Showing 18,390 of 18,390 total issues
Method drift_record_existmode
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def drift_record_existmode(idx, value_found, last_value)
text = value_found ? _("Found") : _("Missing")
if value_found # This object has the record
if last_value # Base has the record
img_bkg = ''
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method group_button_add_save
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def group_button_add_save(typ)
assert_privileges(params[:button] == "add" ? "ab_group_new" : "ab_group_edit")
if typ == "update"
update_page_content("saved")
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method playbook_inputs
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def playbook_inputs(method)
existing_inputs = method.inputs
new_inputs = params[:extra_vars] || []
inputs_to_save = []
inputs_to_delete = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method fields_seq_edit
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def fields_seq_edit
assert_privileges("miq_ae_field_seq")
case params[:button]
when "cancel"
@sb[:action] = session[:edit] = nil # clean out the saved info
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update_fields
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def update_fields
assert_privileges('miq_ae_field_edit')
return unless load_edit("aefields_edit__#{params[:id]}", "replace_cell__explorer")
fields_get_form_vars
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_form_vars
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def get_form_vars
@ae_class = MiqAeClass.find_by(:id => @edit[:ae_class_id])
# for class add tab
@edit[:new][:name] = params[:name].presence if params[:name]
@edit[:new][:description] = params[:description].presence if params[:description]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_session_data
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def set_session_data
session[:miq_template_lastaction] = @lastaction
session[:miq_template_showtype] = @showtype
session[:miq_compressed] = @compressed unless @compressed.nil?
session[:miq_exists_mode] = @exists_mode unless @exists_mode.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ap_set_record_vars
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def ap_set_record_vars(mems, scanitemset)
unless mems.empty?
mems_to_delete = []
mems.each { |m| mems_to_delete.push(m) }
ap_deletescanitems(mems_to_delete)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method ap_set_form_vars
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def ap_set_form_vars
@edit = {}
session[:file_names] = []
session[:reg_entries] = []
session[:nteventlog_entries] = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method init_show
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def init_show
return unless super
if !@explorer && @display == "main"
tree_node_id = TreeBuilder.build_node_id(@record)
session[:exp_parms] = {:display => @display, :refresh => params[:refresh], :id => tree_node_id}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rbac_group_set_filters
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def rbac_group_set_filters(group)
group.entitlement ||= Entitlement.new
if @edit[:new][:use_filter_expression]
group.entitlement.set_managed_filters(nil) if group.entitlement.get_managed_filters.present?
group.entitlement.filter_expression = @edit[:new][:filter_expression]["???"] ? nil : MiqExpression.new(@edit[:new][:filter_expression])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rebuild_toolbars
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def rebuild_toolbars(record_showing, presenter)
c_tb = build_toolbar(center_toolbar_filename) unless @in_a_form
v_tb = build_toolbar('download_view_tb') unless record_showing || (x_active_tree == :storage_pod_tree && x_node == 'root') || @in_a_form
cb_tb = build_toolbar(custom_toolbar_explorer)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method button
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def button
@refresh_div = "main_div" # Default div for button.rjs to refresh
timeprofile_delete if params[:pressed] == "tp_delete"
copy_record if params[:pressed] == "tp_copy"
edit_record if params[:pressed] == "tp_edit"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method rsop_show_options
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def rsop_show_options
assert_privileges('policy_simulation')
@explorer = true
if params.key?(:passed)
if params[:passed] == "null" || params[:passed] == ""
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pxe_wimg_edit
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def pxe_wimg_edit
assert_privileges("pxe_wimg_edit")
case params[:button]
when "cancel"
add_flash(_("Edit of Windows Image \"%{name}\" was cancelled by the user") % {:name => session[:edit][:wimg].name})
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method resizevms
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def resizevms
case params[:pressed]
when "instance_resize"
assert_privileges("instance_resize")
when "miq_request_edit"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method launch_external_logging
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def launch_external_logging
assert_privileges('ems_container_launch_external_logging')
record = self.class.model.find(params[:id])
ems = record.ext_management_system
route_name = ems.external_logging_route_name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method assert_privileges_for_edit
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def assert_privileges_for_edit
feature = case params[:button]
when "cancel"
params[:id] ? 'chargeback_rates_new' : 'chargeback_rates_edit'
when "save", "add"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method button
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def button
@edit = session[:edit] # Restore @edit for adv search box
params[:display] = @display if display_methods.include?(@display) # Were we displaying nested list
# Handle Toolbar Policy Tag Button
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method retirevms
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def retirevms
assert_privileges(params[:pressed])
# check to see if coming from show_list or drilled into vms from another CI
if request.parameters[:controller] == "vm" || %w[all_vms instances vms].include?(params[:display])
rec_cls = "vm"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"