Method scan_from_queue
has a Cognitive Complexity of 95 (exceeds 11 allowed). Consider refactoring. Open
def scan_from_queue(taskid = nil)
unless taskid.nil?
task = MiqTask.find_by(:id => taskid)
task.state_active if task
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for scan_from_queue is too high. [32/11] Open
def scan_from_queue(taskid = nil)
unless taskid.nil?
task = MiqTask.find_by(:id => taskid)
task.state_active if task
end
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Cyclomatic complexity for get_performance_metric is too high. [15/11] Open
def get_performance_metric(capture_interval, metric, range, function = nil)
# => capture_interval = 'realtime' | 'hourly' | 'daily'
# => metric = perf column name (real or virtual)
# => function = :avg | :min | :max
# => range = [start_time, end_time] | start_time | number in seconds to go back
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method refresh_patches
has a Cognitive Complexity of 19 (exceeds 11 allowed). Consider refactoring. Open
def refresh_patches(ssu)
return unless vmm_buildnumber && vmm_buildnumber != patches.highest_patch_level
patches = []
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method refresh_ipmi
has a Cognitive Complexity of 17 (exceeds 11 allowed). Consider refactoring. Open
def refresh_ipmi
if ipmi_config_valid?
require 'miq-ipmi'
address = ipmi_address
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_performance_metric
has a Cognitive Complexity of 14 (exceeds 11 allowed). Consider refactoring. Open
def get_performance_metric(capture_interval, metric, range, function = nil)
# => capture_interval = 'realtime' | 'hourly' | 'daily'
# => metric = perf column name (real or virtual)
# => function = :avg | :min | :max
# => range = [start_time, end_time] | start_time | number in seconds to go back
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method refresh_ssh_config
has a Cognitive Complexity of 12 (exceeds 11 allowed). Consider refactoring. Open
def refresh_ssh_config(ssu)
self.ssh_permit_root_login = nil
permit_list = ssu.shell_exec("grep PermitRootLogin /etc/ssh/sshd_config")
# Setting default value to yes, which is default according to man sshd_config, if ssh returned something
self.ssh_permit_root_login = 'yes' if permit_list
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid more than 3 levels of block nesting. Open
if hardware.nil?
EmsRefresh.save_hardware_inventory(self, hw_info)
else
hardware.update(hw_info)
end
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Avoid more than 3 levels of block nesting. Open
self.mac_address = mac if mac.present?
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- Exclude checks
Checks for excessive nesting of conditional and looping constructs.
You can configure if blocks are considered using the CountBlocks
option. When set to false
(the default) blocks are not counted
towards the nesting level. Set to true
to count blocks as well.
The maximum level of nesting allowed is configurable.
Use s[:enabled] = false; s[:message] = "Provide an IPMI Address"
instead of s.merge!(:enabled => false, :message => "Provide an IPMI Address")
. Open
s.merge!(:enabled => false, :message => "Provide an IPMI Address")
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- Exclude checks
This cop identifies places where Hash#merge!
can be replaced by
Hash#[]=
.
Example:
hash.merge!(a: 1)
hash.merge!({'key' => 'value'})
hash.merge!(a: 1, b: 2)
Use s[:enabled] = false; s[:message] = "Provide credentials for IPMI"
instead of s.merge!(:enabled => false, :message => "Provide credentials for IPMI")
. Open
s.merge!(:enabled => false, :message => "Provide credentials for IPMI")
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- Exclude checks
This cop identifies places where Hash#merge!
can be replaced by
Hash#[]=
.
Example:
hash.merge!(a: 1)
hash.merge!({'key' => 'value'})
hash.merge!(a: 1, b: 2)
Use s[:enabled] = true; s[:message] = ""
instead of s.merge!(:enabled => true, :message => "")
. Open
s.merge!(:enabled => true, :message => "")
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- Exclude checks
This cop identifies places where Hash#merge!
can be replaced by
Hash#[]=
.
Example:
hash.merge!(a: 1)
hash.merge!({'key' => 'value'})
hash.merge!(a: 1, b: 2)
Similar blocks of code found in 2 locations. Consider refactoring. Open
def disconnect_ems(e = nil)
if e.nil? || ext_management_system == e
log_text = " from EMS [#{ext_management_system.name}] id [#{ext_management_system.id}]" unless ext_management_system.nil?
_log.info("Disconnecting Host [#{name}] id [#{id}]#{log_text}")
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Do not suppress exceptions. Open
rescue
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- Exclude checks
Checks for rescue
blocks with no body.
Example:
# bad
def some_method
do_something
rescue
end
# bad
begin
do_something
rescue
end
# good
def some_method
do_something
rescue
handle_exception
end
# good
begin
do_something
rescue
handle_exception
end
Example: AllowComments: true (default)
# good
def some_method
do_something
rescue
# do nothing
end
# good
begin
do_something
rescue
# do nothing
end
Example: AllowComments: false
# bad
def some_method
do_something
rescue
# do nothing
end
# bad
begin
do_something
rescue
# do nothing
end
Example: AllowNil: true (default)
# good
def some_method
do_something
rescue
nil
end
# good
begin
do_something
rescue
# do nothing
end
# good
do_something rescue nil
Example: AllowNil: false
# bad
def some_method
do_something
rescue
nil
end
# bad
begin
do_something
rescue
nil
end
# bad
do_something rescue nil
Prefer using YAML.safe_load
over YAML.load
. Open
doc = data_type.include?('yaml') ? YAML.load(data) : MiqXml.load(data)
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- Exclude checks
Checks for the use of YAML class methods which have potential security issues leading to remote code execution when loading from an untrusted source.
NOTE: Ruby 3.1+ (Psych 4) uses Psych.load
as Psych.safe_load
by default.
Safety:
The behavior of the code might change depending on what was
in the YAML payload, since YAML.safe_load
is more restrictive.
Example:
# bad
YAML.load("--- !ruby/object:Foo {}") # Psych 3 is unsafe by default
# good
YAML.safe_load("--- !ruby/object:Foo {}", [Foo]) # Ruby 2.5 (Psych 3)
YAML.safe_load("--- !ruby/object:Foo {}", permitted_classes: [Foo]) # Ruby 3.0- (Psych 3)
YAML.load("--- !ruby/object:Foo {}", permitted_classes: [Foo]) # Ruby 3.1+ (Psych 4)
YAML.dump(foo)
Socket.gethostbyname
is deprecated in favor of Addrinfo#getaddrinfo
. Open
ret = Socket.gethostbyname(ipAddress)
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- Exclude checks
Checks for uses of the deprecated class method usages.
Example:
# bad
File.exists?(some_path)
Dir.exists?(some_path)
iterator?
attr :name, true
attr :name, false
ENV.freeze # Calling `Env.freeze` raises `TypeError` since Ruby 2.7.
ENV.clone
ENV.dup # Calling `Env.dup` raises `TypeError` since Ruby 3.1.
Socket.gethostbyname(host)
Socket.gethostbyaddr(host)
# good
File.exist?(some_path)
Dir.exist?(some_path)
block_given?
attr_accessor :name
attr_reader :name
ENV # `ENV.freeze` cannot prohibit changes to environment variables.
ENV.to_h
ENV.to_h # `ENV.dup` cannot dup `ENV`, use `ENV.to_h` to get a copy of `ENV` as a hash.
Addrinfo.getaddrinfo(nodename, service)
Addrinfo.tcp(host, port).getnameinfo
Do not suppress exceptions. Open
rescue
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- Exclude checks
Checks for rescue
blocks with no body.
Example:
# bad
def some_method
do_something
rescue
end
# bad
begin
do_something
rescue
end
# good
def some_method
do_something
rescue
handle_exception
end
# good
begin
do_something
rescue
handle_exception
end
Example: AllowComments: true (default)
# good
def some_method
do_something
rescue
# do nothing
end
# good
begin
do_something
rescue
# do nothing
end
Example: AllowComments: false
# bad
def some_method
do_something
rescue
# do nothing
end
# bad
begin
do_something
rescue
# do nothing
end
Example: AllowNil: true (default)
# good
def some_method
do_something
rescue
nil
end
# good
begin
do_something
rescue
# do nothing
end
# good
do_something rescue nil
Example: AllowNil: false
# bad
def some_method
do_something
rescue
nil
end
# bad
begin
do_something
rescue
nil
end
# bad
do_something rescue nil
Avoid rescuing the Exception
class. Perhaps you meant to rescue StandardError
? Open
rescue Exception => err
_log.warn(err.inspect)
raise MiqException::MiqHostError, _("Unexpected response returned from system, see log for details")
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- Exclude checks
Checks for rescue
blocks targeting the Exception class.
Example:
# bad
begin
do_something
rescue Exception
handle_exception
end
Example:
# good
begin
do_something
rescue ArgumentError
handle_exception
end
Literal true
used in void context. Open
true
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- Exclude checks
Checks for operators, variables, literals, lambda, proc and nonmutating methods used in void context.
Example: CheckForMethodsWithNoSideEffects: false (default)
# bad
def some_method
some_num * 10
do_something
end
def some_method(some_var)
some_var
do_something
end
Example: CheckForMethodsWithNoSideEffects: true
# bad
def some_method(some_array)
some_array.sort
do_something(some_array)
end
# good
def some_method
do_something
some_num * 10
end
def some_method(some_var)
do_something
some_var
end
def some_method(some_array)
some_array.sort!
do_something(some_array)
end
Avoid rescuing the Exception
class. Perhaps you meant to rescue StandardError
? Open
rescue Exception => err
_log.error("SSH connection failed for [#{hostname}] with [#{err.class}: #{err}]")
raise err
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- Exclude checks
Checks for rescue
blocks targeting the Exception class.
Example:
# bad
begin
do_something
rescue Exception
handle_exception
end
Example:
# good
begin
do_something
rescue ArgumentError
handle_exception
end
Do not suppress exceptions. Open
rescue
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- Exclude checks
Checks for rescue
blocks with no body.
Example:
# bad
def some_method
do_something
rescue
end
# bad
begin
do_something
rescue
end
# good
def some_method
do_something
rescue
handle_exception
end
# good
begin
do_something
rescue
handle_exception
end
Example: AllowComments: true (default)
# good
def some_method
do_something
rescue
# do nothing
end
# good
begin
do_something
rescue
# do nothing
end
Example: AllowComments: false
# bad
def some_method
do_something
rescue
# do nothing
end
# bad
begin
do_something
rescue
# do nothing
end
Example: AllowNil: true (default)
# good
def some_method
do_something
rescue
nil
end
# good
begin
do_something
rescue
# do nothing
end
# good
do_something rescue nil
Example: AllowNil: false
# bad
def some_method
do_something
rescue
nil
end
# bad
begin
do_something
rescue
nil
end
# bad
do_something rescue nil