The class Tree has 15 public methods. Consider refactoring Tree to keep number of public methods under 10. Open
class Tree extends Node
{
public $root;
/**
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
Function remove
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
public function remove(IntervalInterface $i)
{
if (!$i->left && !$i->right) {
if ($i->root) {
$i->root = null;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method remove
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function remove(IntervalInterface $i)
{
if (!$i->left && !$i->right) {
if ($i->root) {
$i->root = null;
The method remove() has an NPath complexity of 384. The configured NPath complexity threshold is 200. Open
public function remove(IntervalInterface $i)
{
if (!$i->left && !$i->right) {
if ($i->root) {
$i->root = null;
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NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method remove() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
public function remove(IntervalInterface $i)
{
if (!$i->left && !$i->right) {
if ($i->root) {
$i->root = null;
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method __construct has a boolean flag argument $preSorted, which is a certain sign of a Single Responsibility Principle violation. Open
public function __construct(array $intervals = [], bool $preSorted = false)
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BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method remove uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->left = new Node($i);
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method remove uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->right = new Node($i);
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method remove uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$this->max = $i->getEnd();
if ($this->right) {
$this->right->add($i);
} else {
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Identical blocks of code found in 2 locations. Consider refactoring. Open
if ($this->max > $i->getEnd()) {
if ($this->left) {
$this->left->add($i);
} else {
$this->left = new Node($i);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 103.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid variables with short names like $i. Configured minimum length is 3. Open
public function remove(IntervalInterface $i)
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $i. Configured minimum length is 3. Open
public function add(IntervalInterface $i)
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $i. Configured minimum length is 3. Open
!$preSorted && usort($intervals, function (IntervalInterface $i0, IntervalInterface $i) {
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $i. Configured minimum length is 3. Open
usort($arr, function (IntervalInterface $i0, IntervalInterface $i) {
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $el. Configured minimum length is 3. Open
array_walk($intervals, function (IntervalInterface $el) use (&$max) {
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $i0. Configured minimum length is 3. Open
usort($arr, function (IntervalInterface $i0, IntervalInterface $i) {
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $i0. Configured minimum length is 3. Open
!$preSorted && usort($intervals, function (IntervalInterface $i0, IntervalInterface $i) {
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
The variable $l_intervals is not named in camelCase. Open
public function toTree(array $intervals)
{
$max = 0;
$len = count($intervals);
$mid = (int) floor($len / 2);
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CamelCaseVariableName
Since: 0.2
It is considered best practice to use the camelCase notation to name variables.
Example
class ClassName {
public function doSomething() {
$data_module = new DataModule();
}
}
Source
The variable $r_intervals is not named in camelCase. Open
public function toTree(array $intervals)
{
$max = 0;
$len = count($intervals);
$mid = (int) floor($len / 2);
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CamelCaseVariableName
Since: 0.2
It is considered best practice to use the camelCase notation to name variables.
Example
class ClassName {
public function doSomething() {
$data_module = new DataModule();
}
}
Source
The variable $r_intervals is not named in camelCase. Open
public function toTree(array $intervals)
{
$max = 0;
$len = count($intervals);
$mid = (int) floor($len / 2);
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CamelCaseVariableName
Since: 0.2
It is considered best practice to use the camelCase notation to name variables.
Example
class ClassName {
public function doSomething() {
$data_module = new DataModule();
}
}
Source
The variable $l_intervals is not named in camelCase. Open
public function toTree(array $intervals)
{
$max = 0;
$len = count($intervals);
$mid = (int) floor($len / 2);
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CamelCaseVariableName
Since: 0.2
It is considered best practice to use the camelCase notation to name variables.
Example
class ClassName {
public function doSomething() {
$data_module = new DataModule();
}
}
Source
The variable $l_intervals is not named in camelCase. Open
public function toTree(array $intervals)
{
$max = 0;
$len = count($intervals);
$mid = (int) floor($len / 2);
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CamelCaseVariableName
Since: 0.2
It is considered best practice to use the camelCase notation to name variables.
Example
class ClassName {
public function doSomething() {
$data_module = new DataModule();
}
}
Source
The variable $r_intervals is not named in camelCase. Open
public function toTree(array $intervals)
{
$max = 0;
$len = count($intervals);
$mid = (int) floor($len / 2);
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- Exclude checks
CamelCaseVariableName
Since: 0.2
It is considered best practice to use the camelCase notation to name variables.
Example
class ClassName {
public function doSomething() {
$data_module = new DataModule();
}
}