File repository.rb
has 840 lines of code (exceeds 250 allowed). Consider refactoring. Open
module Katello
# rubocop:disable Metrics/ClassLength
class Repository < Katello::Model
audited
Class Repository
has 104 methods (exceeds 20 allowed). Consider refactoring. Open
class Repository < Katello::Model
audited
#pulp uses pulp id to sync with 'yum_distributor' on the end
PULP_ID_MAX_LENGTH = 220
Method build_clone
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def build_clone(options)
to_env = options[:environment]
version = options[:version]
content_view = options[:content_view] || to_env.default_content_view
to_version = version || content_view.version(to_env)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_clone
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def build_clone(options)
to_env = options[:environment]
version = options[:version]
content_view = options[:content_view] || to_env.default_content_view
to_version = version || content_view.version(to_env)
Method safe_render_container_name
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.safe_render_container_name(repository, pattern = nil)
# pattern provided / env pattern provided
# | 00 | 01 | 11 | 10
# ----------------+-----+-----+-----+------
# env exists / 00| 4 | n/a | n/a | 4
Method safe_render_container_name
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def self.safe_render_container_name(repository, pattern = nil)
# pattern provided / env pattern provided
# | 00 | 01 | 11 | 10
# ----------------+-----+-----+-----+------
# env exists / 00| 4 | n/a | n/a | 4
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method full_path
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def full_path(smart_proxy = nil, force_http = false)
pulp_uri = URI.parse(smart_proxy ? smart_proxy.url : ::SmartProxy.pulp_primary.url)
scheme = force_http ? 'http' : 'https'
if docker?
"#{pulp_uri.host.downcase}/#{container_repository_name}"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method target_repository
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def target_repository
fail _("This is not a linked repository") if primary?
return nil if self.archived_instance.nil?
#this is an environment repo, and the archived_instance is a primary (not always true with composite)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method destroyable?
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def destroyable?(remove_from_content_view_versions = false)
if self.environment.try(:library?) && self.content_view.default?
if self.environment.organization.being_deleted?
return true
elsif self.custom? && self.deletable?(remove_from_content_view_versions)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return true
Method search_by_redhat
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.search_by_redhat(_key, operator, value)
value = value == 'true'
value = !value if operator == '<>'
product_ids = Katello::Product.redhat.select(:id)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method exist_for_environment?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def exist_for_environment?(environment, content_view, attribute = nil)
if environment.present? && content_view.in_environment?(environment)
repos = content_view.version(environment).repos(environment)
repos.any? do |repo|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
::Katello::Erratum.joins(
"INNER JOIN #{erratum_package} on #{erratum_package}.erratum_id = #{errata}.id",
"INNER JOIN #{repository_errata} on #{repository_errata}.erratum_id = #{errata}.id",
"INNER JOIN #{rpm} on #{rpm}.filename = #{erratum_package}.filename",
"INNER JOIN #{repository_rpm} on #{repository_rpm}.rpm_id = #{rpm}.id").
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
::Katello::Erratum.joins(
"INNER JOIN #{erratum_package} on #{erratum_package}.erratum_id = #{errata}.id",
"INNER JOIN #{msep} on #{msep}.erratum_package_id = #{erratum_package}.id",
"INNER JOIN #{repository_errata} on #{repository_errata}.erratum_id = #{errata}.id",
"INNER JOIN #{repository_module_stream} on #{repository_module_stream}.module_stream_id = #{msep}.module_stream_id").
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def check_ready_to_act!
blocking_tasks = content_views&.map { |cv| cv.blocking_task }&.compact
if blocking_tasks&.any?
errored_tasks = blocking_tasks
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 38.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
apipie :class, desc: "A class representing #{model_name.human} object" do
name 'Repository'
refs 'Repository'
sections only: %w[all additional]
prop_group :katello_basic_props, Katello::Model, meta: { friendly_name: 'Repository' }
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 36.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if product_ids.empty?
{:conditions => "1=0"}
else
operator = value ? 'IN' : 'NOT IN'
{:conditions => "#{Katello::Repository.table_name}.root_id #{operator} (#{root_ids.join(',')})"}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 28.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76