Showing 1,136 of 1,136 total issues
Function fetchOnlineManifest
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
static func fetchOnlineManifest(url: URL) {
if let source = loadManifest(url: url) {
debugLog("Source loaded")
// Then save !
let downloadManager = DownloadManager()
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function drawInfoPanel
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
func drawInfoPanel(forType: InfoType) {
resetInfoPanel()
// Add the common block of features (enabled, font, position, screen)
infoScrollableView.addSubview(infoCommonView)
Function processPathForVideos
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
func processPathForVideos(url: URL) {
debugLog("processing url for videos : \(url) ")
let folderName = url.lastPathComponent
// let manifestInstance = ManifestLoader.instance
Similar blocks of code found in 3 locations. Consider refactoring. Open
struct Countdown: CommonInfo, Codable {
var isEnabled: Bool
var fontName: String
var fontSize: Double
var corner: InfoCorner
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
struct Timer: CommonInfo, Codable {
var isEnabled: Bool
var fontName: String
var fontSize: Double
var corner: InfoCorner
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
static func exclude() {
let process: Process = Process()
debugLog("Trying to exclude our path \(Cache.path) in Time Machine")
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
struct Message: CommonInfo, Codable {
var isEnabled: Bool
var fontName: String
var fontSize: Double
var corner: InfoCorner
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
static func reinclude() {
let process: Process = Process()
debugLog("Trying to reinclude our path \(Cache.path) in Time Machine")
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function setupForVideo
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func setupForVideo(video: AerialVideo, player: AVPlayer) {
let poiStringProvider = PoiStringProvider.sharedInstance
// We need to make sure we actually have descriptions to show.
// Custom videos, and earlier tvOS videos may not
if poiStringProvider.hasPoiKeys(video: video) {
Function windowDidLoad
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func windowDidLoad() {
// debugLog("PWC2 wdl: Aerial version \(Aerial.version)")
super.windowDidLoad()
currentPath = "location:all"
Function processPathForVideos
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
static func processPathForVideos(url: URL) {
debugLog("processing url for videos : \(url) ")
let folderName = url.lastPathComponent
do {
Function getInformation
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
static func getInformation() -> (Bool, sunrise: Date?, sunset: Date?, error: String?) {
// Sonoma workaround
if !Aerial.helper.underCompanion {
if #available(macOS 14.0, *) {
if CompanionBridge.nightShiftSunrise != nil {
Function outlineView
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
func outlineView(_ outlineView: NSOutlineView, shouldSelectItem item: Any) -> Bool {
debugLog("selected \(item)")
if let source = item as? Source {
topPathControl.isHidden = false
Function viewDidLoad
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
override func viewDidLoad() {
super.viewDidLoad()
setupDarkMode()
DispatchQueue.main.async {
Function updateCacheBox
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
func updateCacheBox() {
let usedCache = Cache.size()
let packsSize = Cache.packsSize()
//print("pack size : \(packsSize)")
Function getCommunityPathForLocale
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
private func getCommunityPathForLocale() -> String {
let locale: NSLocale = NSLocale(localeIdentifier: Locale.preferredLanguages[0])
// Do we have a language override ?
if PrefsAdvanced.ciOverrideLanguage != "" {
Function updateLocalSource
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
static func updateLocalSource(source: Source, reload: Bool) {
// We need the raw manifest to find the path inside
let videos = source.getUnprocessedVideos()
let originalAssets = source.getUnprocessedAssets()
Function getTrimmedRect
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
private func getTrimmedRect() -> CGRect {
let bmp = self.representations[0] as! NSBitmapImageRep
let data: UnsafeMutablePointer<UInt8> = bmp.bitmapData!
var alpha: UInt8
Function findDuplicate
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
func findDuplicate(id: String, url1080pH264: String) -> (Bool, AerialVideo?) {
// We blacklist some duplicates
if url1080pH264 != "" {
if blacklist.contains((URL(string: url1080pH264)?.lastPathComponent)!) {
return (true, nil)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function categorizedSourceList
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
static func categorizedSourceList() -> [SourceHeader] {
var communities: [Source] = []
var online: [Source] = []
var local: [Source] = []
var apple: [Source] = []
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"