Cyclomatic complexity for button is too high. [121/11] Open
def button
@edit = session[:edit] # Restore @edit for adv search box
params[:display] = @display if ["vms", "hosts", 'host_aggregates', "storages", "instances", "images", "orchestration_stacks"].include?(@display) # Were we displaying vms/hosts/storages
params[:page] = @current_page unless @current_page.nil? # Save current page for list refresh
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Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method button
has a Cognitive Complexity of 73 (exceeds 5 allowed). Consider refactoring. Open
def button
@edit = session[:edit] # Restore @edit for adv search box
params[:display] = @display if ["vms", "hosts", 'host_aggregates', "storages", "instances", "images", "orchestration_stacks"].include?(@display) # Were we displaying vms/hosts/storages
params[:page] = @current_page unless @current_page.nil? # Save current page for list refresh
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method button
has 270 lines of code (exceeds 25 allowed). Consider refactoring. Open
def button
@edit = session[:edit] # Restore @edit for adv search box
params[:display] = @display if ["vms", "hosts", 'host_aggregates', "storages", "instances", "images", "orchestration_stacks"].include?(@display) # Were we displaying vms/hosts/storages
params[:page] = @current_page unless @current_page.nil? # Save current page for list refresh
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File ems_common.rb
has 511 lines of code (exceeds 400 allowed). Consider refactoring. Open
module Mixins
module EmsCommon
extend ActiveSupport::Concern
# This is the list of extracted parts that can be used separately
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Method deleteemss
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def deleteemss
assert_privileges(params[:pressed])
emss = []
if @lastaction == "show_list" # showing a list, scan all selected emss
emss = find_checked_items
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method display_methods
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
def display_methods
%w[
availability_zones
cloud_databases
cloud_networks
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Method deleteemss
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def deleteemss
assert_privileges(params[:pressed])
emss = []
if @lastaction == "show_list" # showing a list, scan all selected emss
emss = find_checked_items
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Method edit
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def edit
assert_privileges("#{permission_prefix}_edit")
begin
@ems = find_record_with_rbac(model, params[:id]) ## TODO is params[:id] supposed to be checked_item_id? This assumes only one id is passed in
rescue => err
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Method edit
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def edit
assert_privileges("#{permission_prefix}_edit")
begin
@ems = find_record_with_rbac(model, params[:id]) ## TODO is params[:id] supposed to be checked_item_id? This assumes only one id is passed in
rescue => err
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if details
add_flash(_("Re-checking Authentication status for this %{controller_name} was not successful: %{details}") %
{:controller_name => ui_lookup(:table => controller_name), :details => details}, :error)
end
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Avoid too many return
statements within this method. Open
return if ["#{table_name}_tag", "#{display_s}_tag", "#{table_name}_protect", "#{display_s}_protect", "#{table_name}_timeline"].include?(params[:pressed]) &&
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Avoid more than 3 levels of block nesting. Open
next unless details
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Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
if details
add_flash(_("Re-checking Authentication status for this %{controller_name} was not successful: %{details}") %
{:controller_name => ui_lookup(:table => controller_name), :details => details}, :error)
end
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Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Duplicate branch body detected. Open
when "host_compare" then comparemiq
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Checks that there are no repeated bodies
within if/unless
, case-when
, case-in
and rescue
constructs.
With IgnoreLiteralBranches: true
, branches are not registered
as offenses if they return a basic literal value (string, symbol,
integer, float, rational, complex, true
, false
, or nil
), or
return an array, hash, regexp or range that only contains one of
the above basic literal values.
With IgnoreConstantBranches: true
, branches are not registered
as offenses if they return a constant value.
Example:
# bad
if foo
do_foo
do_something_else
elsif bar
do_foo
do_something_else
end
# good
if foo || bar
do_foo
do_something_else
end
# bad
case x
when foo
do_foo
when bar
do_foo
else
do_something_else
end
# good
case x
when foo, bar
do_foo
else
do_something_else
end
# bad
begin
do_something
rescue FooError
handle_error
rescue BarError
handle_error
end
# good
begin
do_something
rescue FooError, BarError
handle_error
end
Example: IgnoreLiteralBranches: true
# good
case size
when "small" then 100
when "medium" then 250
when "large" then 1000
else 250
end
Example: IgnoreConstantBranches: true
# good
case size
when "small" then SMALL_SIZE
when "medium" then MEDIUM_SIZE
when "large" then LARGE_SIZE
else MEDIUM_SIZE
end
Duplicate branch body detected. Open
elsif @lastaction == "show"
{:action => "show", :id => @ems.id}
else
{:action => @lastaction || "show_list"}
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Checks that there are no repeated bodies
within if/unless
, case-when
, case-in
and rescue
constructs.
With IgnoreLiteralBranches: true
, branches are not registered
as offenses if they return a basic literal value (string, symbol,
integer, float, rational, complex, true
, false
, or nil
), or
return an array, hash, regexp or range that only contains one of
the above basic literal values.
With IgnoreConstantBranches: true
, branches are not registered
as offenses if they return a constant value.
Example:
# bad
if foo
do_foo
do_something_else
elsif bar
do_foo
do_something_else
end
# good
if foo || bar
do_foo
do_something_else
end
# bad
case x
when foo
do_foo
when bar
do_foo
else
do_something_else
end
# good
case x
when foo, bar
do_foo
else
do_something_else
end
# bad
begin
do_something
rescue FooError
handle_error
rescue BarError
handle_error
end
# good
begin
do_something
rescue FooError, BarError
handle_error
end
Example: IgnoreLiteralBranches: true
# good
case size
when "small" then 100
when "medium" then 250
when "large" then 1000
else 250
end
Example: IgnoreConstantBranches: true
# good
case size
when "small" then SMALL_SIZE
when "medium" then MEDIUM_SIZE
when "large" then LARGE_SIZE
else MEDIUM_SIZE
end
Duplicate branch body detected. Open
when 'host_aggregate_new' then javascript_redirect(:action => 'new')
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Checks that there are no repeated bodies
within if/unless
, case-when
, case-in
and rescue
constructs.
With IgnoreLiteralBranches: true
, branches are not registered
as offenses if they return a basic literal value (string, symbol,
integer, float, rational, complex, true
, false
, or nil
), or
return an array, hash, regexp or range that only contains one of
the above basic literal values.
With IgnoreConstantBranches: true
, branches are not registered
as offenses if they return a constant value.
Example:
# bad
if foo
do_foo
do_something_else
elsif bar
do_foo
do_something_else
end
# good
if foo || bar
do_foo
do_something_else
end
# bad
case x
when foo
do_foo
when bar
do_foo
else
do_something_else
end
# good
case x
when foo, bar
do_foo
else
do_something_else
end
# bad
begin
do_something
rescue FooError
handle_error
rescue BarError
handle_error
end
# good
begin
do_something
rescue FooError, BarError
handle_error
end
Example: IgnoreLiteralBranches: true
# good
case size
when "small" then 100
when "medium" then 250
when "large" then 1000
else 250
end
Example: IgnoreConstantBranches: true
# good
case size
when "small" then SMALL_SIZE
when "medium" then MEDIUM_SIZE
when "large" then LARGE_SIZE
else MEDIUM_SIZE
end
Wrap expressions with varying precedence with parentheses to avoid ambiguity. Open
params[:pressed] == 'vm_rename' && @flash_array.nil?
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Looks for expressions containing multiple binary operators
where precedence is ambiguous due to lack of parentheses. For example,
in 1 + 2 * 3
, the multiplication will happen before the addition, but
lexically it appears that the addition will happen first.
The cop does not consider unary operators (ie. !a
or -b
) or comparison
operators (ie. a =~ b
) because those are not ambiguous.
NOTE: Ranges are handled by Lint/AmbiguousRange
.
Example:
# bad
a + b * c
a || b && c
a ** b + c
# good (different precedence)
a + (b * c)
a || (b && c)
(a ** b) + c
# good (same precedence)
a + b + c
a * b / c % d