ManageIQ/manageiq-ui-classic

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app/controllers/ops_controller/settings/automate_schedules.rb

Summary

Maintainability
A
55 mins
Test Coverage
A
100%

Cyclomatic complexity for fetch_automate_request_vars is too high. [15/11]
Open

  def fetch_automate_request_vars(schedule)
    assert_privileges(params[:id] == "new" ? "schedule_add" : "schedule_edit")

    automate_request = {}
    # incase changing type of schedule

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Method fetch_automate_request_vars has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def fetch_automate_request_vars(schedule)
    assert_privileges(params[:id] == "new" ? "schedule_add" : "schedule_edit")

    automate_request = {}
    # incase changing type of schedule
Severity: Minor
Found in app/controllers/ops_controller/settings/automate_schedules.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Redundant safe navigation detected.
Open

    if schedule.filter&.kind_of?(Hash)

Checks for redundant safe navigation calls. instance_of?, kind_of?, is_a?, eql?, respond_to?, and equal? methods are checked by default. These are customizable with AllowedMethods option.

The AllowedMethods option specifies nil-safe methods, in other words, it is a method that is allowed to skip safe navigation. Note that the AllowedMethod option is not an option that specifies methods for which to suppress (allow) this cop's check.

In the example below, the safe navigation operator (&.) is unnecessary because NilClass has methods like respond_to? and is_a?.

Safety:

This cop is unsafe, because autocorrection can change the return type of the expression. An offending expression that previously could return nil will be autocorrected to never return nil.

Example:

# bad
do_something if attrs&.respond_to?(:[])

# good
do_something if attrs.respond_to?(:[])

# bad
while node&.is_a?(BeginNode)
  node = node.parent
end

# good
while node.is_a?(BeginNode)
  node = node.parent
end

# good - without `&.` this will always return `true`
foo&.respond_to?(:to_a)

Example: AllowedMethods: [nilsafemethod]

# bad
do_something if attrs&.nil_safe_method(:[])

# good
do_something if attrs.nil_safe_method(:[])
do_something if attrs&.not_nil_safe_method(:[])

There are no issues that match your filters.

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