailing-whitespace

      Flag whitespace after the last non-whitespace character on each line until the newline.

      Preferred

      let number = 42¬

      Not Preferred

      let number = 42••¬

      Condition should not be enclosed within parentheses
      Open

              if (PrefsVideos.favorites.isEmpty) {

      redundant-parentheses

      Control flow constructs (if, else if, switch, for, while, repeat-while, and guard statements), Exception handling constructs (throw, and do/catch statements), and Initializers (array, dictionary, initializer patterns) should not be enclosed in parentheses.

      Additionally, method calls with no parameters and a trailing closure should not have empty parentheses following the method name.

      Control flow constructs

      • if, else if statement

      Preferred

      if SomeCondition {
      
      } else if SomeOtherCondition {
      }

      Not Preferred

      if (SomeCondition) {
      
      } else if (SomeOtherCondition) {
      }
      • switch statement

      Preferred

      switch SomeData {
          default:
              break
      }

      Not Preferred

      switch (SomeData) {
          default:
              break
      }
      • for loop

      Preferred

      for var i = 0; i < 10; i+=1 {
      
      }

      Not Preferred

      for (var i = 0; i < 10; i+=1) {
      
      }
      • while loop

      Preferred

      while SomeCondition {
      
      }

      Not Preferred

      while (SomeCondition) {
      
      }
      • repeat-while loop

      Preferred

      repeat {
      
      } while SomeCondition

      Not Preferred

      repeat {
      
      } while (SomeCondition)
      • guard clause

      Preferred

      guard true else {   }

      Not Preferred

      guard (true) else {   }

      Exception handling constructs

      • do/catch statement

      Preferred

      do  {
      
      } catch SomeException {
      
      }

      Not Preferred

      do  {
      
      } catch (SomeException) {
      
      }
      • throw statement

      Preferred

      throw SomeException

      Not Preferred

      throw (SomeException)

      Initializers

      • array items

      Preferred

      var shoppingList: [String] = ["Eggs", "Milk"]

      Not Preferred

      var shoppingList: [String] = [("Eggs"), ("Milk")]
      • dictionary items

      Preferred

      var airports: [String: String] = ["YYZ": "Toronto Pearson", "DUB": "Dublin"]

      Not Preferred

      var airports: [String: String] = [("YYZ"): ("Toronto Pearson"), ("DUB"): ("Dublin")]
      • initializer patterns

      Preferred

      var x: Int = 2
      var y: String = "Sleekbyte"
      var x = 2

      Not Preferred

      var x: Int = (2)
      var y: String = ("Sleekbyte")
      var x = (2)

      Method calls

      Preferred

      items.map {
        item in item.transform()
      }

      Not Preferred

      items.map() {
        item in item.transform()
      }

      There are no issues that match your filters.

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