Method advance_queue
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def advance_queue
p "Advancing"
return false unless online? && printing?
p "Advancing 1"
wait_until_clear
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method advance_queue
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def advance_queue
p "Advancing"
return false unless online? && printing?
p "Advancing 1"
wait_until_clear
Method run_main_queue
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def run_main_queue
p "Run main ququeueueu 111"
return nil if paused?
p "Run main ququeueueu 22"
if @queue_index < @queue_length
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return true
Method apply_multipliers
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def apply_multipliers
@gcode_object.lines[@queue_index].speed_multiplier = config.speed_multiplier unless config.speed_multiplier.nil?
@gcode_object.lines[@queue_index].extrusion_multiplier = config.extrusion_multiplier unless config.extrusion_multiplier.nil?
@gcode_object.lines[@queue_index].travel_multiplier = config.travel_multiplier unless config.travel_multiplier.nil?
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"