File DOMNodeTest.java
has 1116 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* MIT License
*
* Copyright (c) 2014 - 2024 LoboEvolution
*
Method testAppendChild
has 186 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void testAppendChild() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
final Element elm = document.createElement("body");
Method removeChild2
has 140 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void removeChild2() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
final Element body = document.createElement("body");
Method prependChild
has 120 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void prependChild() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
final Element elm = document.createElement("body");
Method prependChild
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
@Test
public void prependChild() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
final Element elm = document.createElement("body");
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method insertBefore2
has 93 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void insertBefore2() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
final Element body = document.createElement("body");
Method normalize2
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void normalize2() {
document = sampleHtmlFile();
assertEquals(2, document.getChildNodes().getLength());
final Element elm = document.createElement("body");
Method testAppendChild
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
@Test
public void testAppendChild() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
final Element elm = document.createElement("body");
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
DOMNodeTest
has 24 methods (exceeds 20 allowed). Consider refactoring. Open
public class DOMNodeTest extends LoboUnitTest {
private static Document document;
private static DOMImplementationImpl impl;
Method replaceChild2
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void replaceChild2() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
final Element body = document.createElement("body");
Method removeChild
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void removeChild() throws DOMException {
document = sampleHtmlFile();
final Element html = document.getDocumentElement();
Element elm = document.createElement("body");
Method getNodeValue
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void getNodeValue() {
document = sampleHtmlFile();
final Element elm = document.createElement("p");
assertEquals("P", elm.getNodeName());
Method compareDocumentPosition1
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Test
public void compareDocumentPosition1() {
document = sampleHtmlFile();
final Node html = document.getDocumentElement();
final Element div1 = document.createElement("div");
Refactor this method to reduce its Cognitive Complexity from 20 to the 15 allowed. Open
public void testAppendChild() throws DOMException {
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Define a constant instead of duplicating this literal "\t " 4 times. Open
html.appendChild(document.createTextNode("\t "));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Define a constant instead of duplicating this literal "use-computed-styles" 5 times. Open
assertTrue(config.canSetParameter("use-computed-styles", false));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Define a constant instead of duplicating this literal "comments" 4 times. Open
assertTrue(config.canSetParameter("comments", false));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Remove this useless assignment to local variable "last". Open
final Node last = fragment.getLastChild();
- Read upRead up
- Exclude checks
A dead store happens when a local variable is assigned a value that is not read by any subsequent instruction. Calculating or retrieving a value only to then overwrite it or throw it away, could indicate a serious error in the code. Even if it's not an error, it is at best a waste of resources. Therefore all calculated values should be used.
Noncompliant Code Example
i = a + b; // Noncompliant; calculation result not used before value is overwritten i = compute();
Compliant Solution
i = a + b; i += compute();
Exceptions
This rule ignores initializations to -1, 0, 1, null
, true
, false
and ""
.
See
- MITRE, CWE-563 - Assignment to Variable without Use ('Unused Variable')
- CERT, MSC13-C. - Detect and remove unused values
- CERT, MSC56-J. - Detect and remove superfluous code and values
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Define a constant instead of duplicating this literal "inside p" 3 times. Open
p.appendChild(document.createTextNode("inside p"));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "normalize-characters" 6 times. Open
assertTrue(config.canSetParameter("normalize-characters", false));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal " " 3 times. Open
elm.appendChild(document.createTextNode(" "));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Define a constant instead of duplicating this literal "Must throw exception." 30 times. Open
fail("Must throw exception.");
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Define a constant instead of duplicating this literal "inside div" 3 times. Open
div.appendChild(document.createTextNode("inside div"));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Define a constant instead of duplicating this literal "css-whitespace-processing" 4 times. Open
assertTrue(config.canSetParameter("css-whitespace-processing", false));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Define a constant instead of duplicating this literal "
" 8 times. Open
html.appendChild(document.createTextNode("\n "));
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Make the enclosing method "static" or remove this set. Open
document = sampleHtmlFile();
- Read upRead up
- Exclude checks
Correctly updating a static
field from a non-static method is tricky to get right and could easily lead to bugs if there are multiple
class instances and/or multiple threads in play. Ideally, static
fields are only updated from synchronized static
methods.
This rule raises an issue each time a static
field is updated from a non-static method.
Noncompliant Code Example
public class MyClass { private static int count = 0; public void doSomething() { //... count++; // Noncompliant } }
Similar blocks of code found in 2 locations. Consider refactoring. Open
try {
elm.prependChild(docType);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(docType.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
try {
elm.appendChild(docType);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(docType.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
text.appendChild(elm);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNotNull(elm.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
text.appendChild(docType);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(docType.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
attr.appendChild(fragment);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(fragment.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
fragment.appendChild(docType);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(docType.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
text.appendChild(text);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(text.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
attr.appendChild(text);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(text.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
text.appendChild(pi);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(pi.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
docType.appendChild(fragment);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(fragment.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
fragment.prependChild(docType);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(docType.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
text.appendChild(fragment);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(fragment.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
attr.appendChild(docType);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(docType.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
pi.appendChild(fragment);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(fragment.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
pi.appendChild(docType);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(docType.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 14 locations. Consider refactoring. Open
try {
attr.appendChild(pi);
fail("Must throw exception.");
} catch (final DOMException e) {
assertNull(pi.getParentNode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 42.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76