LearnPAd/learnpad

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lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java

Summary

Maintainability
F
1 wk
Test Coverage

File OntologyViewer.java has 616 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*
 *  OntologyViewer.java
 *
 *  Niraj Aswani, 12/March/07
 *

    Method annotationUpdated has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring.
    Open

      public void annotationUpdated(AnnotationEvent ae) {
        if(ontologyTreePanel.getCurrentOntology() == null) return;
    
        Annotation currentAnnot = (Annotation)ae.getSource();
        // what we need to do is to add this to className2AnnotationList if

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method getAnnotationsWithClassOrInstanceFeature has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
    Open

      private HashMap<String, ArrayList<Annotation>> getAnnotationsWithClassOrInstanceFeature(
        AnnotationSet set, String aClassName) {
        Integer setId = null;
        if(asID2ASName.values() != null
          && asID2ASName.values().contains(set.getName())) {

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    OntologyViewer has 29 methods (exceeds 20 allowed). Consider refactoring.
    Open

    public class OntologyViewer extends AbstractDocumentView implements
                                                            CreoleListener,
                                                            AnnotationSetListener,
                                                            AnnotationListener,
                                                            OntologyModificationListener {

      Method annotationRemoved has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
      Open

        public void annotationRemoved(AnnotationSetEvent ase) {
          if(ontologyTreePanel.getCurrentOntology() == null) return;
      
          Annotation currentAnnot = ase.getAnnotation();
          currentAnnot.removeAnnotationListener(this);

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method annotationUpdated has 77 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        public void annotationUpdated(AnnotationEvent ae) {
          if(ontologyTreePanel.getCurrentOntology() == null) return;
      
          Annotation currentAnnot = (Annotation)ae.getSource();
          // what we need to do is to add this to className2AnnotationList if

        Method resourceAdded has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
        Open

          public void resourceAdded(Ontology ontology, OResource resource) {
            boolean shouldSelectAgain = false;
            int index = ontologies.indexOf(ontology);
            if(index < 0) return;
            if(ontologyCB.getSelectedIndex() == index) {

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method getAnnotationsWithClassOrInstanceFeature has 66 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          private HashMap<String, ArrayList<Annotation>> getAnnotationsWithClassOrInstanceFeature(
            AnnotationSet set, String aClassName) {
            Integer setId = null;
            if(asID2ASName.values() != null
              && asID2ASName.values().contains(set.getName())) {

          Method annotationAdded has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
          Open

            public void annotationAdded(AnnotationSetEvent ase) {
              if(ontologyTreePanel.getCurrentOntology() == null) return;
          
              Annotation currentAnnot = ase.getAnnotation();
              currentAnnot.addAnnotationListener(this);

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method annotationAdded has 62 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            public void annotationAdded(AnnotationSetEvent ase) {
              if(ontologyTreePanel.getCurrentOntology() == null) return;
          
              Annotation currentAnnot = ase.getAnnotation();
              currentAnnot.addAnnotationListener(this);

            Method initLocalData has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
            Open

              protected void initLocalData() {
                className2AnnotationList.clear();
                asID2ASName.clear();
                HashMap<String, ArrayList<Annotation>> temp =
                  getAnnotationsWithClassOrInstanceFeature(document.getAnnotations(), null);

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method resourceAdded has 57 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              public void resourceAdded(Ontology ontology, OResource resource) {
                boolean shouldSelectAgain = false;
                int index = ontologies.indexOf(ontology);
                if(index < 0) return;
                if(ontologyCB.getSelectedIndex() == index) {

              Method refreshOntologyCB has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
              Open

                private void refreshOntologyCB(Ontology ontology, boolean removed) {
                  if(removed) {
                    // first we need to see if there exists any instance in the system
                    // that has the same id, if so, we don't want to remove this
                    int index = ontologies.indexOf(ontology);

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Method initGUI has 38 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                public void initGUI() {
                  // get a pointer to the textual view used for highlights
                  Iterator centralViewsIter = owner.getCentralViews().iterator();
                  while(documentTextualDocumentView == null && centralViewsIter.hasNext()) {
                    DocumentView aView = (DocumentView)centralViewsIter.next();

                Method initLocalData has 33 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                  protected void initLocalData() {
                    className2AnnotationList.clear();
                    asID2ASName.clear();
                    HashMap<String, ArrayList<Annotation>> temp =
                      getAnnotationsWithClassOrInstanceFeature(document.getAnnotations(), null);

                  Method annotationRemoved has 32 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                    public void annotationRemoved(AnnotationSetEvent ase) {
                      if(ontologyTreePanel.getCurrentOntology() == null) return;
                  
                      Annotation currentAnnot = ase.getAnnotation();
                      currentAnnot.removeAnnotationListener(this);

                    Method initGUI has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
                    Open

                      public void initGUI() {
                        // get a pointer to the textual view used for highlights
                        Iterator centralViewsIter = owner.getCentralViews().iterator();
                        while(documentTextualDocumentView == null && centralViewsIter.hasNext()) {
                          DocumentView aView = (DocumentView)centralViewsIter.next();

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Avoid deeply nested control flow statements.
                    Open

                                if(currentAnnot.getId().equals(annots.get(i).getId())) {
                                  annots.remove(currentAnnot);
                                  break outer;
                                }

                      Avoid deeply nested control flow statements.
                      Open

                                  if(className2AnnotationList.containsKey(key)
                                    && temp.get(key) != null) {
                                    className2AnnotationList.get(key).addAll(temp.get(key));
                                    continue;
                                  }

                        Method resourcePropertyValueChanged has 5 arguments (exceeds 4 allowed). Consider refactoring.
                        Open

                          public void resourcePropertyValueChanged(Ontology ontology,
                            OResource resource, RDFProperty property, Object value, int eventType) {

                          Method ontologyReset has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                          Open

                            public void ontologyReset(Ontology ontology) {
                              boolean shouldSelectAgain = false;
                              int index = ontologies.indexOf(ontology);
                              if(index < 0) return;
                          
                          

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method resourcesRemoved has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                          Open

                            public void resourcesRemoved(Ontology ontology, String[] deletedResources) {
                              boolean shouldSelectAgain = false;
                              int index = ontologies.indexOf(ontology);
                              if(index < 0) return;
                          
                          

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Method loadOntologies has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                          Open

                            private void loadOntologies() {
                              if(ontologies == null) {
                                ontologies = new ArrayList<Ontology>();
                                java.util.List lrs = gate.Gate.getCreoleRegister().getPublicLrInstances();
                                Iterator iter1 = lrs.iterator();

                          Cognitive Complexity

                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                          A method's cognitive complexity is based on a few simple rules:

                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                          • Code is considered more complex for each "break in the linear flow of the code"
                          • Code is considered more complex when "flow breaking structures are nested"

                          Further reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                              if(asID2ASName.values() != null && asID2ASName.values().contains(set)) {
                                Iterator<Integer> iter = asID2ASName.keySet().iterator();
                                while(iter.hasNext()) {
                                  Integer tempId = iter.next();
                                  String setString = asID2ASName.get(tempId);
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 416..431

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 116.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                              if(asID2ASName.values() != null && asID2ASName.values().contains(set)) {
                                Iterator<Integer> iter = asID2ASName.keySet().iterator();
                                while(iter.hasNext()) {
                                  Integer tempId = iter.next();
                                  String setString = asID2ASName.get(tempId);
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 333..348

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 116.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                                  if(subMap.containsKey(aValue)) {
                                    ArrayList<Annotation> annotList = subMap.get(aValue);
                                    annotList.add(currentAnnot);
                                    subMap.put(aValue, annotList);
                                  }
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 402..411

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 68.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                              if(className2AnnotationList.containsKey(aValue)) {
                                ArrayList<Annotation> annotList = className2AnnotationList.get(aValue);
                                annotList.add(currentAnnot);
                                className2AnnotationList.put(aValue, annotList);
                              }
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 506..515

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 68.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                              if(map.containsKey(ontoClassName)) {
                                aName = (String)map.get(ontoClassName);
                              }
                              else if(map.containsKey(ontoInstanceName)) {
                                aName = (String)map.get(ontoInstanceName);
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 380..388

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 52.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 2 locations. Consider refactoring.
                          Open

                              if(map.containsKey(ontoClassName)) {
                                aName = (String)map.get(ontoClassName);
                              }
                              else if(map.containsKey(ontoInstanceName)) {
                                aName = (String)map.get(ontoInstanceName);
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 279..287

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 52.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                            public void registerHooks() {
                              documentTextArea.addMouseListener(annotationAction);
                              documentTextArea.addMouseMotionListener(annotationAction);
                              if(ontologyTreePanel != null) {
                                if(ontologyTreePanel.ontoTreeListener != null) {
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 532..540

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 49.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                            public void unregisterHooks() {
                              documentTextArea.removeMouseListener(annotationAction);
                              documentTextArea.removeMouseMotionListener(annotationAction);
                              if(ontologyTreePanel != null) {
                                if(ontologyTreePanel.ontoTreeListener != null) {
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 522..530

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 49.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 3 locations. Consider refactoring.
                          Open

                                for(String key : selectionMap.keySet()) {
                                  Boolean val = selectionMap.get(key);
                                  if(newMap.containsKey(key)) {
                                    newMap.put(key, val);
                                  }
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 734..739
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 781..786

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 44.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 3 locations. Consider refactoring.
                          Open

                              for(String key : selectionMap.keySet()) {
                                Boolean val = selectionMap.get(key);
                                if(newMap.containsKey(key)) {
                                  newMap.put(key, val);
                                }
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 781..786
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 845..850

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 44.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 3 locations. Consider refactoring.
                          Open

                              for(String key : selectionMap.keySet()) {
                                Boolean val = selectionMap.get(key);
                                if(newMap.containsKey(key)) {
                                  newMap.put(key, val);
                                }
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 734..739
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 845..850

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 44.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                            public void resourceUnloaded(CreoleEvent creoleEvent) {
                              Resource rs = creoleEvent.getResource();
                              if(rs instanceof Ontology) {
                                // we are interested
                                ((Ontology)rs).removeOntologyModificationListener(this);
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 671..677

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 44.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Similar blocks of code found in 2 locations. Consider refactoring.
                          Open

                            public void resourceLoaded(CreoleEvent creoleEvent) {
                              Resource rs = creoleEvent.getResource();
                              if(rs instanceof Ontology) {
                                ((Ontology)rs).addOntologyModificationListener(this);
                                refreshOntologyCB((Ontology)rs, false);
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 684..691

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 44.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 3 locations. Consider refactoring.
                          Open

                              if(index >= 0) {
                                aValue = aName.substring(index + 1, aName.length());
                              }
                              else {
                                aValue = aName;
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 395..400
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 498..503

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 40.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 3 locations. Consider refactoring.
                          Open

                              if(index >= 0) {
                                aValue = aName.substring(index + 1, aName.length());
                              }
                              else {
                                aValue = aName;
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 294..299
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 498..503

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 40.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Identical blocks of code found in 3 locations. Consider refactoring.
                          Open

                                if(index >= 0) {
                                  aValue = aName.substring(index + 1, aName.length());
                                }
                                else {
                                  aValue = aName;
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 294..299
                          lp-ontology-recommender/src/main/resources/gate/plugins/Ontology_Tools/src/gate/creole/ontology/ocat/OntologyViewer.java on lines 395..400

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 40.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

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