ManageIQ/manageiq-ui-classic

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app/helpers/catalog_helper.rb

Summary

Maintainability
C
1 day
Test Coverage
D
60%

Method catalog_basic_information has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.
Open

  def catalog_basic_information(record, sb_params, tenants_tree)
    prov_types = catalog_provision_types
    prov_data = [prov_types[:template], prov_types[:ovf]].include?(record.prov_type) && catalog_provision?(record, :playbook) ? provisioning : nil
    data = {:title => _('Basic Information'), :mode => "miq_catalog_basic_information"}
    rows = []
Severity: Minor
Found in app/helpers/catalog_helper.rb - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity for catalog_basic_information is too high. [21/11]
Open

  def catalog_basic_information(record, sb_params, tenants_tree)
    prov_types = catalog_provision_types
    prov_data = [prov_types[:template], prov_types[:ovf]].include?(record.prov_type) && catalog_provision?(record, :playbook) ? provisioning : nil
    data = {:title => _('Basic Information'), :mode => "miq_catalog_basic_information"}
    rows = []
Severity: Minor
Found in app/helpers/catalog_helper.rb by rubocop

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Method catalog_basic_information has 50 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def catalog_basic_information(record, sb_params, tenants_tree)
    prov_types = catalog_provision_types
    prov_data = [prov_types[:template], prov_types[:ovf]].include?(record.prov_type) && catalog_provision?(record, :playbook) ? provisioning : nil
    data = {:title => _('Basic Information'), :mode => "miq_catalog_basic_information"}
    rows = []
Severity: Minor
Found in app/helpers/catalog_helper.rb - About 2 hrs to fix

Method miq_catalog_resource has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

  def miq_catalog_resource(resources)
    headers = ["", _("Name"), _("Description"), _("Action Order"), _("Provision Order"), _("Action Start"), _("Action Stop"), _("Delay (mins) Start"), _("Delay (mins) Stop")]
    data = {:rows => [], :headers => headers}
    prev_group = 0
    resources.sort_by { |rsc| [rsc.group_idx, rsc.resource_name.downcase] }.each_with_index do |r, i|
Severity: Minor
Found in app/helpers/catalog_helper.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method miq_catalog_resource has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def miq_catalog_resource(resources)
    headers = ["", _("Name"), _("Description"), _("Action Order"), _("Provision Order"), _("Action Start"), _("Action Stop"), _("Delay (mins) Start"), _("Delay (mins) Stop")]
    data = {:rows => [], :headers => headers}
    prev_group = 0
    resources.sort_by { |rsc| [rsc.group_idx, rsc.resource_name.downcase] }.each_with_index do |r, i|
Severity: Minor
Found in app/helpers/catalog_helper.rb - About 1 hr to fix

Method service_catalog_summary has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def service_catalog_summary(record, sb_data)
    data = {:title => _('Basic Info'), :mode => "miq_report_service_catalog_summary"}
    image = record.picture ? {:image => "#{record.picture.url_path}?#{rand(99_999_999)}"} : {:icon => "fa fa-cube fa-4x"}
    data[:rows] = [
      {:cells => image},
Severity: Minor
Found in app/helpers/catalog_helper.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method catalog_tab_configuration has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  def catalog_tab_configuration(record)
    condition = catalog_tab_conditions(record)
    tab_labels = [:basic]
    tab_labels.push(:detail) if condition[:detail]

Severity: Minor
Found in app/helpers/catalog_helper.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid immutable Array literals in loops. It is better to extract it into a local variable or a constant.
Open

        if %w[start_delay stop_delay].include?(key)
Severity: Minor
Found in app/helpers/catalog_helper.rb by rubocop

Avoid immutable Array literals in loops. It is better to extract it into a local variable or a constant.
Open

          idx = %w[group_idx provision_index].include?(key) ? r.send(key).to_i + 1 : r.send(key)
Severity: Minor
Found in app/helpers/catalog_helper.rb by rubocop

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def catalog_smart_management(record)
    smart_mgnt = textual_tags_render_data(record)
    data = {:title => smart_mgnt[:title], :mode => "miq_catalog-smart_management"}
    rows = []
    smart_mgnt[:items].each do |item|
Severity: Minor
Found in app/helpers/catalog_helper.rb and 1 other location - About 55 mins to fix
app/helpers/catalog_helper/orchestration_template_helper.rb on lines 29..39

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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