Class CloudVolumeController
has 24 methods (exceeds 20 allowed). Consider refactoring. Open
class CloudVolumeController < ApplicationController
before_action :check_privileges
before_action :get_session_data
after_action :cleanup_action
after_action :set_session_data
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Method update
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def update
assert_privileges("cloud_volume_edit")
@volume = find_record_with_rbac(CloudVolume, params[:id])
case params[:button]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
assert_privileges("cloud_volume_new")
case params[:button]
when "cancel"
flash_and_redirect(_("Add of new Cloud Volume was cancelled by the user"))
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Method specific_buttons
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def specific_buttons(pressed)
return false unless BUTTON_TO_ACTION_MAPPING.include?(pressed)
if pressed == "cloud_volume_refresh"
queue_refresh(controller_to_model)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def create
assert_privileges("cloud_volume_new")
case params[:button]
when "cancel"
flash_and_redirect(_("Add of new Cloud Volume was cancelled by the user"))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update
assert_privileges("cloud_volume_edit")
@volume = find_record_with_rbac(CloudVolume, params[:id])
case params[:button]
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Method aws_ebs_options
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def aws_ebs_options
options = {}
options[:volume_type] = params[:volume_type] if params[:volume_type]
# Only set IOPS if io1 (provisioned IOPS) and IOPS available
options[:iops] = params[:aws_iops] if options[:volume_type] == 'io1' && params[:aws_iops]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 7 locations. Consider refactoring. Open
def edit
params[:id] = checked_item_id if params[:id].blank?
assert_privileges("cloud_volume_edit")
@volume = find_record_with_rbac(CloudVolume, params[:id])
@in_a_form = true
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 36.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76