Method update_from_expression_editor
has a Cognitive Complexity of 271 (exceeds 5 allowed). Consider refactoring. Open
def update_from_expression_editor(params)
if params[:chosen_typ] && params[:chosen_typ] != exp_typ
change_exp_typ(params[:chosen_typ])
else
case exp_typ
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for update_from_expression_editor is too high. [95/11] Open
def update_from_expression_editor(params)
if params[:chosen_typ] && params[:chosen_typ] != exp_typ
change_exp_typ(params[:chosen_typ])
else
case exp_typ
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method update_from_expression_editor
has 176 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update_from_expression_editor(params)
if params[:chosen_typ] && params[:chosen_typ] != exp_typ
change_exp_typ(params[:chosen_typ])
else
case exp_typ
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Method update_from_exp_tree
has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring. Open
def update_from_exp_tree(exp)
exp.delete(:token)
key = exp.keys.first
if exp[key]['field']
typ = 'field'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File expression.rb
has 536 lines of code (exceeds 400 allowed). Consider refactoring. Open
module ApplicationController::Filter
EXP_TODAY = "Today".freeze
EXP_FROM = "FROM".freeze
EXP_IS = "IS".freeze
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Method process_changed_expression
has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring. Open
def process_changed_expression(params, chosen_key, exp_key, exp_value, exp_valx)
# Remove the second exp_value if the operator changed from EXP_FROM
self[exp_value].delete_at(1) if self[exp_key] == EXP_FROM
# Set THROUGH value if changing to FROM
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prefill_val_types
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
def prefill_val_types
self.val1 ||= {}
self.val2 ||= {}
val1[:type] = case exp_typ
when 'field'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for update_from_exp_tree is too high. [27/11] Open
def update_from_exp_tree(exp)
exp.delete(:token)
key = exp.keys.first
if exp[key]['field']
typ = 'field'
- Read upRead up
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method update_from_exp_tree
has 80 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update_from_exp_tree(exp)
exp.delete(:token)
key = exp.keys.first
if exp[key]['field']
typ = 'field'
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Method process_datetime_expression_field
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
def process_datetime_expression_field(value_key, exp_key, exp_value_key)
if [:date, :datetime].include?(self[value_key][:type]) # Seting value for date/time fields
self[value_key][:date_format] ||= 'r'
if self[exp_key] == EXP_FROM
self[exp_value_key] = self[value_key][:date_format] == 's' ? Array.new(2) : [EXP_TODAY, EXP_TODAY]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_search
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def build_search(name_given_by_user, global_search, userid)
if selected.nil? || # if no search was loaded
name_given_by_user != selected[:description] || # or user changed the name of loaded search
selected[:typ] == 'default' # or loaded search is default search, save it as my search
s = build_new_search(name_given_by_user)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for prefill_val_types is too high. [17/11] Open
def prefill_val_types
self.val1 ||= {}
self.val2 ||= {}
val1[:type] = case exp_typ
when 'field'
- Read upRead up
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method process_datetime_selector
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def process_datetime_selector(params, param_key_suffix, exp_key = nil)
param_date_key = "miq_date_#{param_key_suffix}".to_sym
param_time_key = "miq_time_#{param_key_suffix}".to_sym
return unless params[param_date_key] || params[param_time_key]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for process_changed_expression is too high. [12/11] Open
def process_changed_expression(params, chosen_key, exp_key, exp_value, exp_valx)
# Remove the second exp_value if the operator changed from EXP_FROM
self[exp_value].delete_at(1) if self[exp_key] == EXP_FROM
# Set THROUGH value if changing to FROM
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method prefill_val_types
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def prefill_val_types
self.val1 ||= {}
self.val2 ||= {}
val1[:type] = case exp_typ
when 'field'
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Method through_choices
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.through_choices(from_choice)
return nil if from_choice.nil?
tc = if ViewHelper::FROM_HOURS.include?(from_choice)
ViewHelper::FROM_HOURS
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method val_type_for
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def val_type_for(key, field)
if !self[key] || !self[field]
nil
elsif self[key].starts_with?('REG')
:regexp
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method exp_available_cfields
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def exp_available_cfields
MiqExpression.miq_adv_search_lists(exp_model, :exp_available_finds).each_with_object([]) do |af, res|
next if af.last == exp_field
next unless af.last.split('-').first == exp_field.split('-').first
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if exp_model != '_display_filter_' &&
MiqExpression::Field.parse(exp_field).plural? &&
!%i[date datetime].include?(chosen_field_col_type) &&
chosen_field_col_type.object_id != :integer.object_id
self.exp_key = 'CONTAINS' # CONTAINS is valid only for plural tables
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Avoid deeply nested control flow statements. Open
self.exp_key = nil unless MiqExpression.get_col_operators(:count).include?(exp_key)
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Avoid deeply nested control flow statements. Open
self.exp_skey = nil unless MiqExpression.get_col_operators(exp_field).include?(exp_skey)
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Avoid deeply nested control flow statements. Open
self.exp_ckey = nil unless MiqExpression.get_col_operators(exp_cfield).include?(exp_ckey)
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Method process_changed_expression
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def process_changed_expression(params, chosen_key, exp_key, exp_value, exp_valx)
- Create a ticketCreate a ticket
Avoid more than 3 levels of block nesting. Open
self.exp_value = params[:user_input] == '1' ? :user_input : ''
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
if params[:chosen_field] == '<Choose>'
self.exp_field = nil
self.exp_key = nil
else
# for date time fields we should show After/Before etc. options
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
if params[:chosen_count] == '<Choose>'
self.exp_count = nil
self.exp_key = nil
self.exp_value = nil
else
- Read upRead up
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
self.exp_value = params[:user_input] == '1' ? :user_input : nil
- Read upRead up
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
self.exp_ckey = exp_check == 'checkcount' ? '=' : nil
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
if params[:chosen_field] == '<Choose>'
self.exp_field = nil
self.exp_skey = nil
else
self.exp_skey = nil unless MiqExpression.get_col_operators(exp_field).include?(exp_skey)
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
v + ' 00:00' unless v.include?(':')
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
v.split(' ').first if v.include?(':')
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
if params[:chosen_cfield] == '<Choose>'
self.exp_cfield = nil
self.exp_ckey = nil
else
self.exp_ckey = nil unless MiqExpression.get_col_operators(exp_cfield).include?(exp_ckey)
- Read upRead up
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
case exp_typ
when 'field', 'find'
MiqExpression.value2human(exp_field).split(':').last
when 'tag'
MiqExpression.value2human(exp_tag).split(':').last
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
self.exp_value = params[:user_input] == '1' ? :user_input : nil
- Read upRead up
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
self.exp_tag = params[:chosen_tag] == '<Choose>' ? nil : params[:chosen_tag]
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
self.exp_key = exp_model == '_display_filter_' ? '=' : 'CONTAINS'
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
if (exp_cfield.present? && exp_field.present?) && # Clear expression check portion
(exp_cfield == exp_field || # if find field matches check field
exp_cfield.split('-').first != exp_field.split('-').first) # or user chose a different table field
self.exp_check = 'checkall'
self.exp_cfield = nil
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
unless val2[:through_choices].include?(exp_cvalue[1])
exp_cvalue[1] = val2[:through_choices].first
end
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
unless val1[:through_choices].include?(exp_value[1])
exp_value[1] = val1[:through_choices].first
end
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid immutable Array literals in loops. It is better to extract it into a local variable or a constant. Open
[val1, val2].compact.any? { |val| [:date, :datetime].include?(val[:type]) }
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Similar blocks of code found in 2 locations. Consider refactoring. Open
if params[:date_format_1] && exp_value.present?
val1[:date_format] = params[:date_format_1]
exp_value.collect! { |_| params[:date_format_1] == 's' ? nil : EXP_TODAY }
val1[:through_choices] = Expression.through_choices(exp_value[0]) if params[:date_format_1] == 'r'
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 40.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if params[:date_format_2] && exp_cvalue.present?
val2[:date_format] = params[:date_format_2]
exp_cvalue.collect! { |_| params[:date_format_2] == 's' ? nil : EXP_TODAY }
val2[:through_choices] = Expression.through_choices(exp_cvalue[0]) if params[:date_format_2] == 'r'
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 40.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if val2 && val2[:type] == :bytes
if is_numeric?(exp_cvalue) # Value is a number
self.val2_suffix = :bytes # Default to :bytes
self.exp_cvalue = exp_cvalue.to_s # Get the value
else # Value is a string
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 36.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if val1 && val1[:type] == :bytes
if is_numeric?(exp_value) # Value is a number
self.val1_suffix = :bytes # Default to :bytes
self.exp_value = exp_value.to_s # Get the value
else # Value is a string
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 36.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if params[:chosen_field] == '<Choose>'
self.exp_field = nil
self.exp_skey = nil
else
self.exp_skey = nil unless MiqExpression.get_col_operators(exp_field).include?(exp_skey)
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 34.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if params[:chosen_cfield] == '<Choose>'
self.exp_cfield = nil
self.exp_ckey = nil
else
self.exp_ckey = nil unless MiqExpression.get_col_operators(exp_cfield).include?(exp_ckey)
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 34.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76