ManageIQ/manageiq-ui-classic

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app/controllers/application_controller/policy_support.rb

Summary

Maintainability
D
1 day
Test Coverage
F
58%

Method protect has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring.
Open

  def protect
    @display  = nil
    @edit     = session[:edit]

    if params[:check] # Item was checked/unchecked
Severity: Minor
Found in app/controllers/application_controller/policy_support.rb - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method protect has 65 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def protect
    @display  = nil
    @edit     = session[:edit]

    if params[:check] # Item was checked/unchecked
Severity: Major
Found in app/controllers/application_controller/policy_support.rb - About 2 hrs to fix

Method assigned_filters has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

  def assigned_filters
    assigned_filters = []
    # adding assigned filters for a user into hash to display categories bold and gray out subcategory if checked
    @get_filters = [current_user.get_managed_filters].flatten
    h = Hash[*@get_filters.collect { |v| [@get_filters.index(v), v] }.flatten]
Severity: Minor
Found in app/controllers/application_controller/policy_support.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity for protect is too high. [17/11]
Open

  def protect
    @display  = nil
    @edit     = session[:edit]

    if params[:check] # Item was checked/unchecked

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Method policy_sim has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

  def policy_sim(records = [])
    # prevent adv_search_build on policy_sim screens
    @in_a_form = true

    if request.xml_http_request? # Ajax request means in explorer
Severity: Minor
Found in app/controllers/application_controller/policy_support.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid deeply nested control flow statements.
Open

          if @edit[:new][ppid].zero? # Remove if new count is zero
            pp.remove_from(session[:pol_items], session[:pol_db])
            AuditEvent.success(protect_audit(pp, "remove_from", session[:pol_db], session[:pol_items]))
          else # else add
            pp.add_to(session[:pol_items], session[:pol_db])
Severity: Major
Found in app/controllers/application_controller/policy_support.rb - About 45 mins to fix

Avoid deeply nested control flow statements.
Open

          next if @edit[:new][ppid] == @edit[:current][ppid] # Only process changes
Severity: Major
Found in app/controllers/application_controller/policy_support.rb - About 45 mins to fix

Method policy_sim_build_screen has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def policy_sim_build_screen(records = [])
    @edit ||= {}
    @right_cell_text = _("%{vm_or_template} Policy Simulation") % {:vm_or_template => ui_lookup(:table => vm_or_instance(records.first || session[:tag_items].first))}
    @tagitems = records.presence || session[:tag_items] # Get the db records that are being tagged
    @tagitems = @tagitems.sort_by(&:name)
Severity: Minor
Found in app/controllers/application_controller/policy_support.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Use filter_map instead.
Open

      categories = Classification.categories.collect { |c| c if c.show }.compact

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