File operation.py
has 430 lines of code (exceeds 250 allowed). Consider refactoring. Wontfix
from __future__ import annotations
import time
import traceback
Function choose_zone_theme
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Wontfix
def choose_zone_theme(self, zone: list, scope: tp.Scope) -> None:
""" 识别主题曲区域 """
# 定位 Chapter 编号
ocr = []
act_id = 999
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function choose_zone_supple
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Wontfix
def choose_zone_supple(self, zone: list, scope: tp.Scope) -> None:
""" 识别别传/插曲区域 """
try_times = 5
zoneIndex = {}
for x in zone_list.values():
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function transition
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Wontfix
def transition(self) -> bool:
# 选择剩余次数不为 0 的任务
while len(self.plan) > 0 and self.plan[0][1] == 0:
self.switch_plan()
# 如果任务列表为空则退出
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function choose_level
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Wontfix
def choose_level(self, level: str) -> None:
""" 在终端主界面选择关卡 """
if level == 'pre_ope':
logger.info(f'前往上一次关卡')
self.tap_element('terminal_pre')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function choose_zone_resource
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Wontfix
def choose_zone_resource(self, zone: list) -> None:
""" 识别资源收集区域 """
ocr = ocrhandle.predict(self.recog.img)
unable = list(filter(lambda x: x[1] in ['不可进入', '本日16:00开启'], ocr))
ocr = list(filter(lambda x: x[1] in weekly_zones, ocr))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function run
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Wontfix
def run(self, level: str = None, times: int = -1, potion: int = 0, originite: int = 0, eliminate: int = 0, plan: list = None):
"""
:param level: str, 指定关卡,默认为前往上一次关卡或当前界面关卡
:param times: int, 作战的次数上限,-1 为无限制,默认为 -1
:param potion: int, 使用药剂恢复体力的次数上限,-1 为无限制,默认为 0
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function operator_before_elimi
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Wontfix
def operator_before_elimi(self) -> bool:
# 如果每周剿灭完成情况未知,退回到终端主界面选择关卡
if self.eliminate_state == 0:
self.get_navigation()
self.tap_element('nav_terminal')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function operator_before
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Wontfix
def operator_before(self) -> bool:
# 关卡未选定,退回到终端主界面选择关卡
if not self.level_choosed:
self.get_navigation()
self.tap_element('nav_terminal')
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function run
has 6 arguments (exceeds 4 allowed). Consider refactoring. Wontfix
def run(self, level: str = None, times: int = -1, potion: int = 0, originite: int = 0, eliminate: int = 0, plan: list = None):
Function terminal_main
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def terminal_main(self) -> bool:
if self.eliminate_state != 3:
eliminate_todo = self.find('terminal_eliminate')
# 检查每周剿灭完成情况
if eliminate_todo is not None:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ope_ongoing
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Wontfix
def ope_ongoing(self) -> None:
if self.wait_total < self.wait_start:
if self.wait_total == 0:
logger.info(f'等待 {self.wait_start} 秒')
self.wait_total += self.wait_pre
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function recover_originite
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def recover_originite(self) -> bool:
if self.originite == 0:
if self.potion != 0:
# 转而去使用药剂恢复
self.tap_element('ope_recover_potion')
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function recover_potion
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def recover_potion(self) -> bool:
if self.potion == 0:
if self.originite != 0:
# 转而去使用源石恢复
self.tap_element('ope_recover_originite')
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Wontfix
return self.recover_potion()
Avoid too many return
statements within this function. Wontfix
return self.recover_originite()
Avoid too many return
statements within this function. Open
return
Avoid too many return
statements within this function. Wontfix
return True
Avoid too many return
statements within this function. Open
return
Avoid too many return
statements within this function. Open
return
Function ope_finish
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def ope_finish(self) -> None:
# 更新 wait_start
if self.wait_total > 0:
if self.wait_start == 0:
self.wait_start = self.wait_total - self.wait_pre
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Refactor this function to reduce its Cognitive Complexity from 23 to the 15 allowed. Wontfix
def choose_level(self, level: str) -> None:
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a function is to understand. Functions with high Cognitive Complexity will be difficult to maintain.
See
Refactor this function to reduce its Cognitive Complexity from 27 to the 15 allowed. Open
def choose_zone_supple(self, zone: list, scope: tp.Scope) -> None:
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a function is to understand. Functions with high Cognitive Complexity will be difficult to maintain.
See
Refactor this function to reduce its Cognitive Complexity from 20 to the 15 allowed. Wontfix
def choose_zone_resource(self, zone: list) -> None:
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a function is to understand. Functions with high Cognitive Complexity will be difficult to maintain.
See
Refactor this function to reduce its Cognitive Complexity from 30 to the 15 allowed. Wontfix
def choose_zone_theme(self, zone: list, scope: tp.Scope) -> None:
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a function is to understand. Functions with high Cognitive Complexity will be difficult to maintain.
See
Refactor this function to reduce its Cognitive Complexity from 23 to the 15 allowed. Wontfix
def transition(self) -> bool:
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a function is to understand. Functions with high Cognitive Complexity will be difficult to maintain.