Showing 254 of 254 total issues
Function fetchUserID
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
func fetchUserID(oktaID: String, completion: @escaping (Swift.Result<FetchUserIdQuery.Data.User, Error>) -> Void) {
apollo.fetch(query: FetchUserIdQuery(oktaId: oktaID), cachePolicy: .returnCacheDataElseFetch) { result in
switch result {
case .failure(let error):
print("Error getting user ID: \(error)")
Function authenticateWithSessionToken
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
func authenticateWithSessionToken(sessionToken: String,
callback: @escaping (OIDAuthState?, OktaOidcError?) -> Void) {
self.downloadOidcConfiguration() { oidConfig, error in
guard let oidConfig = oidConfig else {
callback(nil, error)
Function constraint
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
@discardableResult func constraint(firstView: UIView, to secondView: UIView, top: NSLayoutConstraint? = nil, bot: NSLayoutConstraint? = nil, left: NSLayoutConstraint? = nil, right: NSLayoutConstraint? = nil) -> [NSLayoutConstraint] {
let topConst: NSLayoutConstraint
let botConst: NSLayoutConstraint
let leftConst: NSLayoutConstraint
let rightConst: NSLayoutConstraint
Function setupSubviews
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
func setupSubviews() {
editProfileView.backgroundColor = #colorLiteral(red: 0.1721869707, green: 0.1871494651, blue: 0.2290506661, alpha: 1)
editProfileView.layer.cornerRadius = 12
imageBackgroundView.backgroundColor = #colorLiteral(red: 0.7410163879, green: 0.4183317125, blue: 0.4147843719, alpha: 1)
Identical blocks of code found in 2 locations. Consider refactoring. Open
@objc func stopEditingTextInput() {
if let textField = self.textFieldBeingEdited {
textField.resignFirstResponder()
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 77.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
@objc func stopEditingTextInput() {
if let textField = self.textFieldBeingEdited {
textField.resignFirstResponder()
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 77.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function signOut
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
func signOut(viewController: UIViewController, completion: @escaping () -> Void) {
guard let stateManager = stateManager, let oktaOidc = oktaOidc else { return }
let options: OktaSignOutOptions = [.revokeAccessToken, .revokeRefreshToken, .removeTokensFromStorage]
oktaOidc.signOut(with: options, authStateManager: stateManager, from: viewController, progressHandler: { currentOption in
if currentOption.contains(.revokeAccessToken) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateViews
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
func updateViews() {
guard
let event = event,
let urlString = event.image,
let url = URL(string: urlString),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateViewsHomeVC
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
private func updateViewsHomeVC() {
guard
let event = event,
// let urlCreatorString = event.creator.profileImage,
// let urlCreator = URL(string: urlCreatorString),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function editViewConstraints
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
func editViewConstraints() {
let window = UIApplication.shared.windows.filter {$0.isKeyWindow}.first
if let window = window {
Function loadImageFT
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
func loadImageFT(forCell cell: FeaturedCollectionViewCell, forItemAt indexPath: IndexPath) {
guard let event = events?[indexPath.item] else { return }
if let cachedImage = cache.value(for: event.id) {
cell.eventImageView?.image = cachedImage
Function loadImageTV
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
func loadImageTV(forCell cell: EventTableViewCell, forItemAt indexPath: IndexPath) {
guard let event = filteredEvents?[indexPath.item] else { return }
if let cachedImage = cache.value(for: event.id) {
cell.eventImageView?.image = cachedImage
Function setFilterLabel
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private func setFilterLabel() {
guard let filter = filter, let filterLabel = filterLabel else { return }
filterLabel.text = "All Events"
if let index = filter.index {
filterLabel.text = "By term \"\(index)\""
Function loadImageCV
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
func loadImageCV(forCell cell: EventCollectionViewCell, forItemAt indexPath: IndexPath) {
guard let event = filteredEvents?[indexPath.item] else { return }
if let cachedImage = cache.value(for: event.id) {
cell.eventImageView?.image = cachedImage
Identical blocks of code found in 2 locations. Consider refactoring. Open
if let keyboardRect = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect,
keyboardRect.height != 0 {
keyboardSize = keyboardRect
} else if let keyboardRect = notification.userInfo?["UIKeyboardBoundsUserInfoKey"] as? CGRect {
keyboardSize = keyboardRect
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 74.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if let keyboardRect = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect,
keyboardRect.height != 0 {
keyboardSize = keyboardRect
} else if let keyboardRect = notification.userInfo?["UIKeyboardBoundsUserInfoKey"] as? CGRect {
keyboardSize = keyboardRect
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 74.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function buttonTapped
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
func buttonTapped(cell: TagCollectionViewCell) {
guard let tag = cell.filterTag else { return }
if cell.isActive {
guard let indexPath = selectedTagsCollectionView.indexPath(for: cell) else { return }
for tagFilter in selectedFilters {
Function saveTapped
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
func saveTapped() {
guard
let firstName = firstNameTextField.text,
let lastName = lastNameTextField.text,
let apolloController = apolloController
Similar blocks of code found in 2 locations. Consider refactoring. Open
if tableView == eventTableView {
guard let cell = eventTableView.dequeueReusableCell(withIdentifier: "EventTableViewCell", for: indexPath) as? EventTableViewCell
else { return UITableViewCell() }
let event = filteredEvents?[indexPath.row]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 72.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if collectionView == eventCollectionView {
guard let cell = eventCollectionView.dequeueReusableCell(withReuseIdentifier: "EventCollectionViewCell", for: indexPath) as? EventCollectionViewCell else { return UICollectionViewCell() }
let event = filteredEvents?[indexPath.item]
loadImageCV(forCell: cell, forItemAt: indexPath)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 72.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76