Method initialize
has a Cognitive Complexity of 55 (exceeds 11 allowed). Consider refactoring. Open
def initialize(workspace, namespace, klass, instance, object_name = nil)
Benchmark.current_realtime[:object_count] += 1
@workspace = workspace
@namespace = namespace
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for initialize is too high. [30/11] Open
def initialize(workspace, namespace, klass, instance, object_name = nil)
Benchmark.current_realtime[:object_count] += 1
@workspace = workspace
@namespace = namespace
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Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method process_collect_hash
has a Cognitive Complexity of 23 (exceeds 11 allowed). Consider refactoring. Open
def process_collect_hash(expr, rels, result)
lh = result[1].strip unless result[1].nil?
contents = result[2].strip
hash = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for convert_value_based_on_datatype is too high. [16/11] Open
def self.convert_value_based_on_datatype(value, datatype)
return value if value.blank? || datatype.nil?
# Basic Types
return convert_boolean_value(value) if datatype == 'boolean'
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Cyclomatic complexity for process_collect_hash is too high. [14/11] Open
def process_collect_hash(expr, rels, result)
lh = result[1].strip unless result[1].nil?
contents = result[2].strip
hash = {}
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Cyclomatic complexity for array_value is too high. [13/11] Open
def array_value(array, method)
return array if array.nil? || array.compact.empty?
case method
when 'rsort' then array.sort.reverse
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Cyclomatic complexity for attribute_value_to_xml is too high. [12/11] Open
def attribute_value_to_xml(value, xml)
case value.class.to_s
when 'MiqAePassword' then xml.Password(OPAQUE_PASSWORD)
when 'String' then xml.String(value)
when 'Fixnum' then xml.Fixnum(value)
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Cyclomatic complexity for process_collect_array is too high. [12/11] Open
def process_collect_array(_expr, rels, result)
lh = result[1].strip unless result[1].nil?
contents = result[2].strip
method = result[3].strip.downcase unless result[3].nil?
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method uri2value
has a Cognitive Complexity of 15 (exceeds 11 allowed). Consider refactoring. Open
def uri2value(uri, required = false)
scheme, _userinfo, _host, _port, _registry, path, _opaque, _query, fragment = MiqAeUri.split(uri)
if scheme == 'miqaedb'
ns, klass, instance, attribute_name = MiqAePath.split(path, :has_attribute_name => true)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convert_value_based_on_datatype
has a Cognitive Complexity of 15 (exceeds 11 allowed). Consider refactoring. Open
def self.convert_value_based_on_datatype(value, datatype)
return value if value.blank? || datatype.nil?
# Basic Types
return convert_boolean_value(value) if datatype == 'boolean'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method invoke_method
has a Cognitive Complexity of 12 (exceeds 11 allowed). Consider refactoring. Open
def invoke_method(namespace, klass, method_name, args)
aem = nil
# No class means an instance method
aem = @instance_methods[method_name.downcase] if klass.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Use filter_map
instead. Open
objects_str.split("\x1F").collect do |element|
if element.include?(CLASS_SEPARATOR)
klass, str_value = element.split(CLASS_SEPARATOR)
MiqAeObject.convert_value_based_on_datatype(str_value.strip, klass.strip)
else
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Use filter_map
instead. Open
@fields_ordered.collect do |fname|
@fields[fname] if message.nil? || self.class.message_matches?(message_parse(@fields[fname]['message']), message)
end.compact
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Avoid immutable Array literals in loops. It is better to extract it into a local variable or a constant. Open
elsif ["\"", "\'"].include?(left[0, 1])
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The use of eval
is a serious security risk. Open
assertion_result = eval(assertion)
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Checks for the use of Kernel#eval
and Binding#eval
.
Example:
# bad
eval(something)
binding.eval(something)