Method diagnostics_set_form_vars
has a Cognitive Complexity of 59 (exceeds 5 allowed). Consider refactoring. Open
def diagnostics_set_form_vars
active_node = x_node
if active_node && active_node.split('-').first == "z"
@record = @selected_server = Zone.find_by(:id => active_node.split('-').last)
@sb[:selected_server_id] = @selected_server.id
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File diagnostics.rb
has 689 lines of code (exceeds 400 allowed). Consider refactoring. Open
module OpsController::Diagnostics
extend ActiveSupport::Concern
def diagnostics_tree_select
assert_privileges("ops_diagnostics")
- Create a ticketCreate a ticket
Method log_depot_edit
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
def log_depot_edit
assert_privileges("#{@sb[:selected_typ] == "miq_server" ? "" : "zone_"}log_depot_edit")
@record = @sb[:selected_typ].classify.constantize.find(@sb[:selected_server_id])
# @schedule = nil # setting to nil, since we are using same view for both db_back and log_depot edit
case params[:button]
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for diagnostics_set_form_vars is too high. [32/11] Open
def diagnostics_set_form_vars
active_node = x_node
if active_node && active_node.split('-').first == "z"
@record = @selected_server = Zone.find_by(:id => active_node.split('-').last)
@sb[:selected_server_id] = @selected_server.id
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method diagnostics_set_form_vars
has 101 lines of code (exceeds 25 allowed). Consider refactoring. Open
def diagnostics_set_form_vars
active_node = x_node
if active_node && active_node.split('-').first == "z"
@record = @selected_server = Zone.find_by(:id => active_node.split('-').last)
@sb[:selected_server_id] = @selected_server.id
- Create a ticketCreate a ticket
Method log_depot_edit
has 65 lines of code (exceeds 25 allowed). Consider refactoring. Open
def log_depot_edit
assert_privileges("#{@sb[:selected_typ] == "miq_server" ? "" : "zone_"}log_depot_edit")
@record = @sb[:selected_typ].classify.constantize.find(@sb[:selected_server_id])
# @schedule = nil # setting to nil, since we are using same view for both db_back and log_depot edit
case params[:button]
- Create a ticketCreate a ticket
Cyclomatic complexity for log_depot_edit is too high. [17/11] Open
def log_depot_edit
assert_privileges("#{@sb[:selected_typ] == "miq_server" ? "" : "zone_"}log_depot_edit")
@record = @sb[:selected_typ].classify.constantize.find(@sb[:selected_server_id])
# @schedule = nil # setting to nil, since we are using same view for both db_back and log_depot edit
case params[:button]
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method refresh_screen
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def refresh_screen
@explorer = true
if params[:pressed] == "delete_server" || params[:pressed] == "zone_delete_server"
@sb[:diag_selected_id] = nil
build_replaced_trees(%i[settings diagnostics], %i[settings diagnostics])
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method diagnostics_tree_select
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def diagnostics_tree_select
assert_privileges("ops_diagnostics")
typ, id = params[:id].split("-")
case typ
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method refresh_screen
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def refresh_screen
@explorer = true
if params[:pressed] == "delete_server" || params[:pressed] == "zone_delete_server"
@sb[:diag_selected_id] = nil
build_replaced_trees(%i[settings diagnostics], %i[settings diagnostics])
- Create a ticketCreate a ticket
Method logs_collect
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def logs_collect(options = {})
options[:support_case] = params[:support_case] if params[:support_case]
obj, id = x_node.split("-")
assert_privileges("#{obj == "z" ? "zone_" : ""}collect_logs")
klass = obj == "svr" ? MiqServer : Zone
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method demote_server
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def demote_server
assert_privileges("demote_server")
if @sb[:diag_selected_model] != "AssignedServerRole"
add_flash(_("Setting priority is not allowed for the selected item"), :error)
else
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_server_tree
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def build_server_tree(parent)
@server_tree = if @sb[:diag_tree_type] == "roles"
TreeBuilderRolesByServer.new(:roles_by_server_tree, @sb, true, :root => parent)
else
TreeBuilderServersByRole.new(:servers_by_role_tree, @sb, true, :root => parent)
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method promote_server
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def promote_server
assert_privileges("promote_server")
if @sb[:diag_selected_model] != "AssignedServerRole"
add_flash(_("Setting priority is not allowed for the selected item"), :error)
else
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cu_repair_field_changed
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def cu_repair_field_changed
assert_privileges("ops_diagnostics")
return unless load_edit("curepair_edit__new", "replace_cell__explorer")
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if @sb[:active_tab] == "diagnostics_evm_log"
@log = fetch_local_log("evm")
add_flash(_("Logs for this %{product} Server are not available for viewing") % {:product => Vmdb::Appliance.PRODUCT_NAME}, :warning) if @log.blank?
@msg_title = _("ManageIQ")
@refresh_action = "refresh_log"
- Create a ticketCreate a ticket
Avoid deeply nested control flow statements. Open
elsif @sb[:selected_server_id] == my_server.id || @selected_server.started?
if @sb[:active_tab] == "diagnostics_workers"
pm_get_workers
@record = @selected_server
else
- Create a ticketCreate a ticket
Method fetch_journal_log
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def fetch_journal_log(service_name = nil, max_count = 1_000, filter_params = {})
return unless MiqEnvironment::Command.supports_systemd?
filter_params[:syslog_identifier] = service_name if service_name.present?
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cu_repair_get_form_vars
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def cu_repair_get_form_vars
@edit[:new][:timezone] = params[:cu_repair_tz] if params[:cu_repair_tz]
@edit[:new][:start_date] = params[:miq_date_1] if params[:miq_date_1]
@edit[:new][:end_date] = params[:miq_date_2] if params[:miq_date_2]
if @edit[:new][:start_date] != "" && (@edit[:new][:end_date] == "" || @edit[:new][:end_date].to_time < @edit[:new][:start_date].to_time)
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid more than 3 levels of block nesting. Open
add_flash(_("Logs for this %{product} Server are not available for viewing") % {:product => Vmdb::Appliance.PRODUCT_NAME}, :warning) if @log.blank?
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
add_flash(_("Logs for this %{product} Server are not available for viewing") % {:product => Vmdb::Appliance.PRODUCT_NAME}, :warning) if @log.blank?
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
add_flash(_("Logs for this %{product} Server are not available for viewing") % {:product => Vmdb::Appliance.PRODUCT_NAME}, :warning) if @log.blank?
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Similar blocks of code found in 2 locations. Consider refactoring. Open
def demote_server
assert_privileges("demote_server")
if @sb[:diag_selected_model] != "AssignedServerRole"
add_flash(_("Setting priority is not allowed for the selected item"), :error)
else
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def promote_server
assert_privileges("promote_server")
if @sb[:diag_selected_model] != "AssignedServerRole"
add_flash(_("Setting priority is not allowed for the selected item"), :error)
else
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
@right_cell_text = if my_server.id == @sb[:selected_server_id]
_("Diagnostics %{model} \"%{name}\" (current)") %
{:name => "#{@selected_server.name} [#{@selected_server.id}]",
:model => ui_lookup(:model => @selected_server.class.to_s)}
else
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
def refresh_audit_log
assert_privileges("refresh_audit_log")
@log = Vmdb::Loggers.contents($audit_log)
@selected_server = MiqServer.find(x_node.split("-").last.to_i)
add_flash(_("Logs for this %{product} Server are not available for viewing") % Vmdb::Appliance.PRODUCT_NAME, :warning) if @log.blank?
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
def refresh_production_log
assert_privileges("refresh_production_log")
@log = Vmdb::Loggers.contents($rails_log)
@selected_server = MiqServer.find(x_node.split("-").last.to_i)
add_flash(_("Logs for this %{product} Server are not available for viewing") % Vmdb::Appliance.PRODUCT_NAME, :warning) if @log.blank?
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
def refresh_log
assert_privileges("refresh_log")
@log = Vmdb::Loggers.contents($log)
@selected_server = MiqServer.find(x_node.split("-").last.to_i)
add_flash(_("Logs for this %{product} Server are not available for viewing") % Vmdb::Appliance.PRODUCT_NAME, :warning) if @log.blank?
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def role_start
assert_privileges("role_start")
if @sb[:diag_selected_model] != "AssignedServerRole"
add_flash(_("Start is not allowed for the selected item"), :error)
else
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 35.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def role_suspend
assert_privileges("role_suspend")
if @sb[:diag_selected_model] != "AssignedServerRole"
add_flash(_("Suspend is not allowed for the selected item"), :error)
else
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 35.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
@right_cell_text = if my_zone_name == @selected_server.name
_("Diagnostics %{model} \"%{name}\" (current)") %
{:name => @selected_server.description,
:model => ui_lookup(:model => @selected_server.class.to_s)}
else
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 34.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Wrap expressions with varying precedence with parentheses to avoid ambiguity. Open
add_flash(_("Server \"%{name}\": Error during 'destroy': ") % {:name => server.name} << bang.message,
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Looks for expressions containing multiple binary operators
where precedence is ambiguous due to lack of parentheses. For example,
in 1 + 2 * 3
, the multiplication will happen before the addition, but
lexically it appears that the addition will happen first.
The cop does not consider unary operators (ie. !a
or -b
) or comparison
operators (ie. a =~ b
) because those are not ambiguous.
NOTE: Ranges are handled by Lint/AmbiguousRange
.
Example:
# bad
a + b * c
a || b && c
a ** b + c
# good (different precedence)
a + (b * c)
a || (b && c)
(a ** b) + c
# good (same precedence)
a + b + c
a * b / c % d
Duplicate branch body detected. Open
when "z"
@sb[:diag_tree_type] ||= "roles"
@sb[:diag_selected_id] = nil
diagnostics_set_form_vars
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that there are no repeated bodies
within if/unless
, case-when
, case-in
and rescue
constructs.
With IgnoreLiteralBranches: true
, branches are not registered
as offenses if they return a basic literal value (string, symbol,
integer, float, rational, complex, true
, false
, or nil
), or
return an array, hash, regexp or range that only contains one of
the above basic literal values.
With IgnoreConstantBranches: true
, branches are not registered
as offenses if they return a constant value.
Example:
# bad
if foo
do_foo
do_something_else
elsif bar
do_foo
do_something_else
end
# good
if foo || bar
do_foo
do_something_else
end
# bad
case x
when foo
do_foo
when bar
do_foo
else
do_something_else
end
# good
case x
when foo, bar
do_foo
else
do_something_else
end
# bad
begin
do_something
rescue FooError
handle_error
rescue BarError
handle_error
end
# good
begin
do_something
rescue FooError, BarError
handle_error
end
Example: IgnoreLiteralBranches: true
# good
case size
when "small" then 100
when "medium" then 250
when "large" then 1000
else 250
end
Example: IgnoreConstantBranches: true
# good
case size
when "small" then SMALL_SIZE
when "medium" then MEDIUM_SIZE
when "large" then LARGE_SIZE
else MEDIUM_SIZE
end