Method protect
has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring. Open
def protect
@display = nil
@edit = session[:edit]
if params[:check] # Item was checked/unchecked
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method protect
has 65 lines of code (exceeds 25 allowed). Consider refactoring. Open
def protect
@display = nil
@edit = session[:edit]
if params[:check] # Item was checked/unchecked
- Create a ticketCreate a ticket
Method assigned_filters
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def assigned_filters
assigned_filters = []
# adding assigned filters for a user into hash to display categories bold and gray out subcategory if checked
@get_filters = [current_user.get_managed_filters].flatten
h = Hash[*@get_filters.collect { |v| [@get_filters.index(v), v] }.flatten]
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for protect is too high. [17/11] Open
def protect
@display = nil
@edit = session[:edit]
if params[:check] # Item was checked/unchecked
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method policy_sim
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def policy_sim(records = [])
# prevent adv_search_build on policy_sim screens
@in_a_form = true
if request.xml_http_request? # Ajax request means in explorer
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if @edit[:new][ppid].zero? # Remove if new count is zero
pp.remove_from(session[:pol_items], session[:pol_db])
AuditEvent.success(protect_audit(pp, "remove_from", session[:pol_db], session[:pol_items]))
else # else add
pp.add_to(session[:pol_items], session[:pol_db])
- Create a ticketCreate a ticket
Avoid deeply nested control flow statements. Open
next if @edit[:new][ppid] == @edit[:current][ppid] # Only process changes
- Create a ticketCreate a ticket
Method policy_sim_build_screen
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def policy_sim_build_screen(records = [])
@edit ||= {}
@right_cell_text = _("%{vm_or_template} Policy Simulation") % {:vm_or_template => ui_lookup(:table => vm_or_instance(records.first || session[:tag_items].first))}
@tagitems = records.presence || session[:tag_items] # Get the db records that are being tagged
@tagitems = @tagitems.sort_by(&:name)
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Use filter_map
instead. Open
categories = Classification.categories.collect { |c| c if c.show }.compact
- Create a ticketCreate a ticket
- Exclude checks