ManageIQ/manageiq-ui-classic

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app/controllers/miq_alert_set_controller.rb

Summary

Maintainability
C
1 day
Test Coverage
F
57%

Class MiqAlertSetController has 24 methods (exceeds 20 allowed). Consider refactoring.
Open

class MiqAlertSetController < ApplicationController
  before_action :check_privileges
  before_action :get_session_data
  after_action :cleanup_action
  after_action :set_session_data
Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 2 hrs to fix

Cyclomatic complexity for miq_alert_set_assign is too high. [12/11]
Open

  def miq_alert_set_assign
    assert_privileges("miq_alert_set_assign")
    @assign = @sb[:assign]
    @alert_profile = @assign[:alert_profile] if @assign
    case params[:button]

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Method edit has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

  def edit
    case params[:button]
    when 'reset', nil # Reset or first time in
      @_params[:id] ||= find_checked_items[0]
      alert_profile_edit_reset
Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method miq_alert_set_assign has 33 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def miq_alert_set_assign
    assert_privileges("miq_alert_set_assign")
    @assign = @sb[:assign]
    @alert_profile = @assign[:alert_profile] if @assign
    case params[:button]
Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 1 hr to fix

Method miq_alert_set_assign has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

  def miq_alert_set_assign
    assert_privileges("miq_alert_set_assign")
    @assign = @sb[:assign]
    @alert_profile = @assign[:alert_profile] if @assign
    case params[:button]
Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method alert_profile_assign_changed has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

  def alert_profile_assign_changed
    @assign = @sb[:assign]
    @alert_profile = @assign[:alert_profile]

    if params.key?(:chosen_assign_to)
Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method alert_profile_build_assign_screen has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def alert_profile_build_assign_screen
    @assign = {}
    @assign[:new] = {}
    @assign[:current] = {}
    @sb[:action] = "miq_alert_set_assign"
Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 1 hr to fix

Method alert_profile_field_changed has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def alert_profile_field_changed
    return unless load_edit("alert_profile_edit__#{params[:id]}", "replace_cell__explorer")

    @alert_profile = @edit[:alert_profile_id] ? MiqAlertSet.find(@edit[:alert_profile_id]) : MiqAlertSet.new

Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method alert_profile_build_assign_screen has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def alert_profile_build_assign_screen
    @assign = {}
    @assign[:new] = {}
    @assign[:current] = {}
    @sb[:action] = "miq_alert_set_assign"
Severity: Minor
Found in app/controllers/miq_alert_set_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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