ManageIQ/manageiq

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lib/manageiq/reporting/formatter/timeline.rb

Summary

Maintainability
C
1 day
Test Coverage
C
75%

Method tl_event has a Cognitive Complexity of 66 (exceeds 11 allowed). Consider refactoring.
Open

        def tl_event(row, col)
          mri = options.mri
          tz = mri.get_time_zone(Time.zone.name)
          etime = row[col]
          return if etime.nil?                              # Skip nil dates - Sprint 41
Severity: Minor
Found in lib/manageiq/reporting/formatter/timeline.rb - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Cyclomatic complexity for tl_event is too high. [46/11]
Open

        def tl_event(row, col)
          mri = options.mri
          tz = mri.get_time_zone(Time.zone.name)
          etime = row[col]
          return if etime.nil?                              # Skip nil dates - Sprint 41

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Cyclomatic complexity for build_document_body is too high. [18/11]
Open

        def build_document_body
          mri = options.mri
          tz = mri.get_time_zone(Time.zone.name)
          # Calculate the earliest time of events to show
          unless mri.timeline[:last_unit].nil?

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Method build_document_body has a Cognitive Complexity of 12 (exceeds 11 allowed). Consider refactoring.
Open

        def build_document_body
          mri = options.mri
          tz = mri.get_time_zone(Time.zone.name)
          # Calculate the earliest time of events to show
          unless mri.timeline[:last_unit].nil?
Severity: Minor
Found in lib/manageiq/reporting/formatter/timeline.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid more than 3 levels of block nesting.
Open

                e_title = if rec[:vm_name] # Create the title using VM name
                            rec[:vm_name]
                          elsif rec[:host_name] # or Host Name
                            rec[:host_name]
                          elsif rec[:ems_cluster_name] # or Cluster Name

Checks for excessive nesting of conditional and looping constructs.

You can configure if blocks are considered using the CountBlocks option. When set to false (the default) blocks are not counted towards the nesting level. Set to true to count blocks as well.

The maximum level of nesting allowed is configurable.

Avoid more than 3 levels of block nesting.
Open

                ems_container = true if ems.kind_of?(::ManageIQ::Providers::ContainerManager)

Checks for excessive nesting of conditional and looping constructs.

You can configure if blocks are considered using the CountBlocks option. When set to false (the default) blocks are not counted towards the nesting level. Set to true to count blocks as well.

The maximum level of nesting allowed is configurable.

Avoid more than 3 levels of block nesting.
Open

                ems_storage = true if ems.kind_of?(::ManageIQ::Providers::StorageManager)

Checks for excessive nesting of conditional and looping constructs.

You can configure if blocks are considered using the CountBlocks option. When set to false (the default) blocks are not counted towards the nesting level. Set to true to count blocks as well.

The maximum level of nesting allowed is configurable.

Avoid more than 3 levels of block nesting.
Open

                ems_cloud = true if ems.kind_of?(EmsCloud)

Checks for excessive nesting of conditional and looping constructs.

You can configure if blocks are considered using the CountBlocks option. When set to false (the default) blocks are not counted towards the nesting level. Set to true to count blocks as well.

The maximum level of nesting allowed is configurable.

Duplicate branch body detected.
Open

            when "Host"
              e_title = rec[:name]

Checks that there are no repeated bodies within if/unless, case-when, case-in and rescue constructs.

With IgnoreLiteralBranches: true, branches are not registered as offenses if they return a basic literal value (string, symbol, integer, float, rational, complex, true, false, or nil), or return an array, hash, regexp or range that only contains one of the above basic literal values.

With IgnoreConstantBranches: true, branches are not registered as offenses if they return a constant value.

Example:

# bad
if foo
  do_foo
  do_something_else
elsif bar
  do_foo
  do_something_else
end

# good
if foo || bar
  do_foo
  do_something_else
end

# bad
case x
when foo
  do_foo
when bar
  do_foo
else
  do_something_else
end

# good
case x
when foo, bar
  do_foo
else
  do_something_else
end

# bad
begin
  do_something
rescue FooError
  handle_error
rescue BarError
  handle_error
end

# good
begin
  do_something
rescue FooError, BarError
  handle_error
end

Example: IgnoreLiteralBranches: true

# good
case size
when "small" then 100
when "medium" then 250
when "large" then 1000
else 250
end

Example: IgnoreConstantBranches: true

# good
case size
when "small" then SMALL_SIZE
when "medium" then MEDIUM_SIZE
when "large" then LARGE_SIZE
else MEDIUM_SIZE
end

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