Cyclomatic complexity for deliver is too high. [20/11] Open
def self.deliver(*args)
options = options_from_args(args)
user_obj = ae_user_object(options)
state = options[:state]
vmdb_object = nil
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method deliver
has a Cognitive Complexity of 24 (exceeds 11 allowed). Consider refactoring. Open
def self.deliver(*args)
options = options_from_args(args)
user_obj = ae_user_object(options)
state = options[:state]
vmdb_object = nil
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for create_ae_attrs is too high. [13/11] Open
def self.create_ae_attrs(attrs, name, vmdb_object, objects = [MiqServer.my_server, User.current_user])
ae_attrs = attrs.dup
ae_attrs['object_name'] = name
# Prepare for conversion to Automate MiqAeService objects (process vmdb_object first in case it is a User or MiqServer)
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method create_ae_attrs
has a Cognitive Complexity of 17 (exceeds 11 allowed). Consider refactoring. Open
def self.create_ae_attrs(attrs, name, vmdb_object, objects = [MiqServer.my_server, User.current_user])
ae_attrs = attrs.dup
ae_attrs['object_name'] = name
# Prepare for conversion to Automate MiqAeService objects (process vmdb_object first in case it is a User or MiqServer)
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method automate_attrs_from_options
has a Cognitive Complexity of 14 (exceeds 11 allowed). Consider refactoring. Open
private_class_method def self.automate_attrs_from_options(options)
automate_attrs = options[:attrs].dup
automate_attrs['User::user'] = options[:user_id] unless options[:user_id].nil?
automate_attrs[:ae_state] = options[:state] unless options[:state].nil?
automate_attrs[:ae_fsm_started] = options[:ae_fsm_started] unless options[:ae_fsm_started].nil?
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"