Showing 322 of 322 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
it("takes the else if branch if the if condition is false but the else if condition is true", async (cb) => {
expect(await ifElseIfElse(false, 10, true, 20, 30)).toBe(20);
cb();
});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
it("takes the else branch if neither the if nor the else if condition is true", async (cb) => {
expect(await ifElseIfElse(false, 10, false, 20, 30)).toBe(30);
cb();
});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!whenTrue) {
const whenTrueTypeName = context.typeChecker.typeToString(whenTrueType);
throw CodeGenerationDiagnostics.unsupportedImplicitCastOfConditionalResult(node.whenTrue, conditionalTypeName, whenTrueTypeName);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
private castToWasm(parameterDeclaration: ts.ParameterDeclaration,
loadWasmFunctionIdentifier: ts.Identifier,
typesIdentifier: ts.Identifier,
argumentObjects: ts.Identifier): ts.Expression {
const parameterType = this.context.typeChecker.getTypeAtLocation(parameterDeclaration);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function toNumber
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static toNumber(value: Value, valueType: ts.Type, numberType: ts.Type, context: CodeGenerationContext) {
let numberValue: llvm.Value;
const llvmValue = value.generateIR(context);
if (valueType.flags & ts.TypeFlags.BooleanLike) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function emit
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private static emit(program: ts.Program, compilationContext: CompilationContext) {
const codeGenerationContextFactory = new DefaultCodeGenerationContextFactory(new NotYetImplementedCodeGenerator());
const codeGenerator = new PerFileCodeGenerator(compilationContext.llvmContext, codeGenerationContextFactory);
const logUnknownVisitor = new LogUnknownTransformVisitor();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function invokeResolvedFunction
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private invokeResolvedFunction(resolvedFunction: ResolvedFunction, args: llvm.Value[], callerContext: CodeGenerationContext) {
const llvmFunction = this.getLLVMFunction(resolvedFunction, callerContext, args);
assert(llvmFunction.type.isPointerTy() && (llvmFunction.type as llvm.PointerType).elementType.isFunctionTy(), "Expected pointer to a function type");
const callArguments = this.getCallArguments(resolvedFunction, args, callerContext);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getTypeAtLocation
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
getTypeAtLocation(node: ts.Node): ts.Type {
let type = this.toSupportedType(this.tsTypeChecker.getTypeAtLocation(node));
// e.g. when const x: int[] = [] then the type of [] is never[] that is quite unfortunate. Take the contextual
// type information into consideration in this case (but do not otherwise. Otherwise let x: number = 3 returns unexpected results.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function create
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static create(type: ts.ObjectType, context: CodeGenerationContext) {
const baseTypes = type.getBaseTypes();
const declaration = type.getSymbol().valueDeclaration as ts.ClassDeclaration;
if (baseTypes && type.getBaseTypes().length > 0) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function isFunctionType
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
export function isFunctionType(type: ts.Type) {
if (type.flags & ts.TypeFlags.Union) {
const unionType = type as ts.UnionType;
if (unionType.types.length === 2 && unionType.types.some(t => !!(t.flags & ts.TypeFlags.Undefined))) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toLlvmArgumentTypes
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private toLlvmArgumentTypes(resolvedFunction: ResolvedFunction,
numberOfArguments: number,
context: CodeGenerationContext,
objectReference?: ObjectReference) {
const argumentTypes = objectReference ? [this.typeConverter.convert(objectReference.type, TypePlace.THIS)] : [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createTransformer
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
export function createTransformer(transformVisitor: TransformVisitor, transformationContext: ts.TransformationContext): ts.Transformer<ts.SourceFile> {
const context: TransformVisitorContext = {
requestEmitHelper(emitHelper: ts.EmitHelper): void {
transformationContext.requestEmitHelper(emitHelper);
},
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function castImplicit
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
castImplicit(type: ts.Type, context: CodeGenerationContext): Value | undefined {
if (this.type === type) {
return this;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toInt32
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static toInt32(value: Value, valueType: ts.Type, int32Type: ts.Type, context: CodeGenerationContext) {
let intValue: llvm.Value;
if (valueType.flags & ts.TypeFlags.IntLike) {
intValue = value.generateIR(context);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function invoke
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
export function invoke(callee: FunctionPointer, args: llvm.Value[], returnType: llvm.Type, callerContext: CodeGenerationContext, options?: InvokeOptions) {
const functionType = callee.type.elementType;
const initializedOptions = options || {};
assert(args.length === functionType.numParams, `Calling function with less arguments than declared parameters`);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function verifyIsSupportedSpeedyJSFunction
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
export function verifyIsSupportedSpeedyJSFunction(declaration: ts.Declaration, context: CodeGenerationContext) {
// tslint:disable-next-line: max-line-length
if (!(declaration.kind === ts.SyntaxKind.FunctionDeclaration || declaration.kind === ts.SyntaxKind.MethodDeclaration || declaration.kind === ts.SyntaxKind.Constructor)) {
throw CodeGenerationDiagnostics.unsupportedFunctionDeclaration(declaration);
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Interface has only a call signature — use type CodeGenerationContextConstructor = new (...args: any[]) => CodeGenerationContext;
instead. Open
new (...args: any[]): CodeGenerationContext;
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- Exclude checks
Rule: callable-types
An interface or literal type with just a call signature can be written as a function type.
Rationale
style
Notes
- TypeScript Only
- Has Fix
Config
Not configurable.
For more information see this page.
Interface has only a call signature — use type WebAssemblyMemoryConstructor = new (memoryDescriptor: { initial: number, maximum?: number }) => WebAssemblyMemory;
instead. Open
new (memoryDescriptor: { initial: number, maximum?: number }): WebAssemblyMemory;
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- Exclude checks
Rule: callable-types
An interface or literal type with just a call signature can be written as a function type.
Rationale
style
Notes
- TypeScript Only
- Has Fix
Config
Not configurable.
For more information see this page.
TODO found Open
// TODO Objekt erstellen und dann methode
- Exclude checks
TODO found Open
// TODO this can be removed when a reference to the type descriptor is added to each object
- Exclude checks