ManageIQ/manageiq-ui-classic

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app/controllers/security_group_controller.rb

Summary

Maintainability
D
1 day
Test Coverage
D
67%

Class SecurityGroupController has 23 methods (exceeds 20 allowed). Consider refactoring.
Open

class SecurityGroupController < ApplicationController
  before_action :check_privileges
  before_action :get_session_data
  after_action :cleanup_action
  after_action :set_session_data
Severity: Minor
Found in app/controllers/security_group_controller.rb - About 2 hrs to fix

Method update has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

  def update
    assert_privileges("security_group_edit")
    @security_group = find_record_with_rbac(SecurityGroup, params[:id])

    case params[:button]
Severity: Minor
Found in app/controllers/security_group_controller.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method delete_security_groups has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  def delete_security_groups
    assert_privileges("security_group_delete")
    security_groups = find_records_with_rbac(SecurityGroup, checked_or_params)
    if security_groups.empty?
      add_flash(_("No Security Group were selected for deletion."), :error)
Severity: Minor
Found in app/controllers/security_group_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update has 38 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def update
    assert_privileges("security_group_edit")
    @security_group = find_record_with_rbac(SecurityGroup, params[:id])

    case params[:button]
Severity: Minor
Found in app/controllers/security_group_controller.rb - About 1 hr to fix

Method create has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

  def create
    assert_privileges("security_group_new")
    case params[:button]
    when "cancel"
      javascript_redirect(:action    => 'show_list',
Severity: Minor
Found in app/controllers/security_group_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method rule_changed? has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def rule_changed?(params)
    sg_rule = @security_group.firewall_rules.find(params["id"])
    return true if changed?(params["direction"], sg_rule.direction)
    return true if changed?(params["end_port"], sg_rule.end_port)
    return true if changed?(params["host_protocol"], sg_rule.host_protocol)
Severity: Minor
Found in app/controllers/security_group_controller.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this method.
Open

    return true if changed?(params["port"], sg_rule.port)
Severity: Major
Found in app/controllers/security_group_controller.rb - About 30 mins to fix

Avoid too many return statements within this method.
Open

    return true if changed?(params["source_ip_range"], sg_rule.source_ip_range)
Severity: Major
Found in app/controllers/security_group_controller.rb - About 30 mins to fix

Avoid too many return statements within this method.
Open

    return true if changed?(params["source_security_group_id"], sg_rule.source_security_group_id)
Severity: Major
Found in app/controllers/security_group_controller.rb - About 30 mins to fix

Method update_finished has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def update_finished
    security_group_id = session[:async][:params][:id]

    td = session[:security_group][:task]
    task = MiqTask.find(td[:id])
Severity: Minor
Found in app/controllers/security_group_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid more than 3 levels of block nesting.
Open

          if task_started(task_id, "Security Group Update")
            @tasks << {:id => task_id, :resource => "Security Group #{@security_group.name}", :action => :update}
          end

Checks for excessive nesting of conditional and looping constructs.

You can configure if blocks are considered using the CountBlocks option. When set to false (the default) blocks are not counted towards the nesting level. Set to true to count blocks as well.

The maximum level of nesting allowed is configurable.

Similar blocks of code found in 7 locations. Consider refactoring.
Open

  def process_security_groups(security_groups, operation)
    return if security_groups.empty?

    if operation == "destroy"
      security_groups.each do |security_group|
Severity: Major
Found in app/controllers/security_group_controller.rb and 6 other locations - About 1 hr to fix
app/controllers/cloud_network_controller.rb on lines 219..236
app/controllers/cloud_object_store_container_controller.rb on lines 109..126
app/controllers/cloud_tenant_controller.rb on lines 137..154
app/controllers/cloud_volume_snapshot_controller.rb on lines 67..84
app/controllers/floating_ip_controller.rb on lines 149..166
app/controllers/network_router_controller.rb on lines 281..298

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 54.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def button
    @edit = session[:edit] # Restore @edit for adv search box
    params[:display] = @display if %w[vms instances images].include?(@display)
    params[:page] = @current_page unless @current_page.nil? # Save current page for list refresh

Severity: Minor
Found in app/controllers/security_group_controller.rb and 1 other location - About 1 hr to fix
app/controllers/floating_ip_controller.rb on lines 21..37

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def create_finished
    task_id = session[:async][:params][:task_id]
    security_group_name = session[:async][:params][:name]
    task = MiqTask.find(task_id)
    if MiqTask.status_ok?(task.status)
Severity: Minor
Found in app/controllers/security_group_controller.rb and 1 other location - About 45 mins to fix
app/controllers/cloud_network_controller.rb on lines 166..174

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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