Justinzh1/Emunah

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app/assets/javascripts/components/family_list.es6.jsx

Summary

Maintainability
F
4 days
Test Coverage

Function handleKeyPress has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
Open

  handleKeyPress(event) {
    str = String(event.target.value);
    if (str == '') {
      this.setState({
        families: this.state.total
Severity: Minor
Found in app/assets/javascripts/components/family_list.es6.jsx - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function render has 60 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  render () {
      families = []
      for (var i=0; i < this.state.families.length; i++) {
          var family = this.state.families[i]

Severity: Major
Found in app/assets/javascripts/components/family_list.es6.jsx - About 2 hrs to fix

    File family_list.es6.jsx has 259 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    const KEYS = ["membership", "discovery", "hobbies", "skills", "activities", "committees"]
    
    class FamilyList extends React.Component {
      constructor(props) {
        super(props)
    Severity: Minor
    Found in app/assets/javascripts/components/family_list.es6.jsx - About 2 hrs to fix

      Function handleKeyPress has 34 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        handleKeyPress(event) {
          str = String(event.target.value);
          if (str == '') {
            this.setState({
              families: this.state.total
      Severity: Minor
      Found in app/assets/javascripts/components/family_list.es6.jsx - About 1 hr to fix

        Function render has 30 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          render () {
            var info = []
            for (var i=0; i<KEYS.length; i++) {
              var key = KEYS[i];
              var fam = String(this.props.family[key]).split(', ')
        Severity: Minor
        Found in app/assets/javascripts/components/family_list.es6.jsx - About 1 hr to fix

          Function render has 29 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              render () {
              var edit = "/families/" + this.props.family.id + "/families";
              var del = "/families/" + this.props.family.id;
              var show = "/families/" + this.props.family.id;
          
          
          Severity: Minor
          Found in app/assets/javascripts/components/family_list.es6.jsx - About 1 hr to fix

            Function render has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
            Open

              render () {
                  families = []
                  for (var i=0; i < this.state.families.length; i++) {
                      var family = this.state.families[i]
            
            
            Severity: Minor
            Found in app/assets/javascripts/components/family_list.es6.jsx - About 45 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

              handleKeyPress(event) {
                str = String(event.target.value);
                if (str == '') {
                  this.setState({
                    families: this.state.total
            Severity: Major
            Found in app/assets/javascripts/components/family_list.es6.jsx and 1 other location - About 2 days to fix
            app/assets/javascripts/components/submittal_list.es6.jsx on lines 16..55

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 382.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 4 locations. Consider refactoring.
            Open

              handleDelete() {
                var token = document.getElementsByName("csrf-token")[0].content;
                if (this.state.delete != null) {
                  fetch(this.state.delete, {
                    method: 'DELETE',
            Severity: Major
            Found in app/assets/javascripts/components/family_list.es6.jsx and 3 other locations - About 4 hrs to fix
            app/assets/javascripts/components/person_list.es6.jsx on lines 62..74
            app/assets/javascripts/components/submittal_list.es6.jsx on lines 142..154
            app/assets/javascripts/components/user_list.es6.jsx on lines 105..117

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 115.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

              filterFamilies(key) {
                return (a,b) => {
                  aLower = a[key].toLowerCase();
                  bLower = b[key].toLowerCase();
                  if (a[key] > b[key]) return 1;
            Severity: Major
            Found in app/assets/javascripts/components/family_list.es6.jsx and 1 other location - About 3 hrs to fix
            app/assets/javascripts/components/user_list.es6.jsx on lines 16..24

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 98.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

              handleDelete(id) {
                var families = this.state.families.filter((family) => {
                  return !(family.id === id);
                })
                this.setState({
            Severity: Major
            Found in app/assets/javascripts/components/family_list.es6.jsx and 2 other locations - About 1 hr to fix
            app/assets/javascripts/components/submittal_list.es6.jsx on lines 7..14
            app/assets/javascripts/components/user_list.es6.jsx on lines 7..14

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 68.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 3 locations. Consider refactoring.
            Open

                  <div className="input-group">
                    <input 
                      type="text" 
                      className="form-control" 
                      aria-describedby="basic-addon1" 
            Severity: Major
            Found in app/assets/javascripts/components/family_list.es6.jsx and 2 other locations - About 1 hr to fix
            app/assets/javascripts/components/submittal_list.es6.jsx on lines 95..103
            app/assets/javascripts/components/user_list.es6.jsx on lines 66..74

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 67.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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