roles/villager.js
var votes = require("../lib/votes");
module.exports = function() {
return {
name: "Villager",
side: "village",
actions: {
vote: votes.getVoteAction("", "vote"),
skipVote: {
isAvailable: function(player) {
return player.room.gameplay.nbDays > 1 && player.room.currentStage === "vote" && !player.roles.dead && !player.skipVote;
},
type: "button",
options: {submit: "Passer le vote"},
execute: function(player) {
player.skipVote = true;
player.sendAvailableActions();
var skip = player.room.players.every(function(p) {
return p.player.roles.dead
|| p.player.roles.gamemaster
|| p.player.skipVote;
});
if(skip) {
// skipVote is reset during vote execution
player.room.endStage();
}
}
}
},
channels: {
village: {r: true, w: false, n: "Village", p: 20}
}
};
};