ManageIQ/manageiq-ui-classic

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app/presenters/menu/manager.rb

Summary

Maintainability
A
1 hr
Test Coverage
B
86%

Method merge_sections has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

    def merge_sections(sections)
      sections.each do |section|
        position = nil

        parent = if section.parent_id && @id_to_section.key?(section.parent_id)
Severity: Minor
Found in app/presenters/menu/manager.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method section_for_item_id has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def section_for_item_id(item_id)
      found = nil
      @id_to_section.each do |_id, section|
        next unless section.contains_item_id?(item_id)

Severity: Minor
Found in app/presenters/menu/manager.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method item has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def item(item_id)
      @menu.each do |menu_section|
        return menu_section if menu_section.kind_of?(Menu::Item) && menu_section.id == item_id

        menu_section.items.each do |el|
Severity: Minor
Found in app/presenters/menu/manager.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Inherit from StandardError instead of Exception.
Open

    class InvalidMenuDefinition < Exception
Severity: Minor
Found in app/presenters/menu/manager.rb by rubocop

Looks for error classes inheriting from Exception. It is configurable to suggest using either StandardError (default) or RuntimeError instead.

Safety:

This cop's autocorrection is unsafe because rescue that omit exception class handle StandardError and its subclasses, but not Exception and its subclasses.

Example: EnforcedStyle: standard_error (default)

# bad

class C < Exception; end

C = Class.new(Exception)

# good

class C < StandardError; end

C = Class.new(StandardError)

Example: EnforcedStyle: runtime_error

# bad

class C < Exception; end

C = Class.new(Exception)

# good

class C < RuntimeError; end

C = Class.new(RuntimeError)

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