JohnMunsch/PaperQuik

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app/bower_components/jquery/src/effects.js

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1 mo
Test Coverage
define([
    "./core",
    "./var/pnum",
    "./css/var/cssExpand",
    "./css/var/isHidden",
    "./css/defaultDisplay",
    "./data/var/data_priv",

    "./core/init",
    "./effects/Tween",
    "./queue",
    "./css",
    "./deferred",
    "./traversing"
], function( jQuery, pnum, cssExpand, isHidden, defaultDisplay, data_priv ) {

var
    fxNow, timerId,
    rfxtypes = /^(?:toggle|show|hide)$/,
    rfxnum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ),
    rrun = /queueHooks$/,
    animationPrefilters = [ defaultPrefilter ],
    tweeners = {
        "*": [ function( prop, value ) {
            var tween = this.createTween( prop, value ),
                target = tween.cur(),
                parts = rfxnum.exec( value ),
                unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),

                // Starting value computation is required for potential unit mismatches
                start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) &&
                    rfxnum.exec( jQuery.css( tween.elem, prop ) ),
                scale = 1,
                maxIterations = 20;

            if ( start && start[ 3 ] !== unit ) {
                // Trust units reported by jQuery.css
                unit = unit || start[ 3 ];

                // Make sure we update the tween properties later on
                parts = parts || [];

                // Iteratively approximate from a nonzero starting point
                start = +target || 1;

                do {
                    // If previous iteration zeroed out, double until we get *something*
                    // Use a string for doubling factor so we don't accidentally see scale as unchanged below
                    scale = scale || ".5";

                    // Adjust and apply
                    start = start / scale;
                    jQuery.style( tween.elem, prop, start + unit );

                // Update scale, tolerating zero or NaN from tween.cur()
                // And breaking the loop if scale is unchanged or perfect, or if we've just had enough
                } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations );
            }

            // Update tween properties
            if ( parts ) {
                start = tween.start = +start || +target || 0;
                tween.unit = unit;
                // If a +=/-= token was provided, we're doing a relative animation
                tween.end = parts[ 1 ] ?
                    start + ( parts[ 1 ] + 1 ) * parts[ 2 ] :
                    +parts[ 2 ];
            }

            return tween;
        } ]
    };

// Animations created synchronously will run synchronously
function createFxNow() {
    setTimeout(function() {
        fxNow = undefined;
    });
    return ( fxNow = jQuery.now() );
}

// Generate parameters to create a standard animation
function genFx( type, includeWidth ) {
    var which,
        i = 0,
        attrs = { height: type };

    // if we include width, step value is 1 to do all cssExpand values,
    // if we don't include width, step value is 2 to skip over Left and Right
    includeWidth = includeWidth ? 1 : 0;
    for ( ; i < 4 ; i += 2 - includeWidth ) {
        which = cssExpand[ i ];
        attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
    }

    if ( includeWidth ) {
        attrs.opacity = attrs.width = type;
    }

    return attrs;
}

function createTween( value, prop, animation ) {
    var tween,
        collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ),
        index = 0,
        length = collection.length;
    for ( ; index < length; index++ ) {
        if ( (tween = collection[ index ].call( animation, prop, value )) ) {

            // we're done with this property
            return tween;
        }
    }
}

function defaultPrefilter( elem, props, opts ) {
    /* jshint validthis: true */
    var prop, value, toggle, tween, hooks, oldfire, display, checkDisplay,
        anim = this,
        orig = {},
        style = elem.style,
        hidden = elem.nodeType && isHidden( elem ),
        dataShow = data_priv.get( elem, "fxshow" );

    // handle queue: false promises
    if ( !opts.queue ) {
        hooks = jQuery._queueHooks( elem, "fx" );
        if ( hooks.unqueued == null ) {
            hooks.unqueued = 0;
            oldfire = hooks.empty.fire;
            hooks.empty.fire = function() {
                if ( !hooks.unqueued ) {
                    oldfire();
                }
            };
        }
        hooks.unqueued++;

        anim.always(function() {
            // doing this makes sure that the complete handler will be called
            // before this completes
            anim.always(function() {
                hooks.unqueued--;
                if ( !jQuery.queue( elem, "fx" ).length ) {
                    hooks.empty.fire();
                }
            });
        });
    }

    // height/width overflow pass
    if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) {
        // Make sure that nothing sneaks out
        // Record all 3 overflow attributes because IE9-10 do not
        // change the overflow attribute when overflowX and
        // overflowY are set to the same value
        opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];

        // Set display property to inline-block for height/width
        // animations on inline elements that are having width/height animated
        display = jQuery.css( elem, "display" );

        // Test default display if display is currently "none"
        checkDisplay = display === "none" ?
            data_priv.get( elem, "olddisplay" ) || defaultDisplay( elem.nodeName ) : display;

        if ( checkDisplay === "inline" && jQuery.css( elem, "float" ) === "none" ) {
            style.display = "inline-block";
        }
    }

    if ( opts.overflow ) {
        style.overflow = "hidden";
        anim.always(function() {
            style.overflow = opts.overflow[ 0 ];
            style.overflowX = opts.overflow[ 1 ];
            style.overflowY = opts.overflow[ 2 ];
        });
    }

    // show/hide pass
    for ( prop in props ) {
        value = props[ prop ];
        if ( rfxtypes.exec( value ) ) {
            delete props[ prop ];
            toggle = toggle || value === "toggle";
            if ( value === ( hidden ? "hide" : "show" ) ) {

                // If there is dataShow left over from a stopped hide or show and we are going to proceed with show, we should pretend to be hidden
                if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
                    hidden = true;
                } else {
                    continue;
                }
            }
            orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );

        // Any non-fx value stops us from restoring the original display value
        } else {
            display = undefined;
        }
    }

    if ( !jQuery.isEmptyObject( orig ) ) {
        if ( dataShow ) {
            if ( "hidden" in dataShow ) {
                hidden = dataShow.hidden;
            }
        } else {
            dataShow = data_priv.access( elem, "fxshow", {} );
        }

        // store state if its toggle - enables .stop().toggle() to "reverse"
        if ( toggle ) {
            dataShow.hidden = !hidden;
        }
        if ( hidden ) {
            jQuery( elem ).show();
        } else {
            anim.done(function() {
                jQuery( elem ).hide();
            });
        }
        anim.done(function() {
            var prop;

            data_priv.remove( elem, "fxshow" );
            for ( prop in orig ) {
                jQuery.style( elem, prop, orig[ prop ] );
            }
        });
        for ( prop in orig ) {
            tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );

            if ( !( prop in dataShow ) ) {
                dataShow[ prop ] = tween.start;
                if ( hidden ) {
                    tween.end = tween.start;
                    tween.start = prop === "width" || prop === "height" ? 1 : 0;
                }
            }
        }

    // If this is a noop like .hide().hide(), restore an overwritten display value
    } else if ( (display === "none" ? defaultDisplay( elem.nodeName ) : display) === "inline" ) {
        style.display = display;
    }
}

function propFilter( props, specialEasing ) {
    var index, name, easing, value, hooks;

    // camelCase, specialEasing and expand cssHook pass
    for ( index in props ) {
        name = jQuery.camelCase( index );
        easing = specialEasing[ name ];
        value = props[ index ];
        if ( jQuery.isArray( value ) ) {
            easing = value[ 1 ];
            value = props[ index ] = value[ 0 ];
        }

        if ( index !== name ) {
            props[ name ] = value;
            delete props[ index ];
        }

        hooks = jQuery.cssHooks[ name ];
        if ( hooks && "expand" in hooks ) {
            value = hooks.expand( value );
            delete props[ name ];

            // not quite $.extend, this wont overwrite keys already present.
            // also - reusing 'index' from above because we have the correct "name"
            for ( index in value ) {
                if ( !( index in props ) ) {
                    props[ index ] = value[ index ];
                    specialEasing[ index ] = easing;
                }
            }
        } else {
            specialEasing[ name ] = easing;
        }
    }
}

function Animation( elem, properties, options ) {
    var result,
        stopped,
        index = 0,
        length = animationPrefilters.length,
        deferred = jQuery.Deferred().always( function() {
            // don't match elem in the :animated selector
            delete tick.elem;
        }),
        tick = function() {
            if ( stopped ) {
                return false;
            }
            var currentTime = fxNow || createFxNow(),
                remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
                // archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497)
                temp = remaining / animation.duration || 0,
                percent = 1 - temp,
                index = 0,
                length = animation.tweens.length;

            for ( ; index < length ; index++ ) {
                animation.tweens[ index ].run( percent );
            }

            deferred.notifyWith( elem, [ animation, percent, remaining ]);

            if ( percent < 1 && length ) {
                return remaining;
            } else {
                deferred.resolveWith( elem, [ animation ] );
                return false;
            }
        },
        animation = deferred.promise({
            elem: elem,
            props: jQuery.extend( {}, properties ),
            opts: jQuery.extend( true, { specialEasing: {} }, options ),
            originalProperties: properties,
            originalOptions: options,
            startTime: fxNow || createFxNow(),
            duration: options.duration,
            tweens: [],
            createTween: function( prop, end ) {
                var tween = jQuery.Tween( elem, animation.opts, prop, end,
                        animation.opts.specialEasing[ prop ] || animation.opts.easing );
                animation.tweens.push( tween );
                return tween;
            },
            stop: function( gotoEnd ) {
                var index = 0,
                    // if we are going to the end, we want to run all the tweens
                    // otherwise we skip this part
                    length = gotoEnd ? animation.tweens.length : 0;
                if ( stopped ) {
                    return this;
                }
                stopped = true;
                for ( ; index < length ; index++ ) {
                    animation.tweens[ index ].run( 1 );
                }

                // resolve when we played the last frame
                // otherwise, reject
                if ( gotoEnd ) {
                    deferred.resolveWith( elem, [ animation, gotoEnd ] );
                } else {
                    deferred.rejectWith( elem, [ animation, gotoEnd ] );
                }
                return this;
            }
        }),
        props = animation.props;

    propFilter( props, animation.opts.specialEasing );

    for ( ; index < length ; index++ ) {
        result = animationPrefilters[ index ].call( animation, elem, props, animation.opts );
        if ( result ) {
            return result;
        }
    }

    jQuery.map( props, createTween, animation );

    if ( jQuery.isFunction( animation.opts.start ) ) {
        animation.opts.start.call( elem, animation );
    }

    jQuery.fx.timer(
        jQuery.extend( tick, {
            elem: elem,
            anim: animation,
            queue: animation.opts.queue
        })
    );

    // attach callbacks from options
    return animation.progress( animation.opts.progress )
        .done( animation.opts.done, animation.opts.complete )
        .fail( animation.opts.fail )
        .always( animation.opts.always );
}

jQuery.Animation = jQuery.extend( Animation, {

    tweener: function( props, callback ) {
        if ( jQuery.isFunction( props ) ) {
            callback = props;
            props = [ "*" ];
        } else {
            props = props.split(" ");
        }

        var prop,
            index = 0,
            length = props.length;

        for ( ; index < length ; index++ ) {
            prop = props[ index ];
            tweeners[ prop ] = tweeners[ prop ] || [];
            tweeners[ prop ].unshift( callback );
        }
    },

    prefilter: function( callback, prepend ) {
        if ( prepend ) {
            animationPrefilters.unshift( callback );
        } else {
            animationPrefilters.push( callback );
        }
    }
});

jQuery.speed = function( speed, easing, fn ) {
    var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
        complete: fn || !fn && easing ||
            jQuery.isFunction( speed ) && speed,
        duration: speed,
        easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
    };

    opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration :
        opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default;

    // normalize opt.queue - true/undefined/null -> "fx"
    if ( opt.queue == null || opt.queue === true ) {
        opt.queue = "fx";
    }

    // Queueing
    opt.old = opt.complete;

    opt.complete = function() {
        if ( jQuery.isFunction( opt.old ) ) {
            opt.old.call( this );
        }

        if ( opt.queue ) {
            jQuery.dequeue( this, opt.queue );
        }
    };

    return opt;
};

jQuery.fn.extend({
    fadeTo: function( speed, to, easing, callback ) {

        // show any hidden elements after setting opacity to 0
        return this.filter( isHidden ).css( "opacity", 0 ).show()

            // animate to the value specified
            .end().animate({ opacity: to }, speed, easing, callback );
    },
    animate: function( prop, speed, easing, callback ) {
        var empty = jQuery.isEmptyObject( prop ),
            optall = jQuery.speed( speed, easing, callback ),
            doAnimation = function() {
                // Operate on a copy of prop so per-property easing won't be lost
                var anim = Animation( this, jQuery.extend( {}, prop ), optall );

                // Empty animations, or finishing resolves immediately
                if ( empty || data_priv.get( this, "finish" ) ) {
                    anim.stop( true );
                }
            };
            doAnimation.finish = doAnimation;

        return empty || optall.queue === false ?
            this.each( doAnimation ) :
            this.queue( optall.queue, doAnimation );
    },
    stop: function( type, clearQueue, gotoEnd ) {
        var stopQueue = function( hooks ) {
            var stop = hooks.stop;
            delete hooks.stop;
            stop( gotoEnd );
        };

        if ( typeof type !== "string" ) {
            gotoEnd = clearQueue;
            clearQueue = type;
            type = undefined;
        }
        if ( clearQueue && type !== false ) {
            this.queue( type || "fx", [] );
        }

        return this.each(function() {
            var dequeue = true,
                index = type != null && type + "queueHooks",
                timers = jQuery.timers,
                data = data_priv.get( this );

            if ( index ) {
                if ( data[ index ] && data[ index ].stop ) {
                    stopQueue( data[ index ] );
                }
            } else {
                for ( index in data ) {
                    if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
                        stopQueue( data[ index ] );
                    }
                }
            }

            for ( index = timers.length; index--; ) {
                if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) {
                    timers[ index ].anim.stop( gotoEnd );
                    dequeue = false;
                    timers.splice( index, 1 );
                }
            }

            // start the next in the queue if the last step wasn't forced
            // timers currently will call their complete callbacks, which will dequeue
            // but only if they were gotoEnd
            if ( dequeue || !gotoEnd ) {
                jQuery.dequeue( this, type );
            }
        });
    },
    finish: function( type ) {
        if ( type !== false ) {
            type = type || "fx";
        }
        return this.each(function() {
            var index,
                data = data_priv.get( this ),
                queue = data[ type + "queue" ],
                hooks = data[ type + "queueHooks" ],
                timers = jQuery.timers,
                length = queue ? queue.length : 0;

            // enable finishing flag on private data
            data.finish = true;

            // empty the queue first
            jQuery.queue( this, type, [] );

            if ( hooks && hooks.stop ) {
                hooks.stop.call( this, true );
            }

            // look for any active animations, and finish them
            for ( index = timers.length; index--; ) {
                if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
                    timers[ index ].anim.stop( true );
                    timers.splice( index, 1 );
                }
            }

            // look for any animations in the old queue and finish them
            for ( index = 0; index < length; index++ ) {
                if ( queue[ index ] && queue[ index ].finish ) {
                    queue[ index ].finish.call( this );
                }
            }

            // turn off finishing flag
            delete data.finish;
        });
    }
});

jQuery.each([ "toggle", "show", "hide" ], function( i, name ) {
    var cssFn = jQuery.fn[ name ];
    jQuery.fn[ name ] = function( speed, easing, callback ) {
        return speed == null || typeof speed === "boolean" ?
            cssFn.apply( this, arguments ) :
            this.animate( genFx( name, true ), speed, easing, callback );
    };
});

// Generate shortcuts for custom animations
jQuery.each({
    slideDown: genFx("show"),
    slideUp: genFx("hide"),
    slideToggle: genFx("toggle"),
    fadeIn: { opacity: "show" },
    fadeOut: { opacity: "hide" },
    fadeToggle: { opacity: "toggle" }
}, function( name, props ) {
    jQuery.fn[ name ] = function( speed, easing, callback ) {
        return this.animate( props, speed, easing, callback );
    };
});

jQuery.timers = [];
jQuery.fx.tick = function() {
    var timer,
        i = 0,
        timers = jQuery.timers;

    fxNow = jQuery.now();

    for ( ; i < timers.length; i++ ) {
        timer = timers[ i ];
        // Checks the timer has not already been removed
        if ( !timer() && timers[ i ] === timer ) {
            timers.splice( i--, 1 );
        }
    }

    if ( !timers.length ) {
        jQuery.fx.stop();
    }
    fxNow = undefined;
};

jQuery.fx.timer = function( timer ) {
    jQuery.timers.push( timer );
    if ( timer() ) {
        jQuery.fx.start();
    } else {
        jQuery.timers.pop();
    }
};

jQuery.fx.interval = 13;

jQuery.fx.start = function() {
    if ( !timerId ) {
        timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval );
    }
};

jQuery.fx.stop = function() {
    clearInterval( timerId );
    timerId = null;
};

jQuery.fx.speeds = {
    slow: 600,
    fast: 200,
    // Default speed
    _default: 400
};

return jQuery;
});