File storage_account.rb
has 571 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'azure-signature'
require 'active_support'
require 'active_support/core_ext/hash/conversions'
module Azure
Class StorageAccount
has 36 methods (exceeds 20 allowed). Consider refactoring. Open
class StorageAccount < BaseModel
attr_from_hash :name => :name,
:blob_endpoint => [:properties, :primaryEndpoints, :blob]
# Classes used to wrap container and blob information.
Method create_blob
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def create_blob(container, blob, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
timeout = options.delete(:timeout)
payload = options.delete(:payload) || ''
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for create_blob is too high. [14/11] Open
def create_blob(container, blob, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
timeout = options.delete(:timeout)
payload = options.delete(:payload) || ''
- Read upRead up
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Cyclomatic complexity for files is too high. [12/11] Open
def files(share, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = "comp=list&restype=directory"
- Read upRead up
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method build_query
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def build_query(options)
array = []
options.each do |key, value|
next if key == :all
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_blob
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create_blob(container, blob, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
timeout = options.delete(:timeout)
payload = options.delete(:payload) || ''
Method get_blob_raw
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def get_blob_raw(container, blob, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
url = File.join(properties.primary_endpoints.blob, container, blob)
url += "?snapshot=" + options[:date] if options[:date]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method blobs
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def blobs(container, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = "restype=container&comp=list"
skip_defs = options[:skip_accessors_definition]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_blob_raw
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def get_blob_raw(container, blob, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
url = File.join(properties.primary_endpoints.blob, container, blob)
url += "?snapshot=" + options[:date] if options[:date]
Method add_file_content
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def add_file_content(share, file, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
timeout = options.delete(:timeout)
content = options.delete(:content)
Method files
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def files(share, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = "comp=list&restype=directory"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_blob_snapshot
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create_blob_snapshot(container, blob, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
timeout = options.delete(:timeout) # Part of request
Method containers
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def containers(key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = "comp=list"
skip_defs = options[:skip_accessors_definition]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method copy_blob
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def copy_blob(src_container, src_blob, dst_container, dst_blob = nil, key = access_key)
Method file_response
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def file_response(key, query, request_type = 'get', payload = '', *args)
Method copy_file
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def copy_file(src_container, src_file, dst_container = src_container, dst_file = nil, key = access_key)
Method add_file_content
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def add_file_content(share, file, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
timeout = options.delete(:timeout)
content = options.delete(:content)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create_blob_snapshot
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def create_blob_snapshot(container, blob, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
timeout = options.delete(:timeout) # Part of request
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Use match?
instead of =~
when MatchData
is not used. Open
if okey.to_s =~ /^if/i
- Read upRead up
- Exclude checks
In Ruby 2.4, String#match?
, Regexp#match?
and Symbol#match?
have been added. The methods are faster than match
.
Because the methods avoid creating a MatchData
object or saving
backref.
So, when MatchData
is not used, use match?
instead of match
.
Example:
# bad
def foo
if x =~ /re/
do_something
end
end
# bad
def foo
if x.match(/re/)
do_something
end
end
# bad
def foo
if /re/ === x
do_something
end
end
# good
def foo
if x.match?(/re/)
do_something
end
end
# good
def foo
if x =~ /re/
do_something(Regexp.last_match)
end
end
# good
def foo
if x.match(/re/)
do_something($~)
end
end
# good
def foo
if /re/ === x
do_something($~)
end
end
Avoid immutable Array literals in loops. It is better to extract it into a local variable or a constant. Open
if [:filter, :select, :top].include?(key)
- Exclude checks
Use match?
instead of =~
when MatchData
is not used. Open
if okey.to_s =~ /^if/i
- Read upRead up
- Exclude checks
In Ruby 2.4, String#match?
, Regexp#match?
and Symbol#match?
have been added. The methods are faster than match
.
Because the methods avoid creating a MatchData
object or saving
backref.
So, when MatchData
is not used, use match?
instead of match
.
Example:
# bad
def foo
if x =~ /re/
do_something
end
end
# bad
def foo
if x.match(/re/)
do_something
end
end
# bad
def foo
if /re/ === x
do_something
end
end
# good
def foo
if x.match?(/re/)
do_something
end
end
# good
def foo
if x =~ /re/
do_something(Regexp.last_match)
end
end
# good
def foo
if x.match(/re/)
do_something($~)
end
end
# good
def foo
if /re/ === x
do_something($~)
end
end
Similar blocks of code found in 2 locations. Consider refactoring. Open
def create_directory(share, directory, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = {:restype => 'directory'}.merge(options).to_query
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 41.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def delete_directory(share, directory, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = {:restype => 'directory'}.merge(options).to_query
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 41.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def file_properties(share, file, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = options.to_query
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def delete_file(share, file, key = access_key, options = {})
raise ArgumentError, "No access key specified" unless key
query = options.to_query
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 37.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Wrap expressions with varying precedence with parentheses to avoid ambiguity. Open
query << "&snapshot=" + options[:date] if options[:date]
- Read upRead up
- Exclude checks
Looks for expressions containing multiple binary operators
where precedence is ambiguous due to lack of parentheses. For example,
in 1 + 2 * 3
, the multiplication will happen before the addition, but
lexically it appears that the addition will happen first.
The cop does not consider unary operators (ie. !a
or -b
) or comparison
operators (ie. a =~ b
) because those are not ambiguous.
NOTE: Ranges are handled by Lint/AmbiguousRange
.
Example:
# bad
a + b * c
a || b && c
a ** b + c
# good (different precedence)
a + (b * c)
a || (b && c)
(a ** b) + c
# good (same precedence)
a + b + c
a * b / c % d